#pragma hdrstop
#endif
-#include "wx/window.h"
-#include "wx/msw/private.h"
-
#ifndef WX_PRECOMP
#include "wx/setup.h"
+ #include "wx/window.h"
#include "wx/list.h"
#include "wx/event.h"
#include "wx/app.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
#endif
-#include "wx/intl.h"
-#include "wx/log.h"
-
#include "wx/timer.h"
-#include <time.h>
-#include <sys/types.h>
-
-#if !defined(__SC__) && !defined(__GNUWIN32__) && !defined(__MWERKS__)
- #include <sys/timeb.h>
-#endif
+#include "wx/msw/private.h"
// ----------------------------------------------------------------------------
// private functions
wxTimer::wxTimer()
{
- milli = 0;
- lastMilli = -1;
- id = 0;
+ m_id = 0;
}
wxTimer::~wxTimer()
{
- Stop();
+ wxTimer::Stop();
wxTimerList.DeleteObject(this);
}
-bool wxTimer::Start(int milliseconds, bool mode)
+bool wxTimer::Start(int milliseconds, bool oneShot)
{
- oneShot = mode;
- if (milliseconds < 0)
- milliseconds = lastMilli;
+ (void)wxTimerBase::Start(milliseconds, oneShot);
- wxCHECK_MSG( milliseconds > 0, FALSE, wxT("invalid value for timer timeour") );
-
- lastMilli = milli = milliseconds;
+ wxCHECK_MSG( m_milli > 0, FALSE, wxT("invalid value for timer timeour") );
wxTimerList.DeleteObject(this);
TIMERPROC wxTimerProcInst = (TIMERPROC)
MakeProcInstance((FARPROC)wxTimerProc, wxGetInstance());
- id = SetTimer(NULL, (UINT)(id ? id : 1),
- (UINT)milliseconds, wxTimerProcInst);
- if (id > 0)
+ m_id = SetTimer(NULL, (UINT)(m_id ? m_id : 1),
+ (UINT)milliseconds, wxTimerProcInst);
+ if ( m_id > 0 )
{
- wxTimerList.Append(id, this);
+ wxTimerList.Append(m_id, this);
return TRUE;
}
void wxTimer::Stop()
{
- if ( id )
+ if ( m_id )
{
- KillTimer(NULL, (UINT)id);
+ KillTimer(NULL, (UINT)m_id);
wxTimerList.DeleteObject(this);
}
- id = 0;
- milli = 0;
+
+ m_id = 0;
}
// ----------------------------------------------------------------------------
void wxProcessTimer(wxTimer& timer)
{
// Avoid to process spurious timer events
- if ( timer.id == 0)
+ if ( timer.m_id == 0)
return;
- if ( timer.oneShot )
+ if ( timer.IsOneShot() )
timer.Stop();
timer.Notify();