+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\dragimgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fdrepdlg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\filedlgg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\filepickerg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fontdlgg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fontpickerg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\imaglist.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listbkg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listctrl.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\logg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\mdig.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\numdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\panelg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\printps.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\prntdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\progdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\renderg.cpp
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+# Begin Source File
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+SOURCE=..\..\src\generic\scrlwing.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\selstore.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\spinctlg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\splitter.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\statusbr.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+
+!ENDIF
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+# End Source File
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+SOURCE=..\..\src\generic\tabg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\textdlgg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\tipwin.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\toolbkg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\treebkg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\treectlg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\vlbox.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\vscroll.cpp
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+# PROP Default_Filter ""
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+SOURCE=..\..\src\univ\bmpbuttn.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+!ENDIF
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+SOURCE=..\..\src\univ\button.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ENDIF
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+# End Source File
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+SOURCE=..\..\src\univ\checkbox.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
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+# Begin Source File
+
+SOURCE=..\..\src\univ\checklst.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\choice.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\colschem.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\combobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\control.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\ctrlrend.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\dialog.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\framuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\gauge.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\gtk.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inpcons.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inphand.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\listbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\menu.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\metal.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\notebook.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobut.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrarrow.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrthumb.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\slider.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\spinbutt.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbmp.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statline.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\stattext.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statusbr.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\textctrl.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\tglbtn.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\theme.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\toolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\topluniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\win32.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\winuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h