// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "window.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/window.h"
#include "wx/accel.h"
- #include "wx/setup.h"
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
{
}
-void wxWindowPalm::SetTitle( const wxString& title)
+void wxWindowPalm::SetLabel( const wxString& WXUNUSED(label))
{
}
-wxString wxWindowPalm::GetTitle() const
+wxString wxWindowPalm::GetLabel() const
{
return wxEmptyString;
}
}
#endif // wxUSE_HOTKEY
-
-