#endif
#include "wx/spinbutt.h"
+#include "wx/mac/uma.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
bool wxSpinButton::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size,
long style, const wxString& name)
{
- SetName(name);
-
- m_windowStyle = style;
-
- SetParent(parent);
-
m_min = 0;
m_max = 100;
- m_windowId = (id == -1) ? NewControlId() : id;
+ if (!parent)
+ return FALSE;
+
+ Rect bounds ;
+ Str255 title ;
+
+ MacPreControlCreate( parent , id , "" , pos , size ,style,*( (wxValidator*) NULL ) , name , &bounds , title ) ;
+
+ m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , title , true , 0 , 0 , 100,
+ kControlLittleArrowsProc , (long) this ) ;
+
+ wxASSERT_MSG( m_macControl != NULL , "No valid mac control" ) ;
+
+ MacPostControlCreate() ;
- // TODO create spin button
- return FALSE;
+ return TRUE;
}
wxSpinButton::~wxSpinButton()
int wxSpinButton::GetValue() const
{
- // TODO
- return 0;
+ return m_value;
}
void wxSpinButton::SetValue(int val)
{
- // TODO
+ m_value = val ;
+ wxScrollEvent event(wxEVT_SCROLL_THUMBTRACK, m_windowId);
+
+ event.SetPosition(m_value);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
}
void wxSpinButton::SetRange(int minVal, int maxVal)
{
m_min = minVal;
m_max = maxVal;
- // TODO
}
// Spin event
{
}
+void wxSpinButton::MacHandleControlClick( ControlHandle control , SInt16 controlpart )
+{
+ if ( m_macControl == NULL )
+ return ;
+
+ wxEventType scrollEvent = wxEVT_NULL;
+ int nScrollInc;
+
+ switch( controlpart )
+ {
+ case kControlUpButtonPart :
+ nScrollInc = 1;
+ scrollEvent = wxEVT_SCROLL_LINEUP;
+ break ;
+ case kControlDownButtonPart :
+ nScrollInc = -1;
+ scrollEvent = wxEVT_SCROLL_LINEDOWN;
+ break ;
+ }
+
+ m_value = m_value + nScrollInc;
+
+ if (m_value < m_min)
+ {
+ if ( m_windowStyle & wxSP_WRAP )
+ m_value = m_max;
+ else
+ m_value = m_min;
+ }
+
+ if (m_value > m_max)
+ {
+ if ( m_windowStyle & wxSP_WRAP )
+ m_value = m_min;
+ else
+ m_value = m_max;
+ }
+
+ wxScrollEvent event(scrollEvent, m_windowId);
+
+ event.SetPosition(m_value);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+}
+
+