#ifndef _WX_MSW_GDIIMAGE_H_
#define _WX_MSW_GDIIMAGE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "gdiimage.h"
-#endif
-
#include "wx/gdiobj.h" // base class
#include "wx/gdicmn.h" // wxBITMAP_TYPE_INVALID
#include "wx/list.h"
-class WXDLLEXPORT wxGDIImageRefData;
-class WXDLLEXPORT wxGDIImageHandler;
-class WXDLLEXPORT wxGDIImage;
+class WXDLLIMPEXP_FWD_CORE wxGDIImageRefData;
+class WXDLLIMPEXP_FWD_CORE wxGDIImageHandler;
+class WXDLLIMPEXP_FWD_CORE wxGDIImage;
WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);
m_handle = 0;
}
- wxGDIImageRefData(const wxGDIImageRefData& data)
+ wxGDIImageRefData(const wxGDIImageRefData& data) : wxGDIRefData(data)
{
m_width = data.m_width;
m_height = data.m_height;
}
// accessors
- bool IsOk() const { return m_handle != 0; }
+ virtual bool IsOk() const { return m_handle != 0; }
void SetSize(int w, int h) { m_width = w; m_height = h; }
void SetExtension(const wxString& ext) { m_extension = ext; }
void SetType(long type) { m_type = type; }
- wxString GetName() const { return m_name; }
- wxString GetExtension() const { return m_extension; }
+ const wxString& GetName() const { return m_name; }
+ const wxString& GetExtension() const { return m_extension; }
long GetType() const { return m_type; }
// real handler operations: to implement in derived classes
virtual bool Create(wxGDIImage *image,
- void *data,
+ const void* data,
long flags,
int width, int height, int depth = 1) = 0;
virtual bool Load(wxGDIImage *image,
void SetHandle(WXHANDLE handle)
{ AllocExclusive(); GetGDIImageData()->m_handle = handle; }
- bool Ok() const { return GetHandle() != 0; }
-
int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_width; }
int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }
int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }
// create the data for the derived class here
virtual wxGDIImageRefData *CreateData() const = 0;
- // implement the wxObject method in terms of our, more specific, one
- virtual wxObjectRefData *CreateRefData() const { return CreateData(); }
+ // implement the wxGDIObject method in terms of our, more specific, one
+ virtual wxGDIRefData *CreateGDIRefData() const { return CreateData(); }
+
+ // we can't [efficiently] clone objects of this class
+ virtual wxGDIRefData *
+ CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const
+ {
+ wxFAIL_MSG( _T("must be implemented if used") );
+
+ return NULL;
+ }
static wxGDIImageHandlerList ms_handlers;
};