#include "PlatWX.h"
#include <wx/textbuf.h>
+#ifdef __WXMSW__
+ // GetHwndOf()
+ #include <wx/msw/private.h>
+#endif
+
//----------------------------------------------------------------------
// Helper classes
bool shift = evt.ShiftDown(),
ctrl = evt.ControlDown(),
alt = evt.AltDown();
-
+
if (ctrl && key >= 1 && key <= 26)
key += 'A' - 1;