Codewarrior doesn't define any Windows symbols until some headers
are included
*/
-#if __MWERKS__
+#ifdef __MWERKS__
# include <stddef.h>
#endif
# endif
#endif
+/*
+ Include wx/setup.h for the Unix platform defines generated by configure and
+ the library compilation options
+
+ Note that it must be included before defining hardware symbols below as they
+ could be already defined by configure
+ */
+#include "wx/setup.h"
+
/*
Hardware platform detection.
#endif
#endif /* alpha */
-/*
- Include wx/setup.h for the Unix platform defines generated by configure and
- the library compilation options
- */
-#include "wx/setup.h"
/*
adjust the Unicode setting: wxUSE_UNICODE should be defined as 0 or 1
# endif
#endif
+/*
+ We get "Large Files (ILP32) not supported in strict ANSI mode." #error
+ from HP-UX standard headers when compiling with g++ without this:
+ */
+#if defined(__HPUX__) && !defined(__STDC_EXT__)
+# define __STDC_EXT__ 1
+#endif
+
/* Force linking against required libraries under Windows CE: */
#ifdef __WXWINCE__
# include "wx/msw/wince/libraries.h"
( defined( __CYGWIN__ ) && defined( __WINDOWS__ ) ) || \
(defined(__WATCOMC__) && __WATCOMC__ >= 1200) ) && \
!defined(__DOS__) && \
+ !defined(__WXOS2__) && \
!defined(__WXMOTIF__) && \
!defined(__WXGTK__) && \
!defined(__WXX11__) && \
#endif
#endif /* _WX_PLATFORM_H_ */
-