// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "app.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif //
-#ifndef __EMX__
+#if defined(__WATCOMC__)
+
+#include <tcpustd.h>
+
+#elif !defined(__EMX__)
#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
extern "C" int _System bsdselect(int,
if (gbInOnIdle)
return;
- gbInOnIdle = TRUE;
-
+ gbInOnIdle = true;
+
wxAppBase::OnIdle(rEvent);
#if wxUSE_DC_CACHEING
return vHabmain;
}
-void wxSetInstance(
- HAB vHab
-)
+void wxSetInstance( HAB vHab )
{
vHabmain = vHab;
}
-