// Created: 28/06/98
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// wxTextInputStream
// ----------------------------------------------------------------------------
+#if wxUSE_UNICODE
+wxTextInputStream::wxTextInputStream(wxInputStream &s, const wxString &sep, wxMBConv& conv)
+ : m_input(s), m_separators(sep), m_conv(conv)
+{
+}
+#else
wxTextInputStream::wxTextInputStream(wxInputStream &s, const wxString &sep)
: m_input(s), m_separators(sep)
{
}
+#endif
wxTextInputStream::~wxTextInputStream()
{
wxString wxTextInputStream::ReadLine()
{
- wxChar c;
wxString line;
while ( !m_input.Eof() )
{
- c = m_input.GetC();
+#if wxUSE_UNICODE
+ // FIXME: this is only works for single byte encodings
+ // How-to read a single char in an unkown encoding???
+ char buf[10];
+ buf[0] = m_input.GetC();
+ buf[1] = 0;
+
+ wxChar wbuf[2];
+ m_conv.MB2WC( wbuf, buf, 2 );
+ wxChar c = wbuf[0];
+#else
+ char c = m_input.GetC();
+#endif
if ( !m_input )
break;
return *this;
}
+
+
+#if wxUSE_UNICODE
+wxTextOutputStream::wxTextOutputStream(wxOutputStream& s, wxEOL mode, wxMBConv& conv)
+ : m_output(s), m_conv(conv)
+#else
wxTextOutputStream::wxTextOutputStream(wxOutputStream& s, wxEOL mode)
: m_output(s)
+#endif
{
m_mode = mode;
if (m_mode == wxEOL_NATIVE)
out << c;
}
- // NB: we don't need to write the trailing NUL here
- m_output.Write(out.c_str(), out.length() * sizeof(wxChar));
+ // We must not write the trailing NULL here
+#if wxUSE_UNICODE
+ wxCharBuffer buffer = m_conv.cWC2MB( out );
+ m_output.Write( (const char*) buffer, strlen( (const char*) buffer ) );
+#else
+ m_output.Write(out.c_str(), out.length() );
+#endif
}
wxTextOutputStream& wxTextOutputStream::operator<<(const wxChar *string)
wxTextOutputStream& wxTextOutputStream::operator<<(char c)
{
- // these strange manipulations are needed in Unicode mode
- char buf[2];
- buf[0] = c;
- buf[1] = 0;
-
- WriteString( wxString(buf) );
+ WriteString( wxString::FromAscii(c) );
+
return *this;
}