{
// just to be sure it's not used (normally this is not necessary, but
// doesn't hurt neither)
- m_winLastFocused = (wxWindow *)NULL;
+ m_winLastFocused = NULL;
// start from first or last depending on where we're going
node = forward ? children.GetFirst() : children.GetLast();
!m_winLastFocused->HasFlag(wxRB_SINGLE) )
{
wxRadioButton * const
- lastBtn = wx_static_cast(wxRadioButton *, m_winLastFocused);
+ lastBtn = static_cast<wxRadioButton *>(m_winLastFocused);
// cursor keys don't navigate out of a radio button group so
// find the correct radio button to focus
else
{
// it doesn't count as such any more
- *childLastFocused = (wxWindow *)NULL;
+ *childLastFocused = NULL;
}
}