+bool wxStaticBitmap::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxGDIImage& bitmap,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
+ return FALSE;
+
+ // we may have either bitmap or icon: if a bitmap with mask is passed, we
+ // will transform it to an icon ourselves because otherwise the mask will
+ // be ignored by Windows
+ wxGDIImage *image = (wxGDIImage *)NULL;