class WXDLLEXPORT wxMenuItemBase : public wxObject
{
public:
-
// creation
static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
// different from the item's label which only contains the text shown
// in the menu
virtual void SetText(const wxString& str) { m_text = str; }
- virtual wxString GetLabel() const { return m_text; }
+ wxString GetLabel() const { return GetLabelFromText(m_text); }
const wxString& GetText() const { return m_text; }
+ // get the label from text (implemented in platform-specific code)
+ static wxString GetLabelFromText(const wxString& text);
+
// what kind of menu item we are
virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
bool IsCheckable() const { return m_isCheckable; }
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
- // some compilers need a default constructor here, do not use
- wxMenuItemBase()
- { }
+ // some compilers need a default constructor here, do not remove
+ wxMenuItemBase() { }
+
+private:
+ // and, if we have one ctor, compiler won't generate a default copy one, so
+ // declare them ourselves - but don't implement as they shouldn't be used
+ wxMenuItemBase(const wxMenuItemBase& item);
+ wxMenuItemBase& operator=(const wxMenuItemBase& item);
};
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