// Default is 1 for everything.
//
// Recommended setting: 1 (library might fail to compile for some combinations
-// of disabled controls)
-#define wxUSE_COMBOBOX 1
+// of disabled controls)
+#define wxUSE_CARET 1
+#define wxUSE_CHECKBOX 1
+#define wxUSE_CHECKLISTBOX 1
#define wxUSE_CHOICE 1
-#define wxUSE_RADIOBTN 1
+#define wxUSE_COMBOBOX 1
+#define wxUSE_GAUGE 1
+#define wxUSE_LISTBOX 1
#define wxUSE_RADIOBOX 1
+#define wxUSE_RADIOBTN 1
#define wxUSE_SCROLLBAR 1
-#define wxUSE_CHECKBOX 1
-#define wxUSE_LISTBOX 1
+#define wxUSE_SLIDER 1
#define wxUSE_SPINBTN 1
#define wxUSE_SPINCTRL 1
#define wxUSE_STATLINE 1
-#define wxUSE_CHECKLISTBOX 1
-#define wxUSE_CHOICE 1
-#define wxUSE_CARET 1
-#define wxUSE_SLIDER 1
+
+// this setting is obsolete, value is ignored
+#define wxUSE_BUTTONBAR 1
+
+// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
+// the new, much imporved and enhanced version. The new version is backwards
+// compatible with the old one and should be used whenever possible, i.e. if
+// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
+//
+// Default is 1 for both options.
+//
+// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
+// wxGrid and 100% backwards compatible (with all old wxGrid quirks) is
+// essential.
+#define wxUSE_GRID 1
+#define wxUSE_NEW_GRID 1
// ----------------------------------------------------------------------------
// Metafiles support
#define wxUSE_ENH_METAFILE 1
#define wxUSE_WIN_METAFILES_ALWAYS 0
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML 1
+
+// wxPlot is a class to display functions plots in wxWindow.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PLOT 1
+
+// OpenGL canvas
+#define wxUSE_GLCANVAS 0
+
+// wxTreeLayout class
+#define wxUSE_TREELAYOUT 1
+
// ----------------------------------------------------------------------------
// Postscript support settings
// ----------------------------------------------------------------------------
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
-#define wxUSE_BUTTONBAR 1
- // Define 1 to use buttonbar classes (enhanced toolbar
- // for MS Windows)
-#define wxUSE_GAUGE 1
- // Define 1 to use Microsoft's gauge (Windows)
- // or Bull's gauge (Motif) library (both in contrib).
-#define wxUSE_NEW_GRID 1
- // Define 1 to use the new wxGrid class
- // (still under development, define 0 to
- // use existing wxGrid class)
#define wxUSE_XPM_IN_MSW 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
// Set to 1 to use socket classes
-#define wxUSE_HTML 1
- // Set to 1 to use wxHTML sub-library
+#define wxUSE_FILESYSTEM 1
+ // Set to 1 to enable virtual file systems
+ // (needed by wxHTML)
#define wxUSE_FS_ZIP 1
-#define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
+#define wxUSE_FS_INET 1
+ // Set to 1 to enable virtual file systems
#define wxUSE_BUSYINFO 1
// wxBusyInfo displays window with message
#endif
#endif
-#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
+#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.