///////////////////////////////////////////////////////////////////////////////
-// Name: menuitem.cpp
+// Name: src/os2/menuitem.cpp
// Purpose: wxMenuItem implementation
-// Author: AUTHOR
-// Modified by:
-// Created: ??/??/98
+// Author: David Webster
+// Modified by:
+// Created: 10/10/98
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) David Webster
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// headers & declarations
// ============================================================================
-#include "wx/menu.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/menuitem.h"
+#include "wx/stockitem.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/font.h"
+ #include "wx/bitmap.h"
+ #include "wx/settings.h"
+ #include "wx/window.h"
+ #include "wx/accel.h"
+ #include "wx/menu.h"
+ #include "wx/string.h"
+ #include "wx/log.h"
+#endif
+
+#if wxUSE_ACCEL
+ #include "wx/accel.h"
+#endif // wxUSE_ACCEL
+
+#include "wx/os2/private.h"
+
+// ---------------------------------------------------------------------------
+// macro
+// ---------------------------------------------------------------------------
+
+// hide the ugly cast
+#define GetHMenuOf(menu) ((HMENU)menu->GetHMenu())
+
+// conditional compilation
+#if wxUSE_OWNER_DRAWN
+ #define OWNER_DRAWN_ONLY( code ) if ( IsOwnerDrawn() ) code
+#else // !wxUSE_OWNER_DRAWN
+ #define OWNER_DRAWN_ONLY( code )
+#endif // wxUSE_OWNER_DRAWN/!wxUSE_OWNER_DRAWN
// ============================================================================
// implementation
// dynamic classes implementation
// ----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
- IMPLEMENT_DYNAMIC_CLASS(wxMenuItem, wxObject)
-#endif //USE_SHARED_LIBRARY
-
// ----------------------------------------------------------------------------
// wxMenuItem
// ----------------------------------------------------------------------------
// ctor & dtor
// -----------
-wxMenuItem::wxMenuItem(wxMenu *pParentMenu, int id,
- const wxString& strName, const wxString& strHelp,
- bool bCheckable,
- wxMenu *pSubMenu) :
- m_bCheckable(bCheckable),
- m_strName(strName),
- m_strHelp(strHelp)
+wxMenuItem::wxMenuItem(
+ wxMenu* pParentMenu
+, int nId
+, const wxString& rsText
+, const wxString& rsHelp
+, wxItemKind eKind
+, wxMenu* pSubMenu
+)
+: wxMenuItemBase( pParentMenu
+ ,nId
+ ,wxPMTextToLabel(rsText)
+ ,rsHelp
+ ,eKind
+ ,pSubMenu
+ )
{
- wxASSERT( pParentMenu != NULL );
+ wxASSERT_MSG(pParentMenu != NULL, wxT("a menu item should have a parent"));
+ memset(&m_vMenuData, '\0', sizeof(m_vMenuData));
+ m_vMenuData.id = (USHORT)nId;
- m_pParentMenu = pParentMenu;
- m_pSubMenu = pSubMenu;
- m_idItem = id;
- m_bEnabled = TRUE;
-}
+ Init();
+} // end of wxMenuItem::wxMenuItem
-wxMenuItem::~wxMenuItem()
+wxMenuItem::wxMenuItem(
+ wxMenu* pParentMenu
+, int nId
+, const wxString& rsText
+, const wxString& rsHelp
+, bool bIsCheckable
+, wxMenu* pSubMenu
+)
+: wxMenuItemBase( pParentMenu
+ ,nId
+ ,wxPMTextToLabel(rsText)
+ ,rsHelp
+ ,bIsCheckable ? wxITEM_CHECK : wxITEM_NORMAL
+ ,pSubMenu
+ )
{
-}
+ wxASSERT_MSG(pParentMenu != NULL, wxT("a menu item should have a parent"));
+ memset(&m_vMenuData, '\0', sizeof(m_vMenuData));
+ m_vMenuData.id = (USHORT)nId;
+
+ Init();
+} // end of wxMenuItem::wxMenuItem
+
+void wxMenuItem::Init()
+{
+ m_vRadioGroup.m_nStart = -1;
+ m_bIsRadioGroupStart = FALSE;
+
+#if wxUSE_OWNER_DRAWN
+ //
+ // Set default menu colors
+ //
+ SetTextColour(wxNullColour);
+ SetBackgroundColour(wxNullColour);
+
+ //
+ // We don't want normal items be owner-drawn
+ //
+ SetOwnerDrawn(false);
+#endif // wxUSE_OWNER_DRAWN
+} // end of wxMenuItem::Init
+
+wxMenuItem::~wxMenuItem()
+{
+} // end of wxMenuItem::~wxMenuItem
-// misc
+//
+// Misc
// ----
-// delete the sub menu
-void wxMenuItem::DeleteSubMenu()
+//
+// Return the id for calling Win32 API functions
+//
+int wxMenuItem::GetRealId() const
{
- wxASSERT( m_pSubMenu != NULL );
+ return m_subMenu ? (int)m_subMenu->GetHMenu() : GetId();
+} // end of wxMenuItem::GetRealId
- delete m_pSubMenu;
- m_pSubMenu = NULL;
-}
+//
+// Get item state
+// --------------
+bool wxMenuItem::IsChecked() const
+{
+ USHORT uFlag = SHORT1FROMMR(::WinSendMsg( GetHMenuOf(m_parentMenu)
+ ,MM_QUERYITEMATTR
+ ,MPFROM2SHORT(GetId(), TRUE)
+ ,MPFROMSHORT(MIA_CHECKED)
+ ));
+
+ return (uFlag & MIA_CHECKED) == MIA_CHECKED ;
+} // end of wxMenuItem::IsChecked
+
+wxString wxMenuItemBase::GetLabelText(
+ const wxString& rsText
+)
+{
+ wxString sLabel;
+
+ for (const wxChar* zPc = rsText.c_str(); *zPc; zPc++)
+ {
+ if (*zPc == wxT('~') || *zPc == wxT('&'))
+ {
+ //
+ // '~' is the escape character for OS/2PM and '&' is the one for
+ // wxWidgets - skip both of them
+ //
+ continue;
+ }
+ sLabel += *zPc;
+ }
+ return sLabel;
+} // end of wxMenuItemBase::GetLabelText
+
+//
+// Radio group stuff
+// -----------------
+//
+void wxMenuItem::SetAsRadioGroupStart()
+{
+ m_bIsRadioGroupStart = true;
+} // end of wxMenuItem::SetAsRadioGroupStart
+
+void wxMenuItem::SetRadioGroupStart(
+ int nStart
+)
+{
+ wxASSERT_MSG( !m_bIsRadioGroupStart
+ ,wxT("should only be called for the next radio items")
+ );
+
+ m_vRadioGroup.m_nStart = nStart;
+} // wxMenuItem::SetRadioGroupStart
+
+void wxMenuItem::SetRadioGroupEnd(
+ int nEnd
+)
+{
+ wxASSERT_MSG( m_bIsRadioGroupStart
+ ,wxT("should only be called for the first radio item")
+ );
+ m_vRadioGroup.m_nEnd = nEnd;
+} // end of wxMenuItem::SetRadioGroupEnd
// change item state
// -----------------
-void wxMenuItem::Enable(bool bDoEnable)
+void wxMenuItem::Enable(
+ bool bEnable
+)
+{
+ bool bOk;
+
+ if (m_isEnabled == bEnable)
+ return;
+ if (bEnable)
+ bOk = (bool)::WinSendMsg( GetHMenuOf(m_parentMenu)
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(GetRealId(), TRUE)
+ ,MPFROM2SHORT(MIA_DISABLED, FALSE)
+ );
+ else
+ bOk = (bool)::WinSendMsg( GetHMenuOf(m_parentMenu)
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(GetRealId(), TRUE)
+ ,MPFROM2SHORT(MIA_DISABLED, MIA_DISABLED)
+ );
+ if (!bOk)
+ {
+ wxLogLastError(wxT("EnableMenuItem"));
+ }
+ wxMenuItemBase::Enable(bEnable);
+} // end of wxMenuItem::Enable
+
+void wxMenuItem::Check(
+ bool bCheck
+)
+{
+ bool bOk;
+
+ wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") );
+ if (m_isChecked == bCheck)
+ return;
+
+ HMENU hMenu = GetHmenuOf(m_parentMenu);
+
+ if (GetKind() == wxITEM_RADIO)
+ {
+ //
+ // It doesn't make sense to uncheck a radio item - what would this do?
+ //
+ if (!bCheck)
+ return;
+
+ //
+ // Get the index of this item in the menu
+ //
+ const wxMenuItemList& rItems = m_parentMenu->GetMenuItems();
+ int nPos = rItems.IndexOf(this);
+
+ wxCHECK_RET( nPos != wxNOT_FOUND
+ ,wxT("menuitem not found in the menu items list?")
+ );
+
+ //
+ // Get the radio group range
+ //
+ int nStart;
+ int nEnd;
+
+ if (m_bIsRadioGroupStart)
+ {
+ //
+ // We already have all information we need
+ //
+ nStart = nPos;
+ nEnd = m_vRadioGroup.m_nEnd;
+ }
+ else // next radio group item
+ {
+ //
+ // Get the radio group end from the start item
+ //
+ nStart = m_vRadioGroup.m_nStart;
+ nEnd = rItems.Item(nStart)->GetData()->m_vRadioGroup.m_nEnd;
+ }
+
+ //
+ // Also uncheck all the other items in this radio group
+ //
+ wxMenuItemList::compatibility_iterator node = rItems.Item(nStart);
+
+ for (int n = nStart; n <= nEnd && node; n++)
+ {
+ if (n == nPos)
+ {
+ ::WinSendMsg( hMenu
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(n, TRUE)
+ ,MPFROM2SHORT(MIA_CHECKED, MIA_CHECKED)
+ );
+ }
+ if (n != nPos)
+ {
+ node->GetData()->m_isChecked = FALSE;
+ ::WinSendMsg( hMenu
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(n, TRUE)
+ ,MPFROM2SHORT(MIA_CHECKED, FALSE)
+ );
+ }
+ node = node->GetNext();
+ }
+ }
+ else // check item
+ {
+ if (bCheck)
+ bOk = (bool)::WinSendMsg( hMenu
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(GetRealId(), TRUE)
+ ,MPFROM2SHORT(MIA_CHECKED, MIA_CHECKED)
+ );
+ else
+ bOk = (bool)::WinSendMsg( hMenu
+ ,MM_SETITEMATTR
+ ,MPFROM2SHORT(GetRealId(), TRUE)
+ ,MPFROM2SHORT(MIA_CHECKED, FALSE)
+ );
+ }
+ if (!bOk)
+ {
+ wxLogLastError(wxT("CheckMenuItem"));
+ }
+ wxMenuItemBase::Check(bCheck);
+} // end of wxMenuItem::Check
+
+void wxMenuItem::SetItemLabel( const wxString& rText )
{
- if ( m_bEnabled != bDoEnable ) {
- if ( m_pSubMenu == NULL ) { // normal menu item
- // TODO
+ //
+ // Don't do anything if label didn't change
+ //
+
+ wxString sText = wxPMTextToLabel(rText);
+ if (m_text == sText)
+ return;
+
+ // wxMenuItemBase will do stock ID checks
+ wxMenuItemBase::SetItemLabel(sText);
+
+ HWND hMenu = GetHmenuOf(m_parentMenu);
+
+ wxCHECK_RET(hMenu, wxT("menuitem without menu"));
+
+#if wxUSE_ACCEL
+ m_parentMenu->UpdateAccel(this);
+#endif // wxUSE_ACCEL
+
+ USHORT uId = (USHORT)GetRealId();
+ MENUITEM vItem;
+ USHORT uFlagsOld;
+
+ if (!::WinSendMsg( hMenu
+ ,MM_QUERYITEM
+ ,MPFROM2SHORT(uId, TRUE)
+ ,(MPARAM)&vItem
+ ))
+ {
+ wxLogLastError(wxT("GetMenuState"));
}
- else // submenu
+ else
{
- // TODO
+ uFlagsOld = vItem.afStyle;
+ if (IsSubMenu())
+ {
+ uFlagsOld |= MIS_SUBMENU;
+ }
+
+ char* pData;
+
+#if wxUSE_OWNER_DRAWN
+ if (IsOwnerDrawn())
+ {
+ uFlagsOld |= MIS_OWNERDRAW;
+ pData = (char*)this;
+ }
+ else
+#endif //owner drawn
+ {
+ uFlagsOld |= MIS_TEXT;
+ pData = (char*) m_text.wx_str();
+ }
+
+ //
+ // Set the style
+ //
+ if (!::WinSendMsg( hMenu
+ ,MM_SETITEM
+ ,MPFROM2SHORT(uId, TRUE)
+ ,(MPARAM)&vItem
+ ))
+ {
+ wxLogLastError(wxT("ModifyMenu"));
+ }
+
+ //
+ // Set the text
+ //
+ if (::WinSendMsg( hMenu
+ ,MM_SETITEMTEXT
+ ,MPFROMSHORT(uId)
+ ,(MPARAM)pData
+ ))
+ {
+ wxLogLastError(wxT("ModifyMenu"));
+ }
}
+} // end of wxMenuItem::SetText
+
+#if wxUSE_OWNER_DRAWN
- m_bEnabled = bDoEnable;
- }
+wxString wxMenuItem::GetName() const
+{
+ return GetItemLabelText();
}
-void wxMenuItem::Check(bool bDoCheck)
+bool wxMenuItem::OnMeasureItem( size_t* pWidth, size_t* pHeight )
+{
+ wxMemoryDC vDC;
+
+ wxString sStr = GetName();
+
+ //
+ // If we have a valid accel string, then pad out
+ // the menu string so that the menu and accel string are not
+ // placed on top of each other.
+ wxString accel = GetItemLabel().AfterFirst(wxT('\t'));
+ if (!accel.empty() )
+ {
+ sStr.Pad(sStr.length()%8);
+ sStr += accel;
+ }
+ vDC.SetFont(GetFont());
+ vDC.GetTextExtent( sStr
+ ,(wxCoord *)pWidth
+ ,(wxCoord *)pHeight
+ );
+ if (!accel.empty())
+ {
+ //
+ // Measure the accelerator string, and add its width to
+ // the total item width, plus 16 (Accelerators are right justified,
+ // with the right edge of the text rectangle 16 pixels left of
+ // the right edge of the menu)
+ //
+ int nAccelWidth;
+ int nAccelHeight;
+
+ vDC.GetTextExtent( m_strAccel
+ ,&nAccelWidth
+ ,&nAccelHeight
+ );
+ *pWidth += nAccelWidth;
+ }
+
+ //
+ // Add space at the end of the menu for the submenu expansion arrow.
+ // This will also allow offsetting the accel string from the right edge
+ //
+ *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
+
+ //
+ // JACS: items still look too tightly packed, so adding 5 pixels.
+ //
+ (*pHeight) += 5;
+
+ //
+ // Ray Gilbert's changes - Corrects the problem of a BMP
+ // being placed next to text in a menu item, and the BMP does
+ // not match the size expected by the system. This will
+ // resize the space so the BMP will fit. Without this, BMPs
+ // must be no larger or smaller than 16x16.
+ //
+ if (m_bmpChecked.IsOk())
+ {
+ //
+ // Is BMP height larger than text height?
+ //
+ size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
+ wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
+ if (*pHeight < nAdjustedHeight)
+ *pHeight = nAdjustedHeight;
+
+ //
+ // Does BMP encroach on default check menu position?
+ //
+ size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
+ (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
+
+ //
+ // Do we need to widen margin to fit BMP?
+ //
+ if ((size_t)GetMarginWidth() < nAdjustedWidth)
+ SetMarginWidth(nAdjustedWidth);
+
+ //
+ // Add the size of the bitmap to our total size...
+ //
+ *pWidth += GetMarginWidth();
+ }
+
+ //
+ // Add the size of the bitmap to our total size - even if we don't have
+ // a bitmap we leave room for one...
+ //
+ *pWidth += GetMarginWidth();
+
+ //
+ // Make sure that this item is at least as
+ // tall as the user's system settings specify
+ //
+ const size_t heightStd = 6; // FIXME: get value from the system
+ if ( *pHeight < heightStd )
+ *pHeight = heightStd;
+ m_nHeight = *pHeight; // remember height for use in OnDrawItem
+ return true;
+} // end of wxOwnerDrawn::OnMeasureItem
+
+bool wxMenuItem::OnDrawItem( wxDC& rDC,
+ const wxRect& rRect,
+ wxODAction eAction,
+ wxODStatus eStatus )
{
- wxCHECK_RET( IsCheckable(), "only checkable items may be checked" );
- if ( m_bChecked != bDoCheck ) {
- // TODO
- m_bChecked = bDoCheck;
- }
+ //
+ // Select the font and draw the text
+ // ---------------------------------
+ //
+
+ CHARBUNDLE vCbnd;
+ wxPMDCImpl *impl = (wxPMDCImpl*) rDC.GetImpl();
+ HPS hPS= impl->GetHPS();
+ wxFont vFont;
+ wxColour vColBack;
+ wxColour vColText;
+ COLORREF vRef;
+ RECTL vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height};
+
+ memset(&vCbnd, 0, sizeof(CHARBUNDLE));
+
+ GetFontToUse(vFont);
+ GetColourToUse(eStatus, vColText, vColBack);
+
+ rDC.SetFont(vFont);
+ rDC.SetTextBackground(vColBack);
+ rDC.SetTextForeground(vColText);
+ rDC.SetBackgroundMode(wxTRANSPARENT);
+
+ vCbnd.lColor = vColText.GetPixel();
+ vCbnd.lBackColor = vColBack.GetPixel();
+ ::GpiSetAttrs( hPS
+ ,PRIM_CHAR
+ ,CBB_BACK_COLOR | CBB_COLOR
+ ,0
+ ,&vCbnd
+ );
+ ::GpiSetBackMix( hPS
+ ,BM_LEAVEALONE
+ );
+
+ //
+ // Paint the background
+ //
+ ::WinFillRect(hPS, &vRect, vColBack.GetPixel());
+
+ //
+ // Determine where to draw and leave space for a check-mark.
+ //
+ int nX = rRect.x + GetMarginWidth();
+
+ //
+ // Unfortunately, unlike Win32, PM has no owner drawn specific text
+ // drawing methods like ::DrawState that can cleanly handle accel
+ // mnemonics and deal, automatically, with various states, so we have
+ // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
+ // strings either. We cannot handle mnemonics either. We display
+ // them, though, in the hope we can figure them out some day.
+ //
+
+ //
+ // Display main text and accel text separately to align better
+ //
+ wxString sTgt = wxT("\t");
+ wxString sFullString = GetItemLabel(); // need to save the original text
+ wxString sAccel;
+ int nIndex;
+ size_t nWidth;
+ size_t nCharWidth;
+ size_t nHeight;
+ bool bFoundMnemonic = false;
+ bool bFoundAccel = false;
+
+ //
+ // Deal with the tab, extracting the Accel text
+ //
+ nIndex = sFullString.Find(sTgt);
+ if (nIndex != -1)
+ {
+ bFoundAccel = true;
+ sAccel = sFullString.Mid(nIndex + 1);
+ sFullString.Remove(nIndex);
+ }
+
+ //
+ // Deal with the mnemonic character
+ //
+ sTgt = wxT("~");
+ nIndex = sFullString.Find(sTgt);
+ if (nIndex != -1)
+ {
+ wxString sTmp = sFullString;
+
+ bFoundMnemonic = true;
+ sTmp.Remove(nIndex);
+ rDC.GetTextExtent( sTmp
+ ,(wxCoord *)&nWidth
+ ,(wxCoord *)&nHeight
+ );
+ sTmp = sFullString[(size_t)(nIndex + 1)];
+ rDC.GetTextExtent( sTmp
+ ,(wxCoord *)&nCharWidth
+ ,(wxCoord *)&nHeight
+ );
+ sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
+ }
+
+ //
+ // Draw the main item text sans the accel text
+ //
+ POINTL vPntStart = {nX, rRect.y + 4};
+ ::GpiCharStringAt( impl->GetHPS()
+ ,&vPntStart
+ ,sFullString.length()
+ ,sFullString.char_str()
+ );
+ if (bFoundMnemonic)
+ {
+ //
+ // Underline the mnemonic -- still won't work, but at least it "looks" right
+ //
+ wxPen vPen;
+ POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
+
+ vPntStart.x = nX + nWidth - 1;
+ vPntStart.y = rRect.y + 2; // Make it look pretty!
+ vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black
+ rDC.SetPen(vPen);
+ ::GpiMove(hPS, &vPntStart);
+ ::GpiLine(hPS, &vPntEnd);
+ }
+
+ //
+ // Now draw the accel text
+ //
+ if (bFoundAccel)
+ {
+ size_t nWidth;
+ size_t nHeight;
+
+ rDC.GetTextExtent( sAccel
+ ,(wxCoord *)&nWidth
+ ,(wxCoord *)&nHeight
+ );
+ //
+ // Back off the starting position from the right edge
+ //
+ vPntStart.x = rRect.width - (nWidth + 7);
+ vPntStart.y = rRect.y + 4;
+ ::GpiCharStringAt( impl->GetHPS()
+ ,&vPntStart
+ ,sAccel.length()
+ ,sAccel.char_str()
+ );
+ }
+
+ //
+ // Draw the bitmap
+ // ---------------
+ //
+ if (IsCheckable() && !m_bmpChecked.IsOk())
+ {
+ if (eStatus & wxODChecked)
+ {
+ RECTL vRect;
+ HBITMAP hBmpCheck = ::WinGetSysBitmap(HWND_DESKTOP, SBMP_MENUCHECK);
+
+ vRect.xLeft = rRect.x;
+ vRect.xRight = rRect.x + GetMarginWidth();
+ vRect.yBottom = rRect.y;
+ vRect.yTop = rRect.y + m_nHeight - 3;
+
+ ::WinDrawBitmap( hPS // PS for this menuitem
+ ,hBmpCheck // system checkmark
+ ,NULL // draw the whole bitmap
+ ,(PPOINTL)&vRect // destination -- bottom left corner of the menuitem area
+ ,0L // ignored
+ ,0L // draw a bitmap
+ ,DBM_NORMAL // draw normal size
+ );
+ }
+ }
+ else
+ {
+ //
+ // For uncheckable item we use only the 'checked' bitmap
+ //
+ wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
+
+ if (vBmp.IsOk())
+ {
+
+ wxMemoryDC vDCMem(&rDC);
+ wxMemoryDC* pOldDC = (wxMemoryDC*)vBmp.GetSelectedInto();
+
+ if(pOldDC != NULL)
+ {
+ vBmp.SetSelectedInto(NULL);
+ }
+ vDCMem.SelectObject(vBmp);
+
+ //
+ // Center bitmap
+ //
+ int nBmpWidth = vBmp.GetWidth();
+ int nBmpHeight = vBmp.GetHeight();
+
+ //
+ // There should be enough space!
+ //
+ wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
+
+ int nHeightDiff = m_nHeight - nBmpHeight;
+
+ rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
+ ,rRect.y + nHeightDiff / 2
+ ,nBmpWidth
+ ,nBmpHeight
+ ,&vDCMem
+ ,0
+ ,0
+ ,wxCOPY
+ ,true
+ );
+
+ if (eStatus & wxODSelected)
+ {
+ POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
+ POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
+
+ LINEBUNDLE vLine;
+
+ vLine.lColor = vColBack.GetPixel();
+ ::GpiSetAttrs( hPS
+ ,PRIM_LINE
+ ,LBB_COLOR
+ ,0
+ ,&vLine
+ );
+ ::GpiMove(hPS, &vPnt1);
+ ::GpiBox( hPS
+ ,DRO_OUTLINE
+ ,&vPnt2
+ ,0L
+ ,0L
+ );
+ }
+ vBmp.SetSelectedInto(NULL);
+ }
+ }
+ return true;
+} // end of wxOwnerDrawn::OnDrawItem
+
+#endif // wxUSE_OWNER_DRAWN
+
+// ----------------------------------------------------------------------------
+// wxMenuItemBase
+// ----------------------------------------------------------------------------
+
+wxMenuItem* wxMenuItemBase::New(
+ wxMenu* pParentMenu
+, int nId
+, const wxString& rName
+, const wxString& rHelp
+, wxItemKind kind
+, wxMenu* pSubMenu
+)
+{
+ return new wxMenuItem( pParentMenu
+ ,nId
+ ,rName
+ ,rHelp
+ ,kind
+ ,pSubMenu
+ );
+} // end of wxMenuItemBase::New