#include "wx/utils.h"
#include "wx/statbox.h"
#include "wx/notebook.h"
-#include <wx/listimpl.cpp>
+#include "wx/listimpl.cpp"
+
+#ifdef __WXMAC__
+# include "wx/mac/uma.h"
+#endif
//---------------------------------------------------------------------------
}
else
{
- if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) )
+ if ( IsWindow() && !(m_flag & wxFIXED_MINSIZE) )
{
- // By user request, keep the minimal size for this item
- // in sync with the largest of BestSize and any user supplied
- // minimum size hint. Useful in cases where the item is
- // changeable -- static text labels, etc.
- m_minSize = m_window->GetAdjustedBestSize();
+ // Since the size of the window may change during runtime, we
+ // should use the current minimal size. If there is a MinSize,
+ // use it, otherwise use the BestSize.
+ wxSize min = m_window->GetMinSize();
+ wxSize best = m_window->GetBestSize();
+ if (min.x == -1) min.x = best.x;
+ if (min.y == -1) min.y = best.y;
+ m_minSize = min;
}
ret = m_minSize;
void wxSizerItem::DeleteWindows()
{
if (m_window)
+ {
m_window->Destroy();
+ m_window = NULL;
+ }
if (m_sizer)
m_sizer->DeleteWindows();
minSize.y+size.y-client_size.y );
}
+// TODO on mac we need a function that determines how much free space this
+// min size contains, in order to make sure that we have 20 pixels of free
+// space around the controls
+
// Return a window size that will fit within the screens dimensions
wxSize wxSizer::FitSize( wxWindow *window )
{
if (item->GetWindow() == window)
{
- item->SetInitSize( width, height );
+ item->SetMinSize( width, height );
return true;
}
node = node->GetNext();
else
{
// ... but the minimal size of spacers and windows in stored in them
- item->SetInitSize( width, height );
+ item->SetMinSize( width, height );
}
return true;
m_rowHeights.SetCount(nrows);
m_colWidths.SetCount(ncols);
- // We have to recalcuate the sizes in case an item has wxADJUST_MINSIZE, has changed
- // minimum size since the previous layout, or has been hidden using wxSizer::Show().
- // If all the items in a row/column are hidden, the final dimension of the row/column
- // will be -1, indicating that the column itself is hidden.
+ // We have to recalcuate the sizes in case the item minimum size has
+ // changed since the previous layout, or the item has been hidden using
+ // wxSizer::Show(). If all the items in a row/column are hidden, the final
+ // dimension of the row/column will be -1, indicating that the column
+ // itself is hidden.
for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i )
m_rowHeights[ i ] = -1;
for( s = m_colWidths.GetCount(), i = 0; i < s; ++i )
// guess the thickness of a wxStaticBox border
#ifdef __WXCOCOA__
box->GetBordersForSizer(borderTop,borderOther);
-#else // __WXCOCOA__
+#elif defined(__WXMAC__)
+
+ static int extraTop = -1; // Uninitted
+ static int other = 5;
+
+ if ( extraTop == -1 )
+ {
+ // The minimal border used for the top. Later on the staticbox'
+ // font height is added to this.
+ extraTop = 0;
+
+ if ( UMAGetSystemVersion() >= 0x1030 /*Panther*/ )
+ {
+ // As indicated by the HIG, Panther needs an extra border of 11
+ // pixels (otherwise overlapping occurs at the top). The "other"
+ // border has to be 11.
+ extraTop = 11;
+ other = 11;
+ }
+
+ }
+
+ *borderTop = extraTop + box->GetCharHeight();
+ *borderOther = other;
+
+#else
#ifdef __WXGTK__
if ( box->GetLabel().IsEmpty() )
*borderTop = 5;
return ret;
}
+void wxStaticBoxSizer::ShowItems( bool show )
+{
+ m_staticBox->Show( show );
+ wxBoxSizer::ShowItems( show );
+}
+
#endif // wxUSE_STATBOX
// ----------------------------------------------------------------------------