// -----------------------------------------------------------------------------
// headers
// -----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "list.h"
+ #pragma implementation "list.h"
#endif
// For compilers that support precompilation, includes "wx.h".
wxASSERT_MSG( !list.m_destroy,
wxT("copying list which owns it's elements is a bad idea") );
- m_count = list.m_count;
m_destroy = list.m_destroy;
m_keyType = list.m_keyType;
m_nodeFirst =
m_nodeLast = (wxNodeBase *) NULL;
- for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
+ switch (m_keyType)
{
- Append(node);
+ case wxKEY_INTEGER:
+ {
+ long key;
+ for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ key = node->GetKeyInteger();
+ Append(key, node->GetData());
+ }
+ break;
+ }
+
+ case wxKEY_STRING:
+ {
+ const wxChar *key;
+ for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ key = node->GetKeyString();
+ Append(key, node->GetData());
+ }
+ break;
+ }
+
+ default:
+ {
+ for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ Append(node->GetData());
+ }
+ break;
+ }
}
+
+ wxASSERT_MSG( m_count == list.m_count, _T("logic error in wxList::DoCopy") );
}
wxListBase::~wxListBase()
wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
wxT("need a key for the object to append") );
- wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object);
+ // we use wxDefaultListKey even though it is the default parameter value
+ // because gcc under Mac OS X seems to miscompile this call otherwise
+ wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object,
+ wxDefaultListKey);
return AppendCommon(node);
}
next = m_nodeFirst;
}
- wxNodeBase *node = CreateNode(prev, next, object);
+ // wxDefaultListKey: see comment in Append() above
+ wxNodeBase *node = CreateNode(prev, next, object, wxDefaultListKey);
if ( !m_nodeFirst )
{
m_nodeLast = node;
delete[] objArray;
}
+// ============================================================================
+// compatibility section from now on
+// ============================================================================
+
+#ifdef wxLIST_COMPATIBILITY
+
// -----------------------------------------------------------------------------
// wxList (a.k.a. wxObjectList)
// -----------------------------------------------------------------------------
+IMPLEMENT_DYNAMIC_CLASS(wxList, wxObject)
+
void wxObjectListNode::DeleteData()
{
delete (wxObject *)GetData();
// wxStringList
// -----------------------------------------------------------------------------
+IMPLEMENT_DYNAMIC_CLASS(wxStringList, wxObject)
+
// instead of WX_DEFINE_LIST(wxStringListBase) we define this function
// ourselves
void wxStringListNode::DeleteData()
// Makes new storage for the strings
wxStringList::wxStringList (const wxChar *first, ...)
{
+ DeleteContents(TRUE);
if ( !first )
return;
return FALSE;
}
-static int LINKAGEMODE
+extern "C" int LINKAGEMODE
wx_comparestrings(const void *arg1, const void *arg2)
{
wxChar **s1 = (wxChar **) arg1;
delete [] array;
}
+
+#endif // wxLIST_COMPATIBILITY
+