if ( win )
{
- int x = 0 , y = 0;
- win->MacWindowToRootWindow( &x,&y ) ;
- // get area including focus rect
- CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
- if ( !EmptyRgn( m_newClip ) )
- OffsetRgn( m_newClip , x , y ) ;
-
+ // guard against half constructed objects, this just leads to a empty clip
+ if( win->GetPeer() )
+ {
+ int x = 0 , y = 0;
+ win->MacWindowToRootWindow( &x,&y ) ;
+ // get area including focus rect
+ CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
+ if ( !EmptyRgn( m_newClip ) )
+ OffsetRgn( m_newClip , x , y ) ;
+ }
SetClip( m_newClip ) ;
}
}
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
+
+ status = ::ATSUSetTransientFontMatching( atsuLayout , true ) ;
+ wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
+
int iAngle = int( angle );
int drawX = XLOG2DEVMAC(x) ;
int drawY = YLOG2DEVMAC(y) ;