#include "wx/renderer.h"
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxCheckListBox;
-class WXDLLEXPORT wxListBox;
-class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxMenuGeometryInfo;
-class WXDLLEXPORT wxScrollBar;
-class WXDLLEXPORT wxTextCtrl;
-class WXDLLEXPORT wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxCheckListBox;
+
+#if wxUSE_LISTBOX
+ class WXDLLIMPEXP_FWD_CORE wxListBox;
+#endif // wxUSE_LISTBOX
+
+#if wxUSE_MENUS
+ class WXDLLIMPEXP_FWD_CORE wxMenu;
+ class WXDLLIMPEXP_FWD_CORE wxMenuGeometryInfo;
+#endif // wxUSE_MENUS
+
+class WXDLLIMPEXP_FWD_CORE wxScrollBar;
+
+#if wxUSE_TEXTCTRL
+ class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
+#endif
+
#if wxUSE_GAUGE
-class WXDLLEXPORT wxGauge;
+ class WXDLLIMPEXP_FWD_CORE wxGauge;
#endif // wxUSE_GAUGE
#include "wx/string.h"
#include "wx/gdicmn.h"
#include "wx/icon.h"
-#include "wx/scrolbar.h" // for wxScrollBar::Element
// helper class used by wxMenu-related functions
-class WXDLLEXPORT wxMenuGeometryInfo
+class WXDLLIMPEXP_CORE wxMenuGeometryInfo
{
public:
// get the total size of the menu
// wxRenderer: abstract renderers interface
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative
+class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative
{
public:
// drawing functions
const wxColour& col,
const wxRect& rect,
int flags,
- wxWindow *window = NULL ) = 0;
+ wxWindow *window = NULL) = 0;
// draw the button surface
virtual void DrawButtonSurface(wxDC& dc,
- const wxColour& col,
- const wxRect& rect,
- int flags )
- { DrawBackground( dc, col, rect, flags ); }
-
+ const wxColour& col,
+ const wxRect& rect,
+ int flags) = 0;
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
int indexAccel = -1,
wxRect *rectBounds = NULL) = 0;
+
// draw the border and optionally return the rectangle containing the
// region inside the border
virtual void DrawBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL) = 0;
+ wxRect *rectIn = NULL) = 0;
// draw text control border (I hate to have a separate method for this but
// it is needed to accommodate GTK+)
wxBorder border,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL) = 0;
+ wxRect *rectIn = NULL) = 0;
// draw push button border and return the rectangle left for the label
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL) = 0;
+ wxRect *rectIn = NULL) = 0;
// draw a horizontal line
virtual void DrawHorizontalLine(wxDC& dc,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1) = 0;
+#if wxUSE_TOOLBAR
// draw a toolbar button (label may be empty, bitmap may be invalid, if
// both conditions are true this function draws a separator)
virtual void DrawToolBarButton(wxDC& dc,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0) = 0;
+ long style = 0,
+ int tbarStyle = 0) = 0;
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
// draw a line wrap indicator
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect) = 0;
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
// draw a notebook tab
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1) = 0;
+#endif // wxUSE_NOTEBOOK
+
+#if wxUSE_SLIDER
// draw the slider shaft
virtual void DrawSliderShaft(wxDC& dc,
int step = 1,
int flags = 0,
long style = 0) = 0;
+#endif // wxUSE_SLIDER
+#if wxUSE_MENUS
// draw a menu bar item
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
virtual void DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo) = 0;
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
// draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
// interpreted specially and means "draw the status bar grip" here
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0, int style = 0) = 0;
+#endif // wxUSE_STATUSBAR
// draw complete frame/dialog titlebar
virtual void DrawFrameTitleBar(wxDC& dc,
// misc functions
// --------------
+#if wxUSE_COMBOBOX
// return the bitmaps to use for combobox button
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled) = 0;
+#endif // wxUSE_COMBOBOX
// geometry functions
// ------------------
// the control looks "nice" if it uses the adjusted rectangle
virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0;
+#if wxUSE_SCROLLBAR
// get the size of a scrollbar arrow
virtual wxSize GetScrollbarArrowSize() const = 0;
-
- // gets the bounding box for a scrollbar element for the given (by default
- // - current) thumb position
- virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos = -1) const = 0;
-
- // returns the size of the scrollbar shaft excluding the arrows
- virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar) = 0;
-
- // returns one of wxHT_SCROLLBAR_XXX constants
- virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const = 0;
-
- // translate the scrollbar position (in logical units) into physical
- // coordinate (in pixels) and the other way round
- virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos = -1) = 0;
- virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord) = 0;
+#endif // wxUSE_SCROLLBAR
// get the height of a listbox item from the base font height
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) = 0;
virtual wxSize GetRadioBitmapSize() const = 0;
virtual wxCoord GetCheckItemMargin() const = 0;
+#if wxUSE_TOOLBAR
// get the standard size of a toolbar button and also return the size of
// a toolbar separator in the provided pointer
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const = 0;
// get the margins between/around the toolbar buttons
virtual wxSize GetToolBarMargin() const = 0;
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
// convert between text rectangle and client rectangle for text controls:
// the former is typicall smaller to leave margins around text
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rectTotal,
wxCoord *extraSpaceBeyond) const = 0;
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
// get the overhang of a selected tab
virtual wxSize GetTabIndent() const = 0;
// get the padding around the text in a tab
virtual wxSize GetTabPadding() const = 0;
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
// get the default size of the slider in lesser dimension (i.e. height of a
// horizontal slider or width of a vertical one)
virtual wxCoord GetSliderDim() const = 0;
virtual wxSize GetSliderThumbSize(const wxRect& rect,
int lenThumb,
wxOrientation orient) const = 0;
+#endif // wxUSE_SLIDER
// get the size of one progress bar step (in horz and vertical directions)
virtual wxSize GetProgressBarStep() const = 0;
+#if wxUSE_MENUS
// get the size of rectangle to use in the menubar for the given text rect
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const = 0;
// the returned pointer must be deleted by the caller
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const = 0;
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
// get the borders around the status bar fields (x and y fields of the
- // return value) and also, optionally, the border between the fields
- virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const = 0;
+ // return value)
+ virtual wxSize GetStatusBarBorders() const = 0;
+
+ // get the border between the status bar fields
+ virtual wxCoord GetStatusBarBorderBetweenFields() const = 0;
+
+ // get the mergin between a field and its border
+ virtual wxSize GetStatusBarFieldMargins() const = 0;
+#endif // wxUSE_STATUSBAR
// get client area rectangle of top level window (i.e. subtract
// decorations from given rectangle)
// virtual dtor for any base class
virtual ~wxRenderer();
-
-
-protected:
- // draw a frame around rectFrame rectangle but not touching the rectLabel
- // one: this is used by DrawFrame()
- void StandardDrawFrame(wxDC& dc,
- const wxRect& rectFrame,
- const wxRect& rectLabel);
-
- // standard text line drawing: just use DrawText() and highlight the
- // selected part
- static void StandardDrawTextLine(wxDC& dc,
- const wxString& text,
- const wxRect& rect,
- int selStart, int selEnd,
- int flags);
-
- // standard scrollbar hit testing: this assumes that it only has 2 arrows
- // and a thumb, so the themes which have more complicated scrollbars (e.g.
- // BeOS) can't use this method
- static wxRect StandardGetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos,
- const wxSize& sizeArrow);
- static wxHitTest StandardHitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt,
- const wxSize& sizeArrow);
- static wxCoord StandardScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos,
- const wxSize& sizeArrow);
- static int StandardPixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord,
- const wxSize& sizeArrow);
- static wxCoord StandardScrollBarSize(const wxScrollBar *scrollbar,
- const wxSize& sizeArrow);
- static void StandardScrollBarThumbSize(wxCoord lenBar,
- int thumbPos,
- int thumbSize,
- int range,
- wxCoord *thumbStart,
- wxCoord *thumbEnd);
};
// ----------------------------------------------------------------------------
// will be left to the original renderer
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDelegateRenderer : public wxRenderer
+class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer
{
public:
wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { }
int flags,
wxWindow *window = NULL )
{ m_renderer->DrawBackground(dc, col, rect, flags, window ); }
+ virtual void DrawButtonSurface(wxDC& dc,
+ const wxColour& col,
+ const wxRect& rect,
+ int flags)
+ { m_renderer->DrawButtonSurface(dc, col, rect, flags); }
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
+ { m_renderer->DrawFocusRect(win, dc, rect, flags); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
wxBorder border,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL)
+ wxRect *rectIn = NULL)
{ m_renderer->DrawBorder(dc, border, rect, flags, rectIn); }
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL)
+ wxRect *rectIn = NULL)
{ m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); }
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL)
+ wxRect *rectIn = NULL)
{ m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); }
virtual void DrawFrame(wxDC& dc,
const wxString& label,
int indexAccel = -1)
{ m_renderer->DrawRadioButton(dc, label, bitmap, rect,
flags, align, indexAccel); }
+#if wxUSE_TOOLBAR
virtual void DrawToolBarButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
- long style = 0)
- { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
+ long style = 0,
+ int tbarStyle = 0)
+ { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
+#endif // wxUSE_TOOLBAR
+
+#if wxUSE_TEXTCTRL
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
{ m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd, flags); }
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
{ m_renderer->DrawLineWrapMark(dc, rect); }
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
wxDirection dir,
int flags = 0,
int accel = -1)
{ m_renderer->DrawTab(dc, rect, dir, label, bitmap, flags, accel); }
+#endif // wxUSE_NOTEBOOK
+
+#if wxUSE_SLIDER
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
long style = 0)
{ m_renderer->DrawSliderTicks(dc, rect, lenThumb, orient,
start, end, start, flags, style); }
+#endif // wxUSE_SLIDER
+#if wxUSE_MENUS
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
const wxString& label,
wxCoord y,
const wxMenuGeometryInfo& geomInfo)
{ m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0, int style = 0)
{ m_renderer->DrawStatusField(dc, rect, label, flags, style); }
+#endif // wxUSE_STATUSBAR
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawFrameButton(dc, x, y, button, flags); }
+#if wxUSE_COMBOBOX
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{ m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
bmpPressed, bmpDisabled); }
+#endif // wxUSE_COMBOBOX
virtual void AdjustSize(wxSize *size, const wxWindow *window)
{ m_renderer->AdjustSize(size, window); }
virtual bool AreScrollbarsInsideBorder() const
{ return m_renderer->AreScrollbarsInsideBorder(); }
+#if wxUSE_SCROLLBAR
virtual wxSize GetScrollbarArrowSize() const
{ return m_renderer->GetScrollbarArrowSize(); }
- virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos = -1) const
- { return m_renderer->GetScrollbarRect(scrollbar, elem, thumbPos); }
- virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar)
- { return m_renderer->GetScrollbarSize(scrollbar); }
- virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const
- { return m_renderer->HitTestScrollbar(scrollbar, pt); }
- virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos = -1)
- { return m_renderer->ScrollbarToPixel(scrollbar, thumbPos); }
- virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord)
- { return m_renderer->PixelToScrollbar(scrollbar, coord); }
+#endif // wxUSE_SCROLLBAR
+
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
{ return m_renderer->GetListboxItemHeight(fontHeight); }
virtual wxSize GetCheckBitmapSize() const
virtual wxCoord GetCheckItemMargin() const
{ return m_renderer->GetCheckItemMargin(); }
+#if wxUSE_TOOLBAR
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
{ return m_renderer->GetToolBarButtonSize(separator); }
virtual wxSize GetToolBarMargin() const
{ return m_renderer->GetToolBarMargin(); }
+#endif // wxUSE_TOOLBAR
+#if wxUSE_TEXTCTRL
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
const wxRect& rect) const
{ return m_renderer->GetTextTotalArea(text, rect); }
const wxRect& rect,
wxCoord *extraSpaceBeyond) const
{ return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
virtual wxSize GetTabPadding() const { return m_renderer->GetTabPadding(); }
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
virtual wxCoord GetSliderDim() const
{ return m_renderer->GetSliderDim(); }
virtual wxCoord GetSliderTickLen() const
{ return m_renderer->GetSliderTickLen(); }
+
virtual wxRect GetSliderShaftRect(const wxRect& rect,
int lenThumb,
wxOrientation orient,
int lenThumb,
wxOrientation orient) const
{ return m_renderer->GetSliderThumbSize(rect, lenThumb, orient); }
+#endif // wxUSE_SLIDER
+
virtual wxSize GetProgressBarStep() const
{ return m_renderer->GetProgressBarStep(); }
+
+#if wxUSE_MENUS
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
{ return m_renderer->GetMenuBarItemSize(sizeText); }
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const
{ return m_renderer->GetMenuGeometry(win, menu); }
- virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const
- { return m_renderer->GetStatusBarBorders(borderBetweenFields); }
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+ virtual wxSize GetStatusBarBorders() const
+ { return m_renderer->GetStatusBarBorders(); }
+ virtual wxCoord GetStatusBarBorderBetweenFields() const
+ { return m_renderer->GetStatusBarBorderBetweenFields(); }
+ virtual wxSize GetStatusBarFieldMargins() const
+ { return m_renderer->GetStatusBarFieldMargins(); }
+#endif // wxUSE_STATUSBAR
+
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
{ return m_renderer->GetFrameClientArea(rect, flags); }
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
int flags) const
{ return m_renderer->HitTestFrame(rect, pt, flags); }
- virtual void DrawHeaderButton(wxWindow *win,
+ virtual int DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
- int flags = 0)
- { m_renderer->DrawHeaderButton(win, dc, rect, flags); }
+ int flags = 0,
+ wxHeaderSortIconType sortIcon = wxHDR_SORT_ICON_NONE,
+ wxHeaderButtonParams* params = NULL)
+ { return m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); }
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
// OnPaint()
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlRenderer
+class WXDLLIMPEXP_CORE wxControlRenderer
{
public:
// create a renderer for this dc with this "fundamental" renderer
wxStretch stretch = wxSTRETCH_NOT);
private:
+
+#if wxUSE_LISTBOX
// common part of DrawItems() and DrawCheckItems()
void DoDrawItems(const wxListBox *listbox,
size_t itemFirst, size_t itemLast,
bool isCheckLbox = false);
+#endif // wxUSE_LISTBOX
wxWindow *m_window;
wxRenderer *m_renderer;
};
#endif // _WX_UNIV_RENDERER_H_
-