- wxMemoryDC();
- wxMemoryDC( wxDC *dc ); // Create compatible DC
- ~wxMemoryDC();
- virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
+ wxMemoryDCImpl(wxMemoryDC *owner)
+ : wxWindowDCImpl(owner)
+ {
+ Init();
+ }
+
+ wxMemoryDCImpl(wxMemoryDC *owner, wxBitmap& bitmap)
+ : wxWindowDCImpl(owner)
+ {
+ Init();
+
+ DoSelect(bitmap);
+ }
+
+ wxMemoryDCImpl(wxMemoryDC *owner, wxDC *dc);
+ virtual ~wxMemoryDCImpl();
+
+ virtual void DoSelect(const wxBitmap& bitmap);
+ virtual void DoGetSize( int *width, int *height ) const;
+
+ // these get reimplemented for mono-bitmaps to behave
+ // more like their Win32 couterparts. They now interpret
+ // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
+ // and everything else as drawing 1.
+ virtual void SetPen( const wxPen &pen );
+ virtual void SetBrush( const wxBrush &brush );
+ virtual void SetBackground( const wxBrush &brush );
+ virtual void SetTextForeground( const wxColour &col );
+ virtual void SetTextBackground( const wxColour &col );