#ifndef _WX_MENUITEM_H_BASE_
#define _WX_MENUITEM_H_BASE_
+#if wxUSE_MENUS
+
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItemBase : public wxObject
{
public:
-
// creation
static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
// different from the item's label which only contains the text shown
// in the menu
virtual void SetText(const wxString& str) { m_text = str; }
- virtual wxString GetLabel() const { return m_text; }
+ wxString GetLabel() const { return GetLabelFromText(m_text); }
const wxString& GetText() const { return m_text; }
+ // get the label from text (implemented in platform-specific code)
+ static wxString GetLabelFromText(const wxString& text);
+
// what kind of menu item we are
virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
bool IsCheckable() const { return m_isCheckable; }
const wxString& GetHelp() const { return m_help; }
#if wxUSE_ACCEL
+ // extract the accelerator from the given menu string, return NULL if none
+ // found
+ static wxAcceleratorEntry *GetAccelFromString(const wxString& label);
+
// get our accelerator or NULL (caller must delete the pointer)
- virtual wxAcceleratorEntry *GetAccel() const { return NULL; }
+ virtual wxAcceleratorEntry *GetAccel() const;
// set the accel for this item - this may also be done indirectly with
// SetText()
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
- // some compilers need a default constructor here, do not use
- wxMenuItemBase()
- { }
+ // some compilers need a default constructor here, do not remove
+ wxMenuItemBase() { }
+
+private:
+ // and, if we have one ctor, compiler won't generate a default copy one, so
+ // declare them ourselves - but don't implement as they shouldn't be used
+ wxMenuItemBase(const wxMenuItemBase& item);
+ wxMenuItemBase& operator=(const wxMenuItemBase& item);
};
// ----------------------------------------------------------------------------
#ifdef wxUSE_BASE_CLASSES_ONLY
#define wxMenuItem wxMenuItemBase
#else // !wxUSE_BASE_CLASSES_ONLY
-#if defined(__WXMSW__)
+#if defined(__WXUNIVERSAL__)
+ #include "wx/univ/menuitem.h"
+#elif defined(__WXMSW__)
#include "wx/msw/menuitem.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menuitem.h"
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
+#endif // wxUSE_MENUS
+
#endif
// _WX_MENUITEM_H_BASE_