#include "wx/dcmemory.h"
#include "wx/log.h"
#include "wx/icon.h"
+ #include "wx/dcprint.h"
#endif
#include "wx/sysopt.h"
-#include "wx/dcprint.h"
#include "wx/module.h"
-#include "wx/dynload.h"
+#include "wx/dynlib.h"
#ifdef wxHAVE_RAW_BITMAP
#include "wx/rawbmp.h"
if (m_clipping && m_hDC)
{
+#if 1
+ // On a PocketPC device (not necessarily emulator), resetting
+ // the clip region as per the old method causes bad display
+ // problems. In fact setting a null region is probably OK
+ // on desktop WIN32 also, since the WIN32 docs imply that the user
+ // clipping region is independent from the paint clipping region.
+ ::SelectClipRgn(GetHdc(), 0);
+#else
// TODO: this should restore the previous clipping region,
// so that OnPaint processing works correctly, and the update
// clipping region doesn't get destroyed after the first
HRGN rgn = CreateRectRgn(0, 0, 32000, 32000);
::SelectClipRgn(GetHdc(), rgn);
::DeleteObject(rgn);
+#endif
}
wxDCBase::DestroyClippingRegion();
void wxDC::DoDrawCheckMark(wxCoord x1, wxCoord y1,
wxCoord width, wxCoord height)
{
- WXMICROWIN_CHECK_HDC
-
+ // cases when we don't have DrawFrameControl()
+#if defined(__SYMANTEC__) || defined(__WXMICROWIN__)
+ return wxDCBase::DoDrawCheckMark(x1, y1, width, height);
+#else // normal case
wxCoord x2 = x1 + width,
y2 = y1 + height;
-#if defined(__WIN32__) && !defined(__SYMANTEC__) && !defined(__WXMICROWIN__)
RECT rect;
rect.left = x1;
rect.top = y1;
#else
DrawFrameControl(GetHdc(), &rect, DFC_MENU, DFCS_MENUCHECK);
#endif
-#else // Symantec-MicroWin
- // draw a cross
- HPEN blackPen = ::CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
- HPEN whiteBrush = (HPEN)::GetStockObject(WHITE_BRUSH);
- HPEN hPenOld = (HPEN)::SelectObject(GetHdc(), blackPen);
- HPEN hBrushOld = (HPEN)::SelectObject(GetHdc(), whiteBrush);
- ::SetROP2(GetHdc(), R2_COPYPEN);
- Rectangle(GetHdc(), x1, y1, x2, y2);
- MoveToEx(GetHdc(), x1, y1, NULL);
- LineTo(GetHdc(), x2, y2);
- MoveToEx(GetHdc(), x2, y1, NULL);
- LineTo(GetHdc(), x1, y2);
- ::SelectObject(GetHdc(), hPenOld);
- ::SelectObject(GetHdc(), hBrushOld);
- ::DeleteObject(blackPen);
-#endif // Win32/Symantec-MicroWin
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
+#endif // Microwin/Normal
}
void wxDC::DoDrawPoint(wxCoord x, wxCoord y)
else // selected ok
{
if ( !m_oldFont )
- m_oldFont = (WXHPEN)hfont;
+ m_oldFont = (WXHFONT)hfont;
m_font = font;
}
else // selected ok
{
if ( !m_oldBrush )
- m_oldBrush = (WXHPEN)hbrush;
+ m_oldBrush = (WXHBRUSH)hbrush;
m_brush = brush;
}
}
SIZE sizeRect;
- TEXTMETRIC tm;
+ const size_t len = string.length();
+ if ( !::GetTextExtentPoint32(GetHdc(), string, len, &sizeRect) )
+ {
+ wxLogLastError(_T("GetTextExtentPoint32()"));
+ }
- ::GetTextExtentPoint32(GetHdc(), string, string.length(), &sizeRect);
- GetTextMetrics(GetHdc(), &tm);
+#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
+ // the result computed by GetTextExtentPoint32() may be too small as it
+ // accounts for under/overhang of the first/last character while we want
+ // just the bounding rect for this string so adjust the width as needed
+ // (using API not available in 2002 SDKs of WinCE)
+ if ( len > 0 )
+ {
+ ABC width;
+ const wxChar chFirst = *string.begin();
+ if ( ::GetCharABCWidths(GetHdc(), chFirst, chFirst, &width) )
+ {
+ if ( width.abcA < 0 )
+ sizeRect.cx -= width.abcA;
+
+ if ( len > 1 )
+ {
+ const wxChar chLast = *string.rbegin();
+ ::GetCharABCWidths(GetHdc(), chLast, chLast, &width);
+ }
+ //else: we already have the width of the last character
+
+ if ( width.abcC < 0 )
+ sizeRect.cx -= width.abcC;
+ }
+ //else: GetCharABCWidths() failed, not a TrueType font?
+ }
+#endif // !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
+
+ TEXTMETRIC tm;
+ ::GetTextMetrics(GetHdc(), &tm);
if (x)
*x = sizeRect.cx;
vertices[1].x = rect.GetRight();
vertices[1].y = rect.GetBottom();
- vertices[firstVertex].Red = initialColour.Red() << 8;
- vertices[firstVertex].Green = initialColour.Green() << 8;
- vertices[firstVertex].Blue = initialColour.Blue() << 8;
+ vertices[firstVertex].Red = (COLOR16)(initialColour.Red() << 8);
+ vertices[firstVertex].Green = (COLOR16)(initialColour.Green() << 8);
+ vertices[firstVertex].Blue = (COLOR16)(initialColour.Blue() << 8);
vertices[firstVertex].Alpha = 0;
- vertices[1 - firstVertex].Red = destColour.Red() << 8;
- vertices[1 - firstVertex].Green = destColour.Green() << 8;
- vertices[1 - firstVertex].Blue = destColour.Blue() << 8;
+ vertices[1 - firstVertex].Red = (COLOR16)(destColour.Red() << 8);
+ vertices[1 - firstVertex].Green = (COLOR16)(destColour.Green() << 8);
+ vertices[1 - firstVertex].Blue = (COLOR16)(destColour.Blue() << 8);
vertices[1 - firstVertex].Alpha = 0;
- if (nDirection == wxWEST ||
- nDirection == wxEAST)
if ( (*pfnGradientFill)
(
GetHdc(),