+#define Point macPoint // These names are also defined by some mac headers so
+#define Style macStyle // change their names, and then undef before we need them
+
+#include <wx/wx.h>
+#include <wx/textbuf.h>
+#include <wx/dataobj.h>
+#include <wx/clipbrd.h>
+#include <wx/dnd.h>
+
+#undef Point
+#undef Style