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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-LINK32=link.exe
-# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26u_core.lib wxbase26u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw26u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw26u_gl.lib" /debug
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-BSC32=bscmake.exe
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-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
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-!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
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-# ADD BASE BSC32 /nologo
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-!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
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-!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
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-!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
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-!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
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+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv291u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv291u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv291u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv291u_gl_vc_custom.pdb"\r
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv291u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv291u_gl_vc_custom.pdb"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_dll"\r
+# PROP BASE Intermediate_Dir "vc_mswunivuddll\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_dll"\r
+# PROP Intermediate_Dir "vc_mswunivuddll\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv291ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv291ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.pdb"\r
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv291ud_gl_vc_custom.pdb"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_dll"\r
+# PROP BASE Intermediate_Dir "vc_mswudll\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_dll"\r
+# PROP Intermediate_Dir "vc_mswudll\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw291u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+# ADD RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw291u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.pdb"\r
+# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw291u_gl_vc_custom.pdb"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_dll"\r
+# PROP BASE Intermediate_Dir "vc_mswuddll\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_dll"\r
+# PROP Intermediate_Dir "vc_mswuddll\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c\r
+# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32\r
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw291ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw291ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LINK32=link.exe\r
+# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.pdb"\r
+# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw291ud_gl_vc_custom.pdb"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
+# PROP BASE Intermediate_Dir "vc_mswunivu\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_lib"\r
+# PROP Intermediate_Dir "vc_mswunivu\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD BASE RSC /l 0x409\r
+# ADD RSC /l 0x409\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"\r
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
+# PROP BASE Intermediate_Dir "vc_mswunivud\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_lib"\r
+# PROP Intermediate_Dir "vc_mswunivud\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD BASE RSC /l 0x409\r
+# ADD RSC /l 0x409\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"\r
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
+# PROP BASE Intermediate_Dir "vc_mswu\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_lib"\r
+# PROP Intermediate_Dir "vc_mswu\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD BASE RSC /l 0x409\r
+# ADD RSC /l 0x409\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
+\r
+# PROP BASE Use_MFC 0\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "..\..\lib\vc_lib"\r
+# PROP BASE Intermediate_Dir "vc_mswud\gl"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC 0\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "..\..\lib\vc_lib"\r
+# PROP Intermediate_Dir "vc_mswud\gl"\r
+# PROP Target_Dir ""\r
+# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c\r
+# ADD BASE RSC /l 0x409\r
+# ADD RSC /l 0x409\r
+BSC32=bscmake.exe\r
+# ADD BASE BSC32 /nologo\r
+# ADD BSC32 /nologo\r
+LIB32=link.exe -lib\r
+# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
+# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"\r
+\r
+!ENDIF\r
+\r
+# Begin Target\r
+\r
+# Name "gl - Win32 DLL Universal Release"\r
+# Name "gl - Win32 DLL Universal Debug"\r
+# Name "gl - Win32 DLL Release"\r
+# Name "gl - Win32 DLL Debug"\r
+# Name "gl - Win32 Universal Release"\r
+# Name "gl - Win32 Universal Debug"\r
+# Name "gl - Win32 Release"\r
+# Name "gl - Win32 Debug"\r
+# Begin Group "Common Sources"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=..\..\src\common\dummy.cpp\r
+# ADD BASE CPP /Yc"wx/wxprec.h"\r
+# ADD CPP /Yc"wx/wxprec.h"\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\src\common\glcmn.cpp\r
+# End Source File\r
+# End Group\r
+# Begin Group "MSW Sources"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=..\..\src\msw\glcanvas.cpp\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\src\msw\version.rc\r
+\r
+!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
+\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
+\r
+# PROP Exclude_From_Build 1\r
+\r
+!ENDIF\r
+\r
+# End Source File\r
+# End Group\r
+# Begin Group "Setup Headers"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=..\..\include\wx\univ\setup.h\r
+\r
+!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h\r
+InputPath=..\..\include\wx\univ\setup.h\r
+\r
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h\r
+InputPath=..\..\include\wx\univ\setup.h\r
+\r
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h\r
+InputPath=..\..\include\wx\univ\setup.h\r
+\r
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h\r
+InputPath=..\..\include\wx\univ\setup.h\r
+\r
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ENDIF\r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\include\wx\msw\setup.h\r
+\r
+!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h\r
+InputPath=..\..\include\wx\msw\setup.h\r
+\r
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h\r
+InputPath=..\..\include\wx\msw\setup.h\r
+\r
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
+\r
+# Begin Custom Build - \r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h\r
+InputPath=..\..\include\wx\msw\setup.h\r
+\r
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h\r
+InputPath=..\..\include\wx\msw\setup.h\r
+\r
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h\r
+\r
+# End Custom Build\r
+\r
+!ENDIF\r
+\r
+# End Source File\r
+# End Group\r
+# Begin Group "MSW Headers"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=..\..\include\wx\msw\genrcdefs.h\r
+\r
+!IF "$(CFG)" == "gl - Win32 DLL Universal Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivu\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivud\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivu\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivud\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Release"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ELSEIF "$(CFG)" == "gl - Win32 Debug"\r
+\r
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h\r
+InputPath=..\..\include\wx\msw\genrcdefs.h\r
+\r
+"..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"\r
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"\r
+\r
+# End Custom Build\r
+\r
+!ENDIF\r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\include\wx\msw\glcanvas.h\r
+# End Source File\r
+# End Group\r
+# Begin Group "Common Headers"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=..\..\include\wx\glcanvas.h\r
+# End Source File\r
+# End Group\r
+# End Target\r
+# End Project\r
+\r