// RCS-ID: $Id$
// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONFBASE_H_
#define _WX_CONFBASE_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "confbase.h"
#endif
#include "wx/defs.h"
+#include "wx/string.h"
+
+class WXDLLIMPEXP_BASE wxArrayString;
// ----------------------------------------------------------------------------
// constants
/// shall we be case sensitive in parsing variable names?
#ifndef wxCONFIG_CASE_SENSITIVE
- #define wxCONFIG_CASE_SENSITIVE FALSE
+ #define wxCONFIG_CASE_SENSITIVE 0
#endif
/// separates group and entry names (probably shouldn't be changed)
/// should we use registry instead of configuration files under Windows?
// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
-// FALSE) or wxRegConfig (if it's true and we're under Win32) or wxIniConfig
-// (under Win16))
+// false) or wxRegConfig (if it's true and we're under Win32))
#ifndef wxUSE_CONFIG_NATIVE
#define wxUSE_CONFIG_NATIVE 1
#endif
{
wxCONFIG_USE_LOCAL_FILE = 1,
wxCONFIG_USE_GLOBAL_FILE = 2,
- wxCONFIG_USE_RELATIVE_PATH = 4
+ wxCONFIG_USE_RELATIVE_PATH = 4,
+ wxCONFIG_USE_NO_ESCAPE_CHARACTERS = 8
};
// ----------------------------------------------------------------------------
// Keys are pairs "key_name = value" where value may be of string or integer
// (long) type (TODO doubles and other types such as wxDate coming soon).
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxConfigBase
+
+class WXDLLIMPEXP_BASE wxConfigBase
{
public:
// constants
static wxConfigBase *Set(wxConfigBase *pConfig);
// get the config object, creates it on demand unless DontCreateOnDemand
// was called
- static wxConfigBase *Get(bool createOnDemand = TRUE)
+ static wxConfigBase *Get(bool createOnDemand = true)
{ if ( createOnDemand && (!ms_pConfig) ) Create(); return ms_pConfig; }
// create a new config object: this function will create the "best"
// implementation of wxConfig available for the current platform, see
// the created object and also sets it as ms_pConfig.
static wxConfigBase *Create();
// should Get() try to create a new log object if the current one is NULL?
- static void DontCreateOnDemand() { ms_bAutoCreate = FALSE; }
+ static void DontCreateOnDemand() { ms_bAutoCreate = false; }
// ctor & virtual dtor
// ctor (can be used as default ctor too)
virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
// get number of entries/subgroups in the current group, with or without
// it's subgroups
- virtual size_t GetNumberOfEntries(bool bRecursive = FALSE) const = 0;
- virtual size_t GetNumberOfGroups(bool bRecursive = FALSE) const = 0;
+ virtual size_t GetNumberOfEntries(bool bRecursive = false) const = 0;
+ virtual size_t GetNumberOfGroups(bool bRecursive = false) const = 0;
// tests of existence
- // returns TRUE if the group by this name exists
+ // returns true if the group by this name exists
virtual bool HasGroup(const wxString& strName) const = 0;
// same as above, but for an entry
virtual bool HasEntry(const wxString& strName) const = 0;
- // returns TRUE if either a group or an entry with a given name exist
+ // returns true if either a group or an entry with a given name exist
bool Exists(const wxString& strName) const
{ return HasGroup(strName) || HasEntry(strName); }
return HasEntry(name) ? Type_String : Type_Unknown;
}
- // key access: returns TRUE if value was really read, FALSE if default used
+ // key access: returns true if value was really read, false if default used
// (and if the key is not found the default value is returned.)
- // read a string from the key
- virtual bool Read(const wxString& key, wxString *pStr) const = 0;
- virtual bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
- virtual wxString Read(const wxString& key, const wxString& defVal = wxEmptyString) const;
+ // read a string from the key
+ bool Read(const wxString& key, wxString *pStr) const;
+ bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
- virtual bool Read(const wxString& key, long *pl) const = 0;
- virtual bool Read(const wxString& key, long *pl, long defVal) const;
+ // read a number (long)
+ bool Read(const wxString& key, long *pl) const;
+ bool Read(const wxString& key, long *pl, long defVal) const;
- virtual long Read(const wxString& strKey, long defVal) const
- { long l; Read(strKey, &l, defVal); return l; }
+ // read an int
+ bool Read(const wxString& key, int *pi) const;
+ bool Read(const wxString& key, int *pi, int defVal) const;
- // Convenience functions that are built on other forms
+ // read a double
+ bool Read(const wxString& key, double* val) const;
+ bool Read(const wxString& key, double* val, double defVal) const;
- // int
- virtual bool Read(const wxString& key, int *pi) const;
- virtual bool Read(const wxString& key, int *pi, int defVal) const;
+ // read a bool
+ bool Read(const wxString& key, bool* val) const;
+ bool Read(const wxString& key, bool* val, bool defVal) const;
- // double
- virtual bool Read(const wxString& key, double* val) const;
- virtual bool Read(const wxString& key, double* val, double defVal) const;
+ // convenience functions returning directly the value (we don't have them for
+ // int/double/bool as there would be ambiguities with the long one then)
+ wxString Read(const wxString& key,
+ const wxString& defVal = wxEmptyString) const
+ { wxString s; (void)Read(key, &s, defVal); return s; }
- // bool
- virtual bool Read(const wxString& key, bool* val) const;
- virtual bool Read(const wxString& key, bool* val, bool defVal) const;
+ long Read(const wxString& key, long defVal) const
+ { long l; (void)Read(key, &l, defVal); return l; }
// write the value (return true on success)
- virtual bool Write(const wxString& key, const wxString& value) = 0;
- virtual bool Write(const wxString& key, long value) = 0;
+ bool Write(const wxString& key, const wxString& value)
+ { return DoWriteString(key, value); }
+
+ bool Write(const wxString& key, long value)
+ { return DoWriteLong(key, value); }
- // convenience functions
- virtual bool Write(const wxString& key, double value);
- virtual bool Write(const wxString& key, bool value);
+ bool Write(const wxString& key, int value)
+ { return DoWriteInt(key, value); }
+
+ bool Write(const wxString& key, double value)
+ { return DoWriteDouble(key, value); }
+
+ bool Write(const wxString& key, bool value)
+ { return DoWriteBool(key, value); }
// we have to provide a separate version for C strings as otherwise they
// would be converted to bool and not to wxString as expected!
- virtual bool Write(const wxString& key, const wxChar *value);
+ bool Write(const wxString& key, const wxChar *value)
+ { return Write(key, wxString(value)); }
// permanently writes all changes
- virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
+ virtual bool Flush(bool bCurrentOnly = false) = 0;
- // renaming, all functions return FALSE on failure (probably because the new
+ // renaming, all functions return false on failure (probably because the new
// name is already taken by an existing entry)
// rename an entry
virtual bool RenameEntry(const wxString& oldName,
// deletes the specified entry and the group it belongs to if
// it was the last key in it and the second parameter is true
virtual bool DeleteEntry(const wxString& key,
- bool bDeleteGroupIfEmpty = TRUE) = 0;
+ bool bDeleteGroupIfEmpty = true) = 0;
// delete the group (with all subgroups)
virtual bool DeleteGroup(const wxString& key) = 0;
// delete the whole underlying object (disk file, registry key, ...)
// we can automatically expand environment variables in the config entries
// (this option is on by default, you can turn it on/off at any time)
bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
- void SetExpandEnvVars(bool bDoIt = TRUE) { m_bExpandEnvVars = bDoIt; }
+ void SetExpandEnvVars(bool bDoIt = true) { m_bExpandEnvVars = bDoIt; }
// recording of default values
- void SetRecordDefaults(bool bDoIt = TRUE) { m_bRecordDefaults = bDoIt; }
+ void SetRecordDefaults(bool bDoIt = true) { m_bRecordDefaults = bDoIt; }
bool IsRecordingDefaults() const { return m_bRecordDefaults; }
// does expansion only if needed
wxString ExpandEnvVars(const wxString& str) const;
static bool IsImmutable(const wxString& key)
{ return !key.IsEmpty() && key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
+ // do read/write the values of different types
+ virtual bool DoReadString(const wxString& key, wxString *pStr) const = 0;
+ virtual bool DoReadLong(const wxString& key, long *pl) const = 0;
+ virtual bool DoReadInt(const wxString& key, int *pi) const;
+ virtual bool DoReadDouble(const wxString& key, double* val) const;
+ virtual bool DoReadBool(const wxString& key, bool* val) const;
+
+ virtual bool DoWriteString(const wxString& key, const wxString& value) = 0;
+ virtual bool DoWriteLong(const wxString& key, long value) = 0;
+ virtual bool DoWriteInt(const wxString& key, int value);
+ virtual bool DoWriteDouble(const wxString& key, double value);
+ virtual bool DoWriteBool(const wxString& key, bool value);
+
private:
// are we doing automatic environment variable expansion?
bool m_bExpandEnvVars;
long m_style;
};
- // a handy little class which changes current path to the path of given entry
- // and restores it in dtor: so if you declare a local variable of this type,
- // you work in the entry directory and the path is automatically restored
- // when the function returns
- // Taken out of wxConfig since not all compilers can cope with nested classes.
- class wxConfigPathChanger
- {
- public:
- // ctor/dtor do path changing/restorin
- wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
- ~wxConfigPathChanger();
-
- // get the key name
- const wxString& Name() const { return m_strName; }
-
- private:
- wxConfigBase *m_pContainer; // object we live in
- wxString m_strName, // name of entry (i.e. name only)
- m_strOldPath; // saved path
- bool m_bChanged; // was the path changed?
- };
+// a handy little class which changes current path to the path of given entry
+// and restores it in dtor: so if you declare a local variable of this type,
+// you work in the entry directory and the path is automatically restored
+// when the function returns
+// Taken out of wxConfig since not all compilers can cope with nested classes.
+class WXDLLIMPEXP_BASE wxConfigPathChanger
+{
+public:
+ // ctor/dtor do path changing/restorin
+ wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
+ ~wxConfigPathChanger();
+
+ // get the key name
+ const wxString& Name() const { return m_strName; }
+
+private:
+ wxConfigBase *m_pContainer; // object we live in
+ wxString m_strName, // name of entry (i.e. name only)
+ m_strOldPath; // saved path
+ bool m_bChanged; // was the path changed?
+
+ DECLARE_NO_COPY_CLASS(wxConfigPathChanger)
+};
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// under Windows we prefer to use the native implementation
+// wxIniConfig isn't native anywhere after droping win16 in wxWidgets 2.6
#if defined(__WXMSW__) && wxUSE_CONFIG_NATIVE
- #ifdef __WIN32__
#define wxConfig wxRegConfig
- #define sm_classwxConfig sm_classwxRegConfig
- #else //WIN16
- #define wxConfig wxIniConfig
- #define sm_classwxConfig sm_classwxIniConfig
- #endif
#else // either we're under Unix or wish to use files even under Windows
#define wxConfig wxFileConfig
- #define sm_classwxConfig sm_classwxFileConfig
#endif
#endif // wxUSE_CONFIG
Replace environment variables ($SOMETHING) with their values. The format is
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
- */
-WXDLLEXPORT wxString wxExpandEnvVars(const wxString &sz);
+*/
+
+WXDLLIMPEXP_BASE wxString wxExpandEnvVars(const wxString &sz);
/*
Split path into parts removing '..' in progress
*/
-WXDLLEXPORT void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
+WXDLLIMPEXP_BASE void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
#endif