- wxMemoryDC( wxDC *dc ); // Create compatible DC
- ~wxMemoryDC();
- virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
+ wxMemoryDC(wxBitmap& bitmap);
+ wxMemoryDC( wxDC *dc );
+#endif
+
+ virtual ~wxGTKMemoryImplDC();
+
+ // these get reimplemented for mono-bitmaps to behave
+ // more like their Win32 couterparts. They now interpret
+ // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
+ // and everything else as drawing 1.
+ virtual void SetPen( const wxPen &pen );
+ virtual void SetBrush( const wxBrush &brush );
+ virtual void SetBackground( const wxBrush &brush );
+ virtual void SetTextForeground( const wxColour &col );
+ virtual void SetTextBackground( const wxColour &col );