- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = wxSTIPPLE;
- M_BRUSHDATA->m_colour = *wxBLACK;
- M_BRUSHDATA->m_stipple = stippleBitmap;
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_colour = *wxBLACK;
+ M_BRUSHDATA->m_stipple = stippleBitmap;
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ }
+ else
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+ }