]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
Attempt at creating appropriate fonts in Nano-X
[wxWidgets.git] / src / univ / themes / win32.cpp
index 3f682335bc7de6906d94ecf49ed77517bebb0db6..4142f5940fae2867e15f6ecc487d3f52d24701c3 100644 (file)
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
+
+    #ifdef __WXMSW__
+        // for COLOR_* constants
+        #include "wx/msw/private.h"
+    #endif
 #endif // WX_PRECOMP
 
 #include "wx/notebook.h"
 #endif // WX_PRECOMP
 
 #include "wx/notebook.h"
@@ -46,7 +51,7 @@
 #include "wx/menu.h"
 
 #include "wx/univ/scrtimer.h"
 #include "wx/menu.h"
 
 #include "wx/univ/scrtimer.h"
-
+#include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
@@ -62,6 +67,17 @@ static const int BORDER_THICKNESS = 2;
 static const int FOCUS_RECT_OFFSET_X = 1;
 static const int FOCUS_RECT_OFFSET_Y = 1;
 
 static const int FOCUS_RECT_OFFSET_X = 1;
 static const int FOCUS_RECT_OFFSET_Y = 1;
 
+static const int FRAME_BORDER_THICKNESS            = 3;
+static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4;
+static const int FRAME_TITLEBAR_HEIGHT             = 18;
+static const int FRAME_BUTTON_WIDTH                = 16;
+static const int FRAME_BUTTON_HEIGHT               = 14;
+
+static const size_t NUM_STATUSBAR_GRIP_BANDS = 3;
+static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4;
+static const size_t STATUSBAR_GRIP_SIZE =
+    WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
+
 enum IndicatorType
 {
     IndicatorType_Check,
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -113,6 +129,16 @@ public:
         Arrow_StateMax
     };
 
         Arrow_StateMax
     };
 
+    enum wxFrameButtonType
+    {
+        FrameButton_Close,
+        FrameButton_Minimize,
+        FrameButton_Maximize,
+        FrameButton_Restore,
+        FrameButton_Help,
+        FrameButton_Max
+    };
+
     // ctor
     wxWin32Renderer(const wxColourScheme *scheme);
 
     // ctor
     wxWin32Renderer(const wxColourScheme *scheme);
 
@@ -234,7 +260,6 @@ public:
                                  int end,
                                  int step = 1,
                                  int flags = 0);
                                  int end,
                                  int step = 1,
                                  int flags = 0);
-#if wxUSE_MENUS
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -252,7 +277,46 @@ public:
     virtual void DrawMenuSeparator(wxDC& dc,
                                    wxCoord y,
                                    const wxMenuGeometryInfo& geomInfo);
     virtual void DrawMenuSeparator(wxDC& dc,
                                    wxCoord y,
                                    const wxMenuGeometryInfo& geomInfo);
-#endif
+
+    virtual void DrawStatusField(wxDC& dc,
+                                 const wxRect& rect,
+                                 const wxString& label,
+                                 int flags = 0);
+
+    // titlebars
+    virtual void DrawFrameTitleBar(wxDC& dc,
+                                   const wxRect& rect,
+                                   const wxString& title,
+                                   const wxIcon& icon,
+                                   int flags,
+                                   int specialButton = 0,
+                                   int specialButtonFlags = 0);
+    virtual void DrawFrameBorder(wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags);
+    virtual void DrawFrameBackground(wxDC& dc,
+                                     const wxRect& rect,
+                                     int flags);
+    virtual void DrawFrameTitle(wxDC& dc,
+                                const wxRect& rect,
+                                const wxString& title,
+                                int flags);
+    virtual void DrawFrameIcon(wxDC& dc,
+                               const wxRect& rect,
+                               const wxIcon& icon,
+                               int flags);
+    virtual void DrawFrameButton(wxDC& dc,
+                                 wxCoord x, wxCoord y,
+                                 int button,
+                                 int flags = 0);
+    virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
+    virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameMinSize(int flags) const;
+    virtual wxSize GetFrameIconSize() const;
+    virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
+
+    virtual wxIcon GetStdIcon(int which) const;
+
     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
                                  wxBitmap *bmpFocus,
                                  wxBitmap *bmpPressed,
     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
                                  wxBitmap *bmpFocus,
                                  wxBitmap *bmpPressed,
@@ -299,11 +363,12 @@ public:
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
-#if wxUSE_MENUS
     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
                                                 const wxMenu& menu) const;
     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
                                                 const wxMenu& menu) const;
-#endif
+
+    virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const;
+
 protected:
     // helper of DrawLabel() and DrawCheckOrRadioButton()
     void DoDrawLabel(wxDC& dc,
 protected:
     // helper of DrawLabel() and DrawCheckOrRadioButton()
     void DoDrawLabel(wxDC& dc,
@@ -408,6 +473,19 @@ private:
           m_penLightGrey,
           m_penHighlight;
 
           m_penLightGrey,
           m_penHighlight;
 
+    wxFont m_titlebarFont;
+
+    // the checked and unchecked bitmaps for DrawCheckItem()
+    wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+    // the bitmaps returned by GetIndicator()
+    wxBitmap m_bmpIndicators[IndicatorType_Max]
+                            [IndicatorState_Max]
+                            [IndicatorStatus_Max];
+
+    // titlebar icons:
+    wxBitmap m_bmpFrameButtons[FrameButton_Max];
+
     // first row is for the normal state, second - for the disabled
     wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max];
 };
     // first row is for the normal state, second - for the disabled
     wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max];
 };
@@ -422,10 +500,10 @@ class wxWin32InputHandler : public wxInputHandler
 public:
     wxWin32InputHandler(wxWin32Renderer *renderer);
 
 public:
     wxWin32InputHandler(wxWin32Renderer *renderer);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *control,
                              const wxMouseEvent& event);
 
 protected:
                              const wxMouseEvent& event);
 
 protected:
@@ -438,8 +516,8 @@ public:
     wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer,
                                  wxInputHandler *handler);
 
     wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer,
                                  wxInputHandler *handler);
 
-    virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
+    virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event);
 
     virtual bool OnScrollTimer(wxScrollBar *scrollbar,
                                const wxControlAction& action);
 
     virtual bool OnScrollTimer(wxScrollBar *scrollbar,
                                const wxControlAction& action);
@@ -469,7 +547,7 @@ public:
     wxWin32CheckboxInputHandler(wxInputHandler *handler)
         : wxStdCheckboxInputHandler(handler) { }
 
     wxWin32CheckboxInputHandler(wxInputHandler *handler)
         : wxStdCheckboxInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
                            const wxKeyEvent& event,
                            bool pressed);
 };
@@ -480,11 +558,44 @@ public:
     wxWin32TextCtrlInputHandler(wxInputHandler *handler)
         : wxStdTextCtrlInputHandler(handler) { }
 
     wxWin32TextCtrlInputHandler(wxInputHandler *handler)
         : wxStdTextCtrlInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
 
                            const wxKeyEvent& event,
                            bool pressed);
 };
 
+class wxWin32StatusBarInputHandler : public wxStdInputHandler
+{
+public:
+    wxWin32StatusBarInputHandler(wxInputHandler *handler);
+
+    virtual bool HandleMouse(wxInputConsumer *consumer,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleMouseMove(wxInputConsumer *consumer,
+                                 const wxMouseEvent& event);
+
+protected:
+    // is the given point over the statusbar grip?
+    bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const;
+
+private:
+    // the cursor we had replaced with the resize one
+    wxCursor m_cursorOld;
+
+    // was the mouse over the grip last time we checked?
+    bool m_isOnGrip;
+};
+
+class wxWin32FrameInputHandler : public wxStdFrameInputHandler
+{
+public:
+    wxWin32FrameInputHandler(wxInputHandler *handler)
+        : wxStdFrameInputHandler(handler) { }
+
+    virtual bool HandleMouse(wxInputConsumer *control,
+                             const wxMouseEvent& event);
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
@@ -508,7 +619,7 @@ public:
     wxWin32Theme();
     virtual ~wxWin32Theme();
 
     wxWin32Theme();
     virtual ~wxWin32Theme();
 
-    virtual wxRenderer *GetRenderer() { return m_renderer; }
+    virtual wxRenderer *GetRenderer();
     virtual wxInputHandler *GetInputHandler(const wxString& control);
     virtual wxColourScheme *GetColourScheme();
 
     virtual wxInputHandler *GetInputHandler(const wxString& control);
     virtual wxColourScheme *GetColourScheme();
 
@@ -534,6 +645,83 @@ private:
 // standard bitmaps
 // ----------------------------------------------------------------------------
 
 // standard bitmaps
 // ----------------------------------------------------------------------------
 
+// frame buttons bitmaps
+
+static const char *frame_button_close_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c black",
+"            ",
+"  ..    ..  ",
+"   ..  ..   ",
+"    ....    ",
+"     ..     ",
+"    ....    ",
+"   ..  ..   ",
+"  ..    ..  ",
+"            ",
+"            "};
+
+static const char *frame_button_help_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"    ....    ",
+"   ..  ..   ",
+"   ..  ..   ",
+"      ..    ",
+"     ..     ",
+"     ..     ",
+"            ",
+"     ..     ",
+"     ..     ",
+"            "};
+
+static const char *frame_button_maximize_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+" .........  ",
+" .........  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .........  ",
+"            "};
+
+static const char *frame_button_minimize_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"  ......    ",
+"  ......    ",
+"            "};
+
+static const char *frame_button_restore_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"   ......   ",
+"   ......   ",
+"   .    .   ",
+" ...... .   ",
+" ...... .   ",
+" .    ...   ",
+" .    .     ",
+" .    .     ",
+" ......     ",
+"            "};
+
 // menu bitmaps
 
 static const char *checked_menu_xpm[] = {
 // menu bitmaps
 
 static const char *checked_menu_xpm[] = {
@@ -888,7 +1076,7 @@ static const char *pressed_unchecked_radio_xpm[] = {
 };
 
 static const char **
 };
 
 static const char **
-    bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+    xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
 {
     // checkboxes first
     {
 {
     // checkboxes first
     {
@@ -930,6 +1118,12 @@ static const char **
     }
 };
 
     }
 };
 
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+    checked_item_xpm,
+    unchecked_item_xpm
+};
+
 // ============================================================================
 // implementation
 // ============================================================================
 // ============================================================================
 // implementation
 // ============================================================================
@@ -942,8 +1136,8 @@ WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme"));
 
 wxWin32Theme::wxWin32Theme()
 {
 
 wxWin32Theme::wxWin32Theme()
 {
-    m_scheme = new wxWin32ColourScheme;
-    m_renderer = new wxWin32Renderer(m_scheme);
+    m_scheme = NULL;
+    m_renderer = NULL;
     m_handlerDefault = NULL;
 }
 
     m_handlerDefault = NULL;
 }
 
@@ -962,6 +1156,16 @@ wxWin32Theme::~wxWin32Theme()
     delete m_scheme;
 }
 
     delete m_scheme;
 }
 
+wxRenderer *wxWin32Theme::GetRenderer()
+{
+    if ( !m_renderer )
+    {
+        m_renderer = new wxWin32Renderer(GetColourScheme());
+    }
+
+    return m_renderer;
+}
+
 wxInputHandler *wxWin32Theme::GetDefaultInputHandler()
 {
     if ( !m_handlerDefault )
 wxInputHandler *wxWin32Theme::GetDefaultInputHandler()
 {
     if ( !m_handlerDefault )
@@ -1018,6 +1222,12 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
         else if ( control == wxINP_HANDLER_NOTEBOOK )
             handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_NOTEBOOK
         else if ( control == wxINP_HANDLER_NOTEBOOK )
             handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_NOTEBOOK
+#if wxUSE_STATUSBAR
+        else if ( control == wxINP_HANDLER_STATUSBAR )
+            handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_STATUSBAR
+        else if ( control == wxINP_HANDLER_TOPLEVEL )
+            handler = new wxWin32FrameInputHandler(GetDefaultInputHandler());
         else
             handler = GetDefaultInputHandler();
 
         else
             handler = GetDefaultInputHandler();
 
@@ -1034,6 +1244,10 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
 
 wxColourScheme *wxWin32Theme::GetColourScheme()
 {
 
 wxColourScheme *wxWin32Theme::GetColourScheme()
 {
+    if ( !m_scheme )
+    {
+        m_scheme = new wxWin32ColourScheme;
+    }
     return m_scheme;
 }
 
     return m_scheme;
 }
 
@@ -1072,7 +1286,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const
 
         // the colour set by the user should be used for the normal state
         // and for the states for which we don't have any specific colours
 
         // the colour set by the user should be used for the normal state
         // and for the states for which we don't have any specific colours
-        if ( !col.Ok() || (flags != 0) )
+        if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 )
         {
             if ( wxDynamicCast(win, wxScrollBar) )
                 col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED
         {
             if ( wxDynamicCast(win, wxScrollBar) )
                 col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED
@@ -1108,7 +1322,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
-        case SHADOW_DARK:       return *wxBLACK;
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DHADOW));
 #endif
 
         case CONTROL_TEXT_DISABLED:
 #endif
 
         case CONTROL_TEXT_DISABLED:
@@ -1118,6 +1332,13 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(GetSysColor(COLOR_BTNSHADOW));
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(GetSysColor(COLOR_BTNSHADOW));
+
+        case TITLEBAR:          return wxColour(GetSysColor(COLOR_INACTIVECAPTION));
+        case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
+        case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
+        case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
+
+        case DESKTOP:           return wxColour(0x808000);
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
         case WINDOW:            return *wxWHITE;
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
         case WINDOW:            return *wxWHITE;
@@ -1136,15 +1357,24 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case SHADOW_DARK:       return *wxBLACK;
 
 
         case SHADOW_DARK:       return *wxBLACK;
 
-        case CONTROL_TEXT_DISABLED:
-        case SHADOW_HIGHLIGHT:  return wxColour(0xe0e0e0);
+        case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0);
+        case SHADOW_HIGHLIGHT:  return wxColour(0xffffff);
 
         case SHADOW_IN:         return wxColour(0xc0c0c0);
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(0x7f7f7f);
 
         case SHADOW_IN:         return wxColour(0xc0c0c0);
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(0x7f7f7f);
+
+        case TITLEBAR:          return wxColour(0xaeaaae);
+        case TITLEBAR_ACTIVE:   return wxColour(0x820300);
+        case TITLEBAR_TEXT:     return wxColour(0xc0c0c0);
+        case TITLEBAR_ACTIVE_TEXT:return *wxWHITE;
+
+        case DESKTOP:           return wxColour(0x808000);
 #endif // __WXMSW__
 
 #endif // __WXMSW__
 
+        case GAUGE:             return Get(HIGHLIGHT);
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -1177,6 +1407,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
     m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
     m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
 
     m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
     m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
 
+    m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+    m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
+
     // init the arrow bitmaps
     static const size_t ARROW_WIDTH = 7;
     static const size_t ARROW_LENGTH = 4;
     // init the arrow bitmaps
     static const size_t ARROW_WIDTH = 7;
     static const size_t ARROW_LENGTH = 4;
@@ -1346,6 +1579,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
         m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
     }
 
         m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
     }
+
+    // init the frame buttons bitmaps
+    m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm);
+    m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm);
+    m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm);
+    m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm);
+    m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm);
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -1945,8 +2185,16 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc,
     }
     else // use default bitmap
     {
     }
     else // use default bitmap
     {
-        bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
-                                                 : unchecked_item_xpm);
+        IndicatorStatus i = flags & wxCONTROL_CHECKED
+                                ? IndicatorStatus_Checked
+                                : IndicatorStatus_Unchecked;
+
+        if ( !m_bmpCheckBitmaps[i].Ok() )
+        {
+            m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+        }
+
+        bmp = m_bmpCheckBitmaps[i];
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
@@ -1981,8 +2229,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags)
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
-    const char **xpm = bmpIndicators[indType][indState][indStatus];
-    return xpm ? wxBitmap(xpm) : wxNullBitmap;
+    wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+    if ( !bmp.Ok() )
+    {
+        const char **xpm = xpmIndicators[indType][indState][indStatus];
+        if ( xpm )
+        {
+            // create and cache it
+            bmp = wxBitmap(xpm);
+            m_bmpIndicators[indType][indState][indStatus] = bmp;
+        }
+    }
+
+    return bmp;
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
@@ -2041,8 +2300,14 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetRadioBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetRadioBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
                            rect, flags, align, indexAccel,
                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
@@ -2055,8 +2320,14 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetCheckBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetCheckBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            0); // no focus rect offset for checkboxes
 }
                            rect, flags, align, indexAccel,
                            0); // no focus rect offset for checkboxes
 }
@@ -2355,6 +2626,7 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
             rectInt.SetBottom(y3);
         rectInt.Deflate(2);
 
             rectInt.SetBottom(y3);
         rectInt.Deflate(2);
 
+#if !defined(__WXMGL__)
         static const char *stipple_xpm[] = {
             /* columns rows colors chars-per-pixel */
             "2 2 2 1",
         static const char *stipple_xpm[] = {
             /* columns rows colors chars-per-pixel */
             "2 2 2 1",
@@ -2364,6 +2636,24 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
             "w ",
             " w",
         };
             "w ",
             " w",
         };
+#else
+        // VS: MGL can only do 8x8 stipple brushes
+        static const char *stipple_xpm[] = {
+            /* columns rows colors chars-per-pixel */
+            "8 8 2 1",
+            "  c None",
+            "w c white",
+            /* pixels */
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+        };
+#endif
         dc.SetBrush(wxBrush(stipple_xpm));
 
         dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT));
         dc.SetBrush(wxBrush(stipple_xpm));
 
         dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT));
@@ -2445,8 +2735,6 @@ void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
 // menu and menubar
 // ----------------------------------------------------------------------------
 
 // menu and menubar
 // ----------------------------------------------------------------------------
 
-#if wxUSE_MENUS
-
 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
 class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo
 {
 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
 class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo
 {
@@ -2471,12 +2759,10 @@ private:
     // the height of a normal (not separator) item
     wxCoord m_heightItem;
 
     // the height of a normal (not separator) item
     wxCoord m_heightItem;
 
-    friend wxMenuGeometryInfo *wxWin32Renderer::
-                GetMenuGeometry(wxWindow *, const wxMenu&) const;
+    friend wxMenuGeometryInfo *
+        wxWin32Renderer::GetMenuGeometry(wxWindow *, const wxMenu&) const;
 };
 
 };
 
-#endif // wxUSE_MENUS
-
 // FIXME: all constants are hardcoded but shouldn't be
 static const wxCoord MENU_LEFT_MARGIN = 9;
 static const wxCoord MENU_RIGHT_MARGIN = 18;
 // FIXME: all constants are hardcoded but shouldn't be
 static const wxCoord MENU_LEFT_MARGIN = 9;
 static const wxCoord MENU_RIGHT_MARGIN = 18;
@@ -2496,10 +2782,6 @@ static const wxCoord MENU_SEPARATOR_HEIGHT = 3;
 // the size of the standard checkmark bitmap
 static const wxCoord MENU_CHECK_SIZE = 9;
 
 // the size of the standard checkmark bitmap
 static const wxCoord MENU_CHECK_SIZE = 9;
 
-// we can't implement these methods without wxMenuGeometryInfo implementation
-// which we don't have if !wxUSE_MENUS
-#if wxUSE_MENUS
-
 void wxWin32Renderer::DrawMenuBarItem(wxDC& dc,
                                       const wxRect& rectOrig,
                                       const wxString& label,
 void wxWin32Renderer::DrawMenuBarItem(wxDC& dc,
                                       const wxRect& rectOrig,
                                       const wxString& label,
@@ -2625,7 +2907,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
 {
     // prepare the dc: for now we draw all the items with the system font
     wxClientDC dc(win);
 {
     // prepare the dc: for now we draw all the items with the system font
     wxClientDC dc(win);
-    dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+    dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 
     // the height of a normal item
     wxCoord heightText = dc.GetCharHeight();
 
     // the height of a normal item
     wxCoord heightText = dc.GetCharHeight();
@@ -2711,48 +2993,81 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
     return gi;
 }
 
     return gi;
 }
 
-#else // !wxUSE_MENUS
+// ----------------------------------------------------------------------------
+// status bar
+// ----------------------------------------------------------------------------
 
 
-/*
-void wxWin32Renderer::DrawMenuBarItem(wxDC& WXUNUSED(dc),
-                                      const wxRect& WXUNUSED(rectOrig),
-                                      const wxString& WXUNUSED(label),
-                                      int WXUNUSED(flags),
-                                      int WXUNUSED(indexAccel))
-{
-}
+static const wxCoord STATBAR_BORDER_X = 2;
+static const wxCoord STATBAR_BORDER_Y = 2;
 
 
-void wxWin32Renderer::DrawMenuItem(wxDC& WXUNUSED(dc),
-                                   wxCoord WXUNUSED(y),
-                                   const wxMenuGeometryInfo& WXUNUSED(gi),
-                                   const wxString& WXUNUSED(label),
-                                   const wxString& WXUNUSED(accel),
-                                   const wxBitmap& WXUNUSED(bitmap),
-                                   int WXUNUSED(flags),
-                                   int WXUNUSED(indexAccel))
+wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const
 {
 {
-}
+    if ( borderBetweenFields )
+        *borderBetweenFields = 2;
 
 
-void wxWin32Renderer::DrawMenuSeparator(wxDC& WXUNUSED(dc),
-                                        wxCoord WXUNUSED(y),
-                                        const wxMenuGeometryInfo& WXUNUSED(gi))
-{
+    return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y);
 }
 
 }
 
-wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& size) const
+void wxWin32Renderer::DrawStatusField(wxDC& dc,
+                                      const wxRect& rect,
+                                      const wxString& label,
+                                      int flags)
 {
 {
-    return size;
-}
+    wxRect rectIn;
 
 
-wxMenuGeometryInfo *
-wxWin32Renderer::GetMenuGeometry(wxWindow *WXUNUSED(win),
-                                 const wxMenu& WXUNUSED(menu)) const
-{
-    return NULL;
-}
-*/
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // draw the size grip: it is a normal rect except that in the lower
+        // right corner we have several bands which may be used for dragging
+        // the status bar corner
+        //
+        // each band consists of 4 stripes: m_penHighlight, double
+        // m_penDarkGrey and transparent one
+        wxCoord x2 = rect.GetRight(),
+                y2 = rect.GetBottom();
+
+        // draw the upper left part of the rect normally
+        dc.SetPen(m_penDarkGrey);
+        dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2);
+        dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop());
+
+        // draw the grey stripes of the grip
+        size_t n;
+        wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+            dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1);
+        }
+
+        // draw the white stripes
+        dc.SetPen(m_penHighlight);
+        ofs = WIDTH_STATUSBAR_GRIP_BAND + 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+        }
+
+        // draw the remaining rect boundaries
+        ofs -= WIDTH_STATUSBAR_GRIP_BAND;
+        dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1);
+        dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2);
 
 
-#endif // wxUSE_MENUS/!wxUSE_MENUS
+        rectIn = rect;
+        rectIn.Deflate(1);
+
+        rectIn.width -= STATUSBAR_GRIP_SIZE;
+    }
+    else // normal pane
+    {
+        DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
+    }
+
+    rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y);
+
+    wxDCClipper clipper(dc, rectIn);
+    DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
 
 // ----------------------------------------------------------------------------
 // combobox
 
 // ----------------------------------------------------------------------------
 // combobox
@@ -2943,6 +3258,567 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
     return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow);
 }
 
     return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow);
 }
 
+// ----------------------------------------------------------------------------
+// top level windows
+// ----------------------------------------------------------------------------
+
+int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
+{
+    wxRect client = GetFrameClientArea(rect, flags);
+
+    if ( client.Inside(pt) )
+        return wxHT_TOPLEVEL_CLIENT_AREA;
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+
+        if ( flags & wxTOPLEVEL_ICON )
+        {
+            if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) )
+                return wxHT_TOPLEVEL_ICON;
+        }
+
+        wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
+                       client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
+                       FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_CLOSE;
+            btnRect.x -= FRAME_BUTTON_WIDTH + 2;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_MAXIMIZE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_RESTORE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_ICONIZE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_HELP;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+
+        if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
+            return wxHT_TOPLEVEL_TITLEBAR;
+    }
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        // we are certainly at one of borders, lets decide which one:
+
+        int border = 0;
+        // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
+        if ( pt.x < client.x )
+            border |= wxHT_TOPLEVEL_BORDER_W;
+        else if ( pt.x >= client.width + client.x )
+            border |= wxHT_TOPLEVEL_BORDER_E;
+        if ( pt.y < client.y )
+            border |= wxHT_TOPLEVEL_BORDER_N;
+        else if ( pt.y >= client.height + client.y )
+            border |= wxHT_TOPLEVEL_BORDER_S;
+        return border;
+    }
+
+    return wxHT_NOWHERE;
+}
+
+void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
+                                        const wxRect& rect,
+                                        const wxString& title,
+                                        const wxIcon& icon,
+                                        int flags,
+                                        int specialButton,
+                                        int specialButtonFlags)
+{
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        DrawFrameBorder(dc, rect, flags);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        DrawFrameBackground(dc, rect, flags);
+        if ( flags & wxTOPLEVEL_ICON )
+            DrawFrameIcon(dc, rect, icon, flags);
+        DrawFrameTitle(dc, rect, title, flags);
+
+        wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+        wxCoord x,y;
+        x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
+        y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
+
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
+                            (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH + 2;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE,
+                            (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE,
+                            (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE,
+                            (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
+                            (specialButton == wxTOPLEVEL_BUTTON_HELP) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+    }
+}
+
+void wxWin32Renderer::DrawFrameBorder(wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    if ( !(flags & wxTOPLEVEL_BORDER) ) return;
+
+    wxRect r(rect);
+
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
+    DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+    if ( flags & wxTOPLEVEL_RESIZEABLE )
+        DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+}
+
+void wxWin32Renderer::DrawFrameBackground(wxDC& dc,
+                                          const wxRect& rect,
+                                          int flags)
+{
+    if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return;
+
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR);
+
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+
+    DrawBackground(dc, col, r);
+}
+
+void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
+                                     const wxRect& rect,
+                                     const wxString& title,
+                                     int flags)
+{
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT);
+
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+    if ( flags & wxTOPLEVEL_ICON )
+    {
+        r.x += FRAME_TITLEBAR_HEIGHT;
+        r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+    }
+    else
+    {
+        r.x += 1;
+        r.width -= 3;
+    }
+
+    if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        r.width -= FRAME_BUTTON_WIDTH + 2;
+    if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        r.width -= FRAME_BUTTON_WIDTH;
+
+    dc.SetFont(m_titlebarFont);
+    dc.SetTextForeground(col);
+
+    wxCoord textW;
+    dc.GetTextExtent(title, &textW, NULL);
+    if ( textW > r.width )
+    {
+        // text is too big, let's shorten it and add "..." after it:
+        size_t len = title.length();
+        wxCoord WSoFar, letterW;
+
+        dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+        if ( WSoFar > r.width )
+        {
+            // not enough space to draw anything
+            return;
+        }
+
+        wxString s;
+        s.Alloc(len);
+        for (size_t i = 0; i < len; i++)
+        {
+            dc.GetTextExtent(title[i], &letterW, NULL);
+            if ( letterW + WSoFar > r.width )
+                break;
+            WSoFar += letterW;
+            s << title[i];
+        }
+        s << wxT("...");
+        dc.DrawLabel(s, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    }
+    else
+        dc.DrawLabel(title, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
+
+void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
+                                    const wxRect& rect,
+                                    const wxIcon& icon,
+                                    int flags)
+{
+    if ( icon.Ok() )
+    {
+        wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+        dc.DrawIcon(icon, r.x, r.y);
+    }
+}
+
+void wxWin32Renderer::DrawFrameButton(wxDC& dc,
+                                      wxCoord x, wxCoord y,
+                                      int button,
+                                      int flags)
+{
+    wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+
+    size_t idx = 0;
+    switch (button)
+    {
+        case wxTOPLEVEL_BUTTON_CLOSE:    idx = FrameButton_Close; break;
+        case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break;
+        case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break;
+        case wxTOPLEVEL_BUTTON_RESTORE:  idx = FrameButton_Restore; break;
+        case wxTOPLEVEL_BUTTON_HELP:     idx = FrameButton_Help; break;
+        default:
+            wxFAIL_MSG(wxT("incorrect button specification"));
+    }
+
+    if ( flags & wxCONTROL_PRESSED )
+    {
+        DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
+        DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
+        DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
+        dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE);
+    }
+    else
+    {
+        DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
+        DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
+        DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
+        dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
+    }
+}
+
+
+wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect,
+                                           int flags) const
+{
+    wxRect r(rect);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        r.Inflate(-border);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        r.y += FRAME_TITLEBAR_HEIGHT;
+        r.height -= FRAME_TITLEBAR_HEIGHT;
+    }
+
+    return r;
+}
+
+wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
+                                     int flags) const
+{
+    wxSize s(clientSize);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameMinSize(int flags) const
+{
+    wxSize s(0, 0);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+        if ( flags & wxTOPLEVEL_ICON )
+            s.x += FRAME_TITLEBAR_HEIGHT + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+            s.x += FRAME_BUTTON_WIDTH + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+            s.x += FRAME_BUTTON_WIDTH;
+    }
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameIconSize() const
+{
+    return wxSize(16, 16);
+}
+
+
+// ----------------------------------------------------------------------------
+// standard icons
+// ----------------------------------------------------------------------------
+
+static char *error_xpm[]={
+"32 32 5 1",
+". c None",
+"# c #800000",
+"b c #808080",
+"a c #ff0000",
+"c c #ffffff",
+"...........########.............",
+"........###aaaaaaaa###..........",
+".......#aaaaaaaaaaaaaa#.........",
+".....##aaaaaaaaaaaaaaaa##.......",
+"....#aaaaaaaaaaaaaaaaaaaa#......",
+"...#aaaaaaaaaaaaaaaaaaaaaa#.....",
+"...#aaaaaaaaaaaaaaaaaaaaaa#b....",
+"..#aaaaaacaaaaaaaaaacaaaaaa#b...",
+".#aaaaaacccaaaaaaaacccaaaaaa#...",
+".#aaaaacccccaaaaaacccccaaaaa#b..",
+".#aaaaaacccccaaaacccccaaaaaa#bb.",
+"#aaaaaaaacccccaacccccaaaaaaaa#b.",
+"#aaaaaaaaaccccccccccaaaaaaaaa#b.",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaccccccccccaaaaaaaaa#bb",
+"#aaaaaaaacccccaacccccaaaaaaaa#bb",
+".#aaaaaacccccaaaacccccaaaaaa#bbb",
+".#aaaaacccccaaaaaacccccaaaaa#bbb",
+".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
+"..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
+"....#aaaaaaaaaaaaaaaaaaaa#bbb...",
+".....##aaaaaaaaaaaaaaaa##bbbb...",
+"......b#aaaaaaaaaaaaaa#bbbbb....",
+".......b###aaaaaaaa###bbbbb.....",
+".........bb########bbbbbb.......",
+"..........bbbbbbbbbbbbbb........",
+".............bbbbbbbb..........."};
+
+static char *info_xpm[]={
+"32 32 6 1",
+". c None",
+"d c #000000",
+"c c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbaccccabbbbbbbd......",
+"...#bbbbbbbbccccccbbbbbbbbd.....",
+"..#bbbbbbbbbccccccbbbbbbbbbd....",
+".#abbbbbbbbbaccccabbbbbbbbbad...",
+".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
+"#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#abbbbbbbbbbbcccccbbbbbbbbbbad##",
+".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
+".#abbbbbbbbbbcccccbbbbbbbbbad###",
+"..#bbbbbbbbcccccccccbbbbbbbd###.",
+"...dbbbbbbbbbbbbbbbbbbbbbbd####.",
+"....dbbbbbbbbbbbbbbbbbbbbd####..",
+".....dabbbbbbbbbbbbbbbbad####...",
+"......ddabbbbbbbbbbbbadd####....",
+".......#dddabbbbbbaddd#####.....",
+"........###dddabbbd#######......",
+"..........####dbbbd#####........",
+".............#dbbbd##...........",
+"...............dbbd##...........",
+"................dbd##...........",
+".................dd##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *question_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"d c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbbbbbbbbbbbbbbc......",
+"...#bbbbbbbaddddddabbbbbbbc.....",
+"..#bbbbbbbadabbddddabbbbbbbc....",
+".#abbbbbbbddbbbbddddbbbbbbbac...",
+".#bbbbbbbbddddbbddddbbbbbbbbc#..",
+"#abbbbbbbbddddbaddddbbbbbbbbac#.",
+"#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
+"#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
+".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
+".#abbbbbbbbbbddddbbbbbbbbbbac###",
+"..#bbbbbbbbbbddddbbbbbbbbbbc###.",
+"...cbbbbbbbbbaddabbbbbbbbbc####.",
+"....cbbbbbbbbbbbbbbbbbbbbc####..",
+".....cabbbbbbbbbbbbbbbbac####...",
+"......ccabbbbbbbbbbbbacc####....",
+".......#cccabbbbbbaccc#####.....",
+"........###cccabbbc#######......",
+"..........####cbbbc#####........",
+".............#cbbbc##...........",
+"...............cbbc##...........",
+"................cbc##...........",
+".................cc##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *warning_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"# c #808000",
+"d c #808080",
+"b c #c0c0c0",
+"a c #ffff00",
+".............###................",
+"............#aabc...............",
+"...........#aaaabcd.............",
+"...........#aaaaacdd............",
+"..........#aaaaaabcdd...........",
+"..........#aaaaaaacdd...........",
+".........#aaaaaaaabcdd..........",
+".........#aaaaaaaaacdd..........",
+"........#aaaaaaaaaabcdd.........",
+"........#aaabcccbaaacdd.........",
+".......#aaaacccccaaabcdd........",
+".......#aaaacccccaaaacdd........",
+"......#aaaaacccccaaaabcdd.......",
+"......#aaaaacccccaaaaacdd.......",
+".....#aaaaaacccccaaaaabcdd......",
+".....#aaaaaa#ccc#aaaaaacdd......",
+"....#aaaaaaabcccbaaaaaabcdd.....",
+"....#aaaaaaaacccaaaaaaaacdd.....",
+"...#aaaaaaaaa#c#aaaaaaaabcdd....",
+"...#aaaaaaaaabcbaaaaaaaaacdd....",
+"..#aaaaaaaaaaacaaaaaaaaaabcdd...",
+"..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
+".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
+".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
+"#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
+"#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
+".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
+"..#ccccccccccccccccccccccccddddd",
+"....ddddddddddddddddddddddddddd.",
+".....ddddddddddddddddddddddddd.."};
+
+wxIcon wxWin32Renderer::GetStdIcon(int which) const
+{
+    switch(which)
+    {
+        case wxICON_INFORMATION:
+            return wxIcon(info_xpm);
+
+        case wxICON_QUESTION:
+            return wxIcon(question_xpm);
+
+        case wxICON_EXCLAMATION:
+            return wxIcon(warning_xpm);
+
+        default:
+            wxFAIL_MSG(wxT("requested non existent standard icon"));
+            // still fall through
+
+        case wxICON_HAND:
+            return wxIcon(error_xpm);
+    }
+}
+
+
 // ----------------------------------------------------------------------------
 // text control geometry
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // text control geometry
 // ----------------------------------------------------------------------------
@@ -3045,22 +3921,27 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer)
     m_renderer = renderer;
 }
 
     m_renderer = renderer;
 }
 
-bool wxWin32InputHandler::HandleKey(wxControl *control,
+bool wxWin32InputHandler::HandleKey(wxInputConsumer *control,
                                     const wxKeyEvent& event,
                                     bool pressed)
 {
     return FALSE;
 }
 
                                     const wxKeyEvent& event,
                                     bool pressed)
 {
     return FALSE;
 }
 
-bool wxWin32InputHandler::HandleMouse(wxControl *control,
+bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
                                       const wxMouseEvent& event)
 {
     // clicking on the control gives it focus
                                       const wxMouseEvent& event)
 {
     // clicking on the control gives it focus
-    if ( event.ButtonDown() && wxWindow::FindFocus() != control )
+    if ( event.ButtonDown() )
     {
     {
-        control->SetFocus();
+        wxWindow *win = control->GetInputWindow();
 
 
-        return TRUE;
+        if ( wxWindow::FindFocus() != control->GetInputWindow() )
+        {
+            win->SetFocus();
+
+            return TRUE;
+        }
     }
 
     return FALSE;
     }
 
     return FALSE;
@@ -3108,7 +3989,7 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar,
     return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action);
 }
 
     return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action);
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer *control,
                                                const wxMouseEvent& event)
 {
     // remember the current state
                                                const wxMouseEvent& event)
 {
     // remember the current state
@@ -3128,7 +4009,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
     return rc;
 }
 
     return rc;
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
                                                    const wxMouseEvent& event)
 {
     // we don't highlight scrollbar elements, so there is no need to process
                                                    const wxMouseEvent& event)
 {
     // we don't highlight scrollbar elements, so there is no need to process
@@ -3143,7 +4024,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
         return FALSE;
     }
 
         return FALSE;
     }
 
-    wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar);
+    wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar);
     wxHitTest ht;
     if ( m_scrollPaused )
     {
     wxHitTest ht;
     if ( m_scrollPaused )
     {
@@ -3235,7 +4116,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
 // wxWin32CheckboxInputHandler
 // ----------------------------------------------------------------------------
 
 // wxWin32CheckboxInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
+bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
@@ -3276,7 +4157,7 @@ bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
 // wxWin32TextCtrlInputHandler
 // ----------------------------------------------------------------------------
 
 // wxWin32TextCtrlInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control,
+bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
@@ -3310,3 +4191,122 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control,
     return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed);
 }
 
     return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed);
 }
 
+// ----------------------------------------------------------------------------
+// wxWin32StatusBarInputHandler
+// ----------------------------------------------------------------------------
+
+wxWin32StatusBarInputHandler::
+wxWin32StatusBarInputHandler(wxInputHandler *handler)
+    : wxStdInputHandler(handler)
+{
+    m_isOnGrip = FALSE;
+}
+
+bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
+                                            const wxPoint& pt) const
+{
+    if ( statbar->HasFlag(wxST_SIZEGRIP) &&
+         statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+    {
+        wxTopLevelWindow *
+            parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+        wxCHECK_MSG( parentTLW, FALSE,
+                     _T("the status bar should be a child of a TLW") );
+
+        // a maximized window can't be resized anyhow
+        if ( !parentTLW->IsMaximized() )
+        {
+            // VZ: I think that the standard Windows behaviour is to only
+            //     show the resizing cursor when the mouse is on top of the
+            //     grip itself but apparently different Windows versions behave
+            //     differently (?) and it seems a better UI to allow resizing
+            //     the status bar even when the mouse is above the grip
+            wxSize sizeSbar = statbar->GetSize();
+
+            int diff = sizeSbar.x - pt.x;
+            return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+        }
+    }
+
+    return FALSE;
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                               const wxMouseEvent& event)
+{
+    if ( event.Button(1) )
+    {
+        if ( event.ButtonDown(1) )
+        {
+            wxWindow *statbar = consumer->GetInputWindow();
+
+            if ( IsOnGrip(statbar, event.GetPosition()) )
+            {
+                wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(),
+                                                      wxTopLevelWindow);
+                if ( tlw )
+                {
+                    tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE,
+                                       wxHT_TOPLEVEL_BORDER_SE);
+
+                    statbar->SetCursor(m_cursorOld);
+
+                    return TRUE;
+                }
+            }
+        }
+    }
+
+    return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+                                                   const wxMouseEvent& event)
+{
+    wxWindow *statbar = consumer->GetInputWindow();
+
+    bool isOnGrip = IsOnGrip(statbar, event.GetPosition());
+    if ( isOnGrip != m_isOnGrip )
+    {
+        m_isOnGrip = isOnGrip;
+        if ( isOnGrip )
+        {
+            m_cursorOld = statbar->GetCursor();
+            statbar->SetCursor(wxCURSOR_SIZENWSE);
+        }
+        else
+        {
+            statbar->SetCursor(m_cursorOld);
+        }
+    }
+
+    return wxStdInputHandler::HandleMouseMove(consumer, event);
+}
+
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.LeftDClick() )
+    {
+        wxTopLevelWindow *tlw =
+            wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+        long hit = tlw->HitTest(event.GetPosition());
+
+        if ( hit == wxHT_TOPLEVEL_TITLEBAR )
+        {
+            tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                               tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+                                                  : wxTOPLEVEL_BUTTON_MAXIMIZE);
+            return TRUE;
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleMouse(consumer, event);
+}
+