const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0) = 0;
+ long style = 0,
+ int tbarStyle = 0) = 0;
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0)
- { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
+ long style = 0,
+ int tbarStyle = 0)
+ { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
};
#endif // _WX_UNIV_RENDERER_H_
-