return pt;
}
-void wxFrame::ScreenToClient(int *x, int *y) const
+void wxFrame::DoScreenToClient(int *x, int *y) const
{
- wxWindow::ScreenToClient(x, y);
+ wxWindow::DoScreenToClient(x, y);
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
*y -= pt.y;
}
-void wxFrame::ClientToScreen(int *x, int *y) const
+void wxFrame::DoClientToScreen(int *x, int *y) const
{
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
*x += pt1.x;
*y += pt1.y;
- wxWindow::ClientToScreen(x, y);
+ wxWindow::DoClientToScreen(x, y);
}
#if wxUSE_TOOLBAR