+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: wx/palmos/bitmap.h
-// Purpose: wxBitmap class
-// Author: William Osborne - minimal working wxPalmOS port
-// Modified by:
-// Created: 10/13/04
-// RCS-ID: $Id$
-// Copyright: (c) William Osborne
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_BITMAP_H_
-#define _WX_BITMAP_H_
-
-#include "wx/palmos/gdiimage.h"
-#include "wx/gdicmn.h"
-#include "wx/palette.h"
-
-class WXDLLIMPEXP_FWD_CORE wxBitmap;
-class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
-class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
-class WXDLLIMPEXP_FWD_CORE wxControl;
-class WXDLLIMPEXP_FWD_CORE wxCursor;
-class WXDLLIMPEXP_FWD_CORE wxDC;
-#if wxUSE_WXDIB
-class WXDLLIMPEXP_FWD_CORE wxDIB;
-#endif
-class WXDLLIMPEXP_FWD_CORE wxIcon;
-class WXDLLIMPEXP_FWD_CORE wxImage;
-class WXDLLIMPEXP_FWD_CORE wxMask;
-class WXDLLIMPEXP_FWD_CORE wxPalette;
-class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
-
-// ----------------------------------------------------------------------------
-// wxBitmap: a mono or colour bitmap
-// ----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage
-{
-public:
- // default ctor creates an invalid bitmap, you must Create() it later
- wxBitmap() { Init(); }
-
- // Initialize with raw data
- wxBitmap(const char bits[], int width, int height, int depth = 1);
-
- // Initialize with XPM data
- wxBitmap(const char* const* data);
-
- // Load a file or resource
- wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
-
- // New constructor for generalised creation from data
- wxBitmap(const void* data, long type, int width, int height, int depth = 1);
-
- // Create a new, uninitialized bitmap of the given size and depth (if it
- // is omitted, will create a bitmap compatible with the display)
- //
- // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
- // taking a DC argument if you want to force using DDB in this case
- wxBitmap(int width, int height, int depth = -1) { /*TODO*/ }
- wxBitmap(const wxSize& sz, int depth = -1) { /*TODO*/ }
-
- // Create a bitmap compatible with the given DC
- wxBitmap(int width, int height, const wxDC& dc);
-
-#if wxUSE_IMAGE && wxUSE_WXDIB
- // Convert from wxImage
- wxBitmap(const wxImage& image, int depth = -1)
- { (void)CreateFromImage(image, depth); }
-
- // Create a DDB compatible with the given DC from wxImage
- wxBitmap(const wxImage& image, const wxDC& dc)
- { (void)CreateFromImage(image, dc); }
-#endif // wxUSE_IMAGE
-
- // we must have this, otherwise icons are silently copied into bitmaps using
- // the copy ctor but the resulting bitmap is invalid!
- wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); }
-
- wxBitmap& operator=(const wxIcon& icon)
- {
- (void)CopyFromIcon(icon);
-
- return *this;
- }
-
- wxBitmap& operator=(const wxCursor& cursor)
- {
- (void)CopyFromCursor(cursor);
-
- return *this;
- }
-
- virtual ~wxBitmap() {}
-
-#if wxUSE_IMAGE && wxUSE_WXDIB
- wxImage ConvertToImage() const;
- wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
-#endif // wxUSE_IMAGE
-
- // get the given part of bitmap
- wxBitmap GetSubBitmap( const wxRect& rect ) const;
-
- // copies the contents and mask of the given (colour) icon to the bitmap
- bool CopyFromIcon(const wxIcon& icon);
-
- // copies the contents and mask of the given cursor to the bitmap
- bool CopyFromCursor(const wxCursor& cursor);
-
-#if wxUSE_WXDIB
- // copies from a device independent bitmap
- bool CopyFromDIB(const wxDIB& dib);
-#endif
-
- virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
- virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
- { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
-
- virtual bool Create(int width, int height, const wxDC& dc);
- virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_DEFAULT_TYPE);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
-
- wxBitmapRefData *GetBitmapData() const
- { return (wxBitmapRefData *)m_refData; }
-
- // raw bitmap access support functions
- void *GetRawData(wxPixelDataBase& data, int bpp);
- void UngetRawData(wxPixelDataBase& data);
-
-#if wxUSE_PALETTE
- wxPalette* GetPalette() const;
- void SetPalette(const wxPalette& palette);
-#endif // wxUSE_PALETTE
-
- wxMask *GetMask() const;
- void SetMask(wxMask *mask);
-
- // these functions are internal and shouldn't be used, they risk to
- // disappear in the future
- bool HasAlpha() const;
-
- // implementation only from now on
- // -------------------------------
-
-public:
- void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
- WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
-
-protected:
- // common part of all ctors
- void Init();
-
- virtual wxGDIImageRefData *CreateData() const;
-
- // creates an uninitialized bitmap, called from Create()s above
- bool DoCreate(int w, int h, int depth, WXHDC hdc);
-
-#if wxUSE_IMAGE && wxUSE_WXDIB
- // creates the bitmap from wxImage, supposed to be called from ctor
- bool CreateFromImage(const wxImage& image, int depth);
-
- // creates a DDB from wxImage, supposed to be called from ctor
- bool CreateFromImage(const wxImage& image, const wxDC& dc);
-
- // common part of the 2 methods above (hdc may be 0)
- bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
-#endif // wxUSE_IMAGE
-
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-};
-
-// ----------------------------------------------------------------------------
-// wxMask: a mono bitmap used for drawing bitmaps transparently.
-// ----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxMask : public wxObject
-{
-public:
- wxMask();
-
- // Construct a mask from a bitmap and a colour indicating the transparent
- // area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
-
- // Construct a mask from a bitmap and a palette index indicating the
- // transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
-
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
-
- // construct a mask from the givne bitmap handle
- wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
-
- virtual ~wxMask();
-
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
-
- // Implementation
- WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
- void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
-
-protected:
- WXHBITMAP m_maskBitmap;
-
- DECLARE_DYNAMIC_CLASS(wxMask)
-};
-
-// ----------------------------------------------------------------------------
-// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
-// ----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler
-{
-public:
- wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
- wxBitmapHandler(const wxString& name, const wxString& ext, long type)
- : wxGDIImageHandler(name, ext, type)
- {
- }
-
- // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
- // old class which worked only with bitmaps
- virtual bool Create(wxBitmap *bitmap,
- const void* data,
- long flags,
- int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap,
- const wxString& name,
- long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap,
- const wxString& name,
- int type,
- const wxPalette *palette = NULL);
-
- virtual bool Create(wxGDIImage *image,
- const void* data,
- long flags,
- int width, int height, int depth = 1);
- virtual bool Load(wxGDIImage *image,
- const wxString& name,
- long flags,
- int desiredWidth, int desiredHeight);
- virtual bool Save(wxGDIImage *image,
- const wxString& name,
- int type);
-
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-};
-
-#endif
- // _WX_BITMAP_H_