IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
#endif
+#include <wx/mac/uma.h>
+
// Single check box item
bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos,
const wxValidator& validator,
const wxString& name)
{
- SetName(name);
- SetValidator(validator);
- m_windowStyle = style;
-
- if (parent) parent->AddChild(this);
-
- if ( id == -1 )
- m_windowId = NewControlId();
- else
- m_windowId = id;
+ Rect bounds ;
+ Str255 title ;
+
+ MacPreControlCreate( parent , id , label , pos , size ,style, validator , name , &bounds , title ) ;
- // TODO: create checkbox
+ m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , title , true , 0 , 0 , 1,
+ kControlCheckBoxProc , (long) this ) ;
+
+ MacPostControlCreate() ;
- return FALSE;
-}
-
-void wxCheckBox::SetLabel(const wxString& label)
-{
- // TODO
-}
-
-void wxCheckBox::SetSize(int x, int y, int width, int height, int sizeFlags)
-{
- // TODO
+ return TRUE;
}
void wxCheckBox::SetValue(bool val)
{
- // TODO
+ ::SetControlValue( m_macControl , val ) ;
}
bool wxCheckBox::GetValue() const
{
- // TODO
- return FALSE;
+ return ::GetControlValue( m_macControl ) ;
}
void wxCheckBox::Command (wxCommandEvent & event)
ProcessCommand (event);
}
+void wxCheckBox::MacHandleControlClick( ControlHandle control , SInt16 controlpart )
+{
+ SetValue( !GetValue() ) ;
+}
+
// Bitmap checkbox
bool wxBitmapCheckBox::Create(wxWindow *parent, wxWindowID id, const wxBitmap *label,
const wxPoint& pos,
void wxBitmapCheckBox::SetSize(int x, int y, int width, int height, int sizeFlags)
{
- // TODO
+ wxControl::SetSize( x , y , width , height , sizeFlags ) ;
}
void wxBitmapCheckBox::SetValue(bool val)