// standard icons from the resources
// ---------------------------------------------------------------------------
+#if wxUSE_GUI
+
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
+#endif // wxUSE_GUI
+
// ---------------------------------------------------------------------------
-// this defines a CASTWNDPROC macro which casts a pointer to the type of a
-// window proc
+// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
#if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
+#ifndef ZeroMemory
+ inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
+#endif
+#endif // old mingw32
+
+// this defines a CASTWNDPROC macro which casts a pointer to the type of a
+// window proc
+#ifdef __GNUWIN32_OLD__
# define CASTWNDPROC (long unsigned)
#else
# ifdef __BORLANDC__
# ifdef __WIN32__
-# define CASTWNDPROC
+#if __BORLANDC__ > 0x530
+ typedef long (__stdcall * WndProcCast)( HWND__*, unsigned int, unsigned int, long) ;
+#else
+ typedef int (pascal * WndProcCast) ();
+#endif
+# define CASTWNDPROC (WndProcCast)
# else
typedef int (pascal * WndProcCast) ();
# define CASTWNDPROC (WndProcCast)
# endif
# else
-# if defined (__WIN32__) && defined(STRICT)
+# if defined (__WIN32__) && defined(STRICT)
typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long);
# define CASTWNDPROC (WndProcCast)
# elif defined(__WIN16__)
// ---------------------------------------------------------------------------
#define MEANING_CHARACTER '0'
-#define DEFAULT_ITEM_WIDTH 200
+#define DEFAULT_ITEM_WIDTH 100
#define DEFAULT_ITEM_HEIGHT 80
// Scale font to get edit control height
#endif
// ---------------------------------------------------------------------------
-// debug messages
+// useful macros and functions
// ---------------------------------------------------------------------------
-#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
- #ifndef __TWIN32__
- #ifdef OutputDebugString
- #undef OutputDebugString
- #endif
+// a wrapper macro for ZeroMemory()
+#ifdef __WIN32__
+#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
+#else
+#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
+#endif
- #define OutputDebugString OutputDebugStringW95
- #endif // __TWIN32__
+#include <wx/gdicmn.h>
- extern void OutputDebugStringW95(const wxChar*, ...);
-#endif // USE_DBWIN32
+// make conversion from wxColour and COLORREF a bit less painful
+inline COLORREF wxColourToRGB(const wxColour& c)
+{
+ return RGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline void wxRGBToColour(wxColour& c, COLORREF rgb)
+{
+ c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// get the current state of SHIFT/CTRL keys
+inline bool wxIsShiftDown()
+{
+ return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+}
+
+inline bool wxIsCtrlDown()
+{
+ return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+}
+
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = GetDC(NULL); }
+ ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+};
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
#define GetHdc() ((HDC)GetHDC())
#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
+
#define GetHicon() ((HICON)GetHICON())
#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHmenu() ((HMENU)GetHMenu())
#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
+#define GetHcursor() ((HCURSOR)GetHCURSOR())
+#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
+
// ---------------------------------------------------------------------------
// global data
// ---------------------------------------------------------------------------
+#if 0 // where is this??
// The MakeProcInstance version of the function wxSubclassedGenericControlProc
WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
+#endif // 0
+
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
extern "C"
{
-WXDLLEXPORT HINSTANCE wxGetInstance();
+ WXDLLEXPORT HINSTANCE wxGetInstance();
}
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
+#if wxUSE_GUI
+
+// cursor stuff
+extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
+extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
+
WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
-WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y,wxFont *the_font);
-WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, wxFont *font);
-WXDLLEXPORT wxFont wxCreateFontFromLogFont(LOGFONT *logFont);
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
+// find the window for HWND which is part of some wxWindow, returns just the
+// corresponding wxWindow for HWND which just is one
+//
+// may return NULL
+extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
+
+#endif // wxUSE_GUI
+
#endif
// _WX_PRIVATE_H_