#include "wx/glcanvas.h"
-#ifndef WX_PRECOMP
- #include "wx/app.h"
- #include "wx/frame.h"
- #include "wx/colour.h"
- #include "wx/module.h"
-#endif // WX_PRECOMP
-
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
+#include "wx/gtk/private/gtk2-compat.h"
#if WXWIN_COMPATIBILITY_2_8
const wxPalette& palette)
: m_createImplicitContext(true)
{
- m_sharedContext = wx_const_cast(wxGLContext *, shared);
+ m_sharedContext = const_cast<wxGLContext *>(shared);
Create(parent, id, pos, size, style, name, attribList, palette);
}
: m_createImplicitContext(true)
{
m_sharedContext = NULL;
- m_sharedContextOf = wx_const_cast(wxGLCanvas *, shared);
+ m_sharedContextOf = const_cast<wxGLCanvas *>(shared);
Create(parent, id, pos, size, style, name, attribList, palette);
}
long style,
const wxString& name,
const int *attribList,
- const wxPalette& WXUNUSED_UNLESS_DEBUG(palette))
+ const wxPalette& palette)
{
- wxASSERT_MSG( !palette.IsOk(), _T("palettes not supported") );
+#if wxUSE_PALETTE
+ wxASSERT_MSG( !palette.IsOk(), wxT("palettes not supported") );
+#endif // wxUSE_PALETTE
+ wxUnusedVar(palette); // Unused when wxDEBUG_LEVEL==0
m_exposed = false;
m_noExpose = true;
// if our parent window is already visible, we had been realized before we
// connected to the "realize" signal and hence our m_glContext hasn't been
// initialized yet and we have to do it now
- if (GTK_WIDGET_REALIZED(m_wxwindow))
+ if (gtk_widget_get_realized(m_wxwindow))
gtk_glwindow_realized_callback( m_wxwindow, this );
#endif // WXWIN_COMPATIBILITY_2_8
- if (GTK_WIDGET_MAPPED(m_wxwindow))
+ if (gtk_widget_get_mapped(m_wxwindow))
gtk_glwindow_map_callback( m_wxwindow, this );
return true;
Window wxGLCanvas::GetXWindow() const
{
- GdkWindow *window = m_wxwindow->window;
+ GdkWindow* window = GTKGetDrawingWindow();
return window ? GDK_WINDOW_XWINDOW(window) : 0;
}