+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: src/palmos/menu.cpp
-// Purpose: wxMenu, wxMenuBar, wxMenuItem
-// Author: William Osborne - minimal working wxPalmOS port
-// Modified by:
-// Created: 10/12/04
-// RCS-ID: $Id$
-// Copyright: (c) William Osborne
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-// ===========================================================================
-// declarations
-// ===========================================================================
-
-// ---------------------------------------------------------------------------
-// headers
-// ---------------------------------------------------------------------------
-
-// For compilers that support precompilation, includes "wx.h".
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
- #pragma hdrstop
-#endif
-
-#if wxUSE_MENUS
-
-#include "wx/menu.h"
-
-#ifndef WX_PRECOMP
- #include "wx/frame.h"
- #include "wx/utils.h"
- #include "wx/intl.h"
- #include "wx/log.h"
-#endif
-
-#if wxUSE_OWNER_DRAWN
- #include "wx/ownerdrw.h"
-#endif
-
-#ifdef __WXPALMOS6__
-#include <Loader.h>
-#else // __WXPALMOS5__
-#include <UIResources.h> // MenuRscType
-#endif
-
-#include <Form.h>
-#include <Menu.h>
-
-// ----------------------------------------------------------------------------
-// global variables
-// ----------------------------------------------------------------------------
-
-extern wxMenu *wxCurrentPopupMenu;
-
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-// the (popup) menu title has this special id
-static const int idMenuTitle = -3;
-
-// ----------------------------------------------------------------------------
-// private functions
-// ----------------------------------------------------------------------------
-
-// ============================================================================
-// implementation
-// ============================================================================
-
-// ---------------------------------------------------------------------------
-// wxMenu construction, adding and removing menu items
-// ---------------------------------------------------------------------------
-
-// Construct a menu with optional title (then use append)
-void wxMenu::Init()
-{
-}
-
-// The wxWindow destructor will take care of deleting the submenus.
-wxMenu::~wxMenu()
-{
-}
-
-void wxMenu::Break()
-{
-}
-
-void wxMenu::Attach(wxMenuBarBase *menubar)
-{
- wxMenuBase::Attach(menubar);
-}
-
-#if wxUSE_ACCEL
-
-int wxMenu::FindAccel(int id) const
-{
- return wxNOT_FOUND;
-}
-
-void wxMenu::UpdateAccel(wxMenuItem *item)
-{
-}
-
-#endif // wxUSE_ACCEL
-
-// append a new item or submenu to the menu
-bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
-{
- if ( IsAttached() && GetMenuBar()->IsAttached() )
- {
- // Regenerate the menu resource
- GetMenuBar()->Refresh();
- }
-
- return true;
-}
-
-void wxMenu::EndRadioGroup()
-{
-}
-
-wxMenuItem* wxMenu::DoAppend(wxMenuItem *item)
-{
- wxCHECK_MSG( item, NULL, wxT("NULL item in wxMenu::DoAppend") );
-
- if(!wxMenuBase::DoAppend(item) || !DoInsertOrAppend(item))
- {
- return NULL;
- }
- else if(IsAttached() && GetMenuBar()->IsAttached())
- {
- // Regenerate the menu resource
- GetMenuBar()->Refresh();
- }
-
- return item;
-}
-
-wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item)
-{
- if (wxMenuBase::DoInsert(pos, item) && DoInsertOrAppend(item, pos))
- return item;
- else
- return NULL;
-}
-
-wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
-{
- // we need to find the items position in the child list
- size_t pos;
- wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
- for ( pos = 0; node; pos++ )
- {
- if ( node->GetData() == item )
- break;
-
- node = node->GetNext();
- }
-
- // DoRemove() (unlike Remove) can only be called for existing item!
- wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
-
- // remove the item from the menu
- wxMenuItem *ret=wxMenuBase::DoRemove(item);
-
- if ( IsAttached() && GetMenuBar()->IsAttached() )
- {
- // Regenerate the menu resource
- GetMenuBar()->Refresh();
- }
-
- return ret;
-}
-
-// ---------------------------------------------------------------------------
-// accelerator helpers
-// ---------------------------------------------------------------------------
-
-#if wxUSE_ACCEL
-
-// create the wxAcceleratorEntries for our accels and put them into provided
-// array - return the number of accels we have
-size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
-{
- size_t count = GetAccelCount();
- for ( size_t n = 0; n < count; n++ )
- {
- *accels++ = *m_accels[n];
- }
-
- return count;
-}
-
-#endif // wxUSE_ACCEL
-
-// ---------------------------------------------------------------------------
-// set wxMenu title
-// ---------------------------------------------------------------------------
-
-void wxMenu::SetTitle(const wxString& label)
-{
- m_title = label;
-
- if ( IsAttached() && GetMenuBar()->IsAttached() )
- {
- // Regenerate the menu resource
- GetMenuBar()->Refresh();
- }
-}
-
-// ---------------------------------------------------------------------------
-// event processing
-// ---------------------------------------------------------------------------
-
-bool wxMenu::PalmCommand(WXUINT WXUNUSED(param), WXWORD id)
-{
- return false;
-}
-
-// ---------------------------------------------------------------------------
-// other
-// ---------------------------------------------------------------------------
-
-wxWindow *wxMenu::GetWindow() const
-{
- return NULL;
-}
-
-// ---------------------------------------------------------------------------
-// Menu Bar
-// ---------------------------------------------------------------------------
-
-void wxMenuBar::Init()
-{
-}
-
-wxMenuBar::wxMenuBar()
-{
-}
-
-wxMenuBar::wxMenuBar( long WXUNUSED(style) )
-{
-}
-
-wxMenuBar::wxMenuBar(size_t count, wxMenu *menus[], const wxString titles[], long WXUNUSED(style))
-{
-}
-
-wxMenuBar::~wxMenuBar()
-{
-}
-
-// ---------------------------------------------------------------------------
-// wxMenuBar helpers
-// ---------------------------------------------------------------------------
-
-void wxMenuBar::Refresh()
-{
- wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
-
- // Regenerate the menu resource
- LoadMenu();
-}
-
-WXHMENU wxMenuBar::Create()
-{
- return NULL;
-}
-
-int wxMenuBar::PalmPositionForWxMenu(wxMenu *menu, int wxpos)
-{
- return -1;
-}
-
-// ---------------------------------------------------------------------------
-// wxMenuBar functions to work with the top level submenus
-// ---------------------------------------------------------------------------
-
-void wxMenuBar::EnableTop(size_t pos, bool enable)
-{
- // Palm OS does not have support for grayed or disabled items
-}
-
-void wxMenuBar::SetMenuLabel(size_t pos, const wxString& label)
-{
- wxCHECK_RET( pos < GetMenuCount(), wxT("invalid menu index") );
-
- m_titles[pos] = label;
-
- if ( !IsAttached() )
- {
- return;
- }
-
- // Regenerate the menu resource
- Refresh();
-}
-
-wxString wxMenuBar::GetMenuLabel(size_t pos) const
-{
- wxCHECK_MSG( pos < GetMenuCount(), wxEmptyString,
- wxT("invalid menu index in wxMenuBar::GetMenuLabel") );
-
- return m_titles[pos];
-}
-
-// ---------------------------------------------------------------------------
-// wxMenuBar construction
-// ---------------------------------------------------------------------------
-
-wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title)
-{
- wxMenu *menuOld = wxMenuBarBase::Replace(pos, menu, title);
- if ( !menuOld )
- return NULL;
-
- m_titles[pos] = title;
-
- if ( IsAttached() )
- {
- // Regenerate the menu resource
- Refresh();
- }
-
- return menuOld;
-}
-
-bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
-{
- if ( !wxMenuBarBase::Insert(pos, menu, title) )
- return false;
-
- m_titles.Insert(title, pos);
-
- if ( IsAttached() )
- {
- // Regenerate the menu resource
- Refresh();
- }
-
- return true;
-}
-
-bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
-{
- if ( !wxMenuBarBase::Append(menu, title) )
- return false;
-
- m_titles.Add(title);
-
- if(IsAttached())
- {
- // Regenerate the menu resource
- Refresh();
- }
-
- return true;
-}
-
-wxMenu *wxMenuBar::Remove(size_t pos)
-{
- wxMenu *menu = wxMenuBarBase::Remove(pos);
- if ( !menu )
- return NULL;
-
- m_titles.RemoveAt(pos);
-
- if (IsAttached())
- {
- // Regenerate the menu resource
- Refresh();
- }
-
- return menu;
-}
-
-#if wxUSE_ACCEL
-
-void wxMenuBar::RebuildAccelTable()
-{
-}
-
-#endif // wxUSE_ACCEL
-
-int wxMenuBar::ProcessCommand(int ItemID)
-{
- if(!IsAttached())
- return -1;
-
- int MenuNum=(ItemID/1000)-1;
- int ItemNum=(ItemID-(1000*(MenuNum+1)));
-
- // Should never happen, but it doesn't hurt to check anyway.
- if(MenuNum>GetMenuCount())
- return -1;
-
- // Get the menu
- wxMenu *ActiveMenu=GetMenu(MenuNum);
-
- // Make sure this is a valid item.
- if(ItemNum>ActiveMenu->GetMenuItemCount())
- return -1;
-
- // Get the item
- wxMenuItem *ActiveItem=ActiveMenu->FindItemByPosition(ItemNum);
- int ActiveID=ActiveItem->GetId();
-
- return ActiveID;
-}
-
-/* Palm OS does not have good dynamic menu support. About all you can do with
- * the standard API calls is to add new items to an existing drop-down menu and
- * hide/show items in a drop-down menu. It is impossible to add, hide, or
- * change the label on a drop-down menu.
- *
- * The easiest and simplest way around this limitation is to modify the Palm OS
- * MenuBarType structure directly. This gives limited ability to change the
- * label on a drop-down menu. I have not been able to find a safe way to add,
- * delete, or resize drop-down menus in OS 6.
- *
- * The following routine attempt to work around these limitations present in the
- * Palm OS API to provide limited dynamic menu support. This solution is far
- * from perfect, but the only other option is to wait for PalmSource to add full
- * dynamic menu support, or to recreate the Palm OS menu system from scratch.
- *
- * This system is limited in that no more than 4 drop-down menus are allowed per
- * menu bar, and the label for each drop-down menu is limited to 8 characters of
- * text. However, this menu system should work for most applications.
- *
- * Basically the menu routines select one of four menu bars, depending on
- * whether or not the requested menu bar has one, two, three, or four drop-down
- * menus.
- *
- * These four "template" menu bars contain one, two, three, or four drop-down
- * menus. Each menu has a dummy menu item attached to it to allow the Palm OS
- * MenuAddItem function to add the real items.
- *
- * The labels on the drop-down menus are then replaced with the labels of the
- * real menus.
- *
- * The menu is then attached to the active window and the MenuAddItem API
- * function is called to add the items to each drop-down menu. Finally,
- * MenuHideItem is called to remove the dummy items from each drop-down menu.
- */
-void wxMenuBar::LoadMenu()
-{
- int i=0;
- int j=0;
-#ifdef __WXPALMOS6__
- // Handle to the currently running application database
- DmOpenRef AppDB;
-
- // Get app database reference - needed for some Palm OS Menu API calls.
- SysGetModuleDatabase(SysGetRefNum(), NULL, &AppDB);
-#endif // __WXPALMOS6__
-
- // Get the number of menus
- int NumMenus=GetMenuCount();
-
- // Set up the pointers and handles
- char *PalmOSMenuBarPtr;
- MemHandle PalmOSMenuBar;
-
- // Load the menu template and set up the menu pointers
- if(NumMenus==1)
- {
- PalmOSMenuBar = POS_DmGetResource (AppDB, MenuRscType, 1000);
- PalmOSMenuBarPtr = (char *)MemHandleLock (PalmOSMenuBar);
-
- PalmOSMenuBarPtr += 74;
- }
- else if(NumMenus==2)
- {
- PalmOSMenuBar = POS_DmGetResource (AppDB, MenuRscType, 2000);
- PalmOSMenuBarPtr = (char *)MemHandleLock (PalmOSMenuBar);
-
- PalmOSMenuBarPtr += 116;
- }
- else if(NumMenus==3)
- {
- PalmOSMenuBar = POS_DmGetResource (AppDB, MenuRscType, 3000);
- PalmOSMenuBarPtr = (char *)MemHandleLock (PalmOSMenuBar);
-
- PalmOSMenuBarPtr += 158;
- }
- else
- {
- // We support a maximum of 4 menus, so make sure that do not create
- // more than we can handle.
- NumMenus=4;
-
- PalmOSMenuBar = POS_DmGetResource (AppDB, MenuRscType, 4000);
- PalmOSMenuBarPtr = (char *)MemHandleLock (PalmOSMenuBar);
-
- PalmOSMenuBarPtr += 200;
- }
-
- // Set the proper names for the drop-down triggers.
- for(i=0;i<NumMenus;i++)
- {
- // Clear out the old label
- char buffer[8]={' ',' ',' ',' ',' ',' ',' ',' '};
- MemMove(PalmOSMenuBarPtr,buffer,8);
-
- wxString MenuTitle=m_titles.Item(i);
-
- // Make sure we don't copy more than 8 bytes for the label
- int LengthToCopy = MenuTitle.length();
- if(LengthToCopy > 8)
- LengthToCopy = 8;
-
- MemMove(PalmOSMenuBarPtr,(char*)(&MenuTitle),LengthToCopy);
- PalmOSMenuBarPtr+=11;
- }
-
- // We are done with the menu pointer.
- MemHandleUnlock(PalmOSMenuBar);
- DmReleaseResource(PalmOSMenuBar);
-
- // We must make the menu active before we can add items to the drop-down
- // triggers.
- POS_FrmSetMenu (FrmGetActiveForm(), AppDB, NumMenus * 1000);
-
- /* Add the menu items to the drop-down triggers. This must be done after
- * setting the triggers, because setting the names of drop-down triggers
- * that have a variable number of items requires carefull calculation of
- * the offsets in the MenuBarType structure. Setting the triggers first
- * avoids this.
- */
- for(i=0;i<NumMenus;i++)
- {
- wxMenu *CurrentMenu=GetMenu(i);
-
- for(j=0;j<CurrentMenu->GetMenuItemCount();j++)
- {
- wxMenuItem *CurrentItem=CurrentMenu->FindItemByPosition(j);
- wxString ItemLabel=CurrentItem->GetLabel();
-
- if(CurrentItem->IsSeparator()==true)
- {
- char Separator=MenuSeparatorChar;
- if(j==0)
- MenuAddItem(9000+i,((i*1000)+1000)+j,0x00,&Separator);
- else
- MenuAddItem(((i*1000)+1000)+j-1,((i*1000)+1000)+j,0x00,&Separator);
- }
- else
- {
- if(j==0)
- MenuAddItem(9000+i,((i*1000)+1000)+j,0x00,(char *)(&ItemLabel));
- else
- MenuAddItem(((i*1000)+1000)+j-1,((i*1000)+1000)+j,0x00,(char *)(&ItemLabel));
- }
- }
-
- // Hide the dummy menu item, since we don't need it anymore.
- MenuHideItem(9000+i);
- }
-}
-
-void wxMenuBar::Attach(wxFrame *frame)
-{
- // before attaching preprocess menus to not include wxID_EXIT item
- // as PalmOS guidelines suggest
-
- wxMenuItem *item;
- wxMenu *menu;
- int i;
-
- while( item = FindItem(wxID_EXIT) )
- {
- menu = item->GetMenu();
- if( !menu ) break; // something broken ?
-
- size_t count = menu->GetMenuItemCount();
- if( count == 0 ) break; // something broken ?
-
- // if EXIT is last item in menu
- if( menu->FindItemByPosition( count - 1 ) == item )
- {
- menu->Destroy( item );
-
- // was more than one item?
- // was previous separator ?
- if( count > 2 )
- {
- item = menu->FindItemByPosition( count - 2 );
- if(item && item->IsSeparator())
- menu->Destroy( item );
- }
- }
-
- // if EXIT is first item in menu
- else if( menu->FindItemByPosition( 0 ) == item )
- {
- menu->Destroy( item );
-
- // was more than one item?
- // was previous separator ?
- if( count > 2 )
- {
- item = menu->FindItemByPosition( 0 );
- if(item && item->IsSeparator())
- menu->Destroy( item );
- }
- }
-
- // if EXIT is in the middle but before and after are selectors
- else
- {
- i = 1; // 0 case already done
- while ( (i < count) && (menu->FindItemByPosition( 0 ) != item) )
- {
- i++;
- }
-
- if (i >= count) break;
- if (menu->FindItemByPosition( i ) != item) break;
- menu->Destroy( item );
- item = menu->FindItemByPosition( i );
- if ( item &&
- item->IsSeparator() &&
- menu->FindItemByPosition( i-1 )->IsSeparator() )
- {
- // noe need for two neighbouring separators
- menu->Destroy( item );
- }
- }
- }
-
- // check if we received any empty menu!
- i = 0;
- while(i < GetMenuCount())
- {
- menu = GetMenu(i);
-
- if( menu && (menu->GetMenuItemCount()==0) )
- {
- menu = Remove( i );
- delete menu;
- }
- else
- i++;
- }
-
- wxMenuBarBase::Attach(frame);
-
- LoadMenu();
-}
-
-void wxMenuBar::Detach()
-{
- wxMenuBarBase::Detach();
-}
-
-#endif // wxUSE_MENUS