/////////////////////////////////////////////////////////////////////////////
-// Name: msw/tbar95.cpp
+// Name: src/msw/tbar95.cpp
// Purpose: wxToolBar
// Author: Julian Smart
// Modified by:
#pragma hdrstop
#endif
+#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && !defined(__SMARTPHONE__)
+
+#include "wx/toolbar.h"
+
#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
#include "wx/frame.h"
#include "wx/log.h"
#include "wx/intl.h"
- #include "wx/dynarray.h"
#include "wx/settings.h"
#include "wx/bitmap.h"
#include "wx/dcmemory.h"
#include "wx/control.h"
+ #include "wx/app.h" // for GetComCtl32Version
+ #include "wx/image.h"
#endif
-#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && !defined(__SMARTPHONE__)
-
-#include "wx/toolbar.h"
#include "wx/sysopt.h"
-#include "wx/image.h"
#include "wx/msw/private.h"
// include <commctrl.h> "properly"
#include "wx/msw/wrapcctl.h"
-#include "wx/app.h" // for GetComCtl32Version
+// this define controls whether the code for button colours remapping (only
+// useful for 16 or 256 colour images) is active at all, it's always turned off
+// for CE where it doesn't compile (and is probably not needed anyhow) and may
+// also be turned off for other systems if you always use 24bpp images and so
+// never need it
+#ifndef __WXWINCE__
+ #define wxREMAP_BUTTON_COLOURS
+#endif // !__WXWINCE__
// ----------------------------------------------------------------------------
// constants
wxSetCCUnicodeFormat(GetHwnd());
- // set up the colors and fonts
- SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
- SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
-
// workaround for flat toolbar on Windows XP classic style: we have to set
// the style after creating the control; doing it at creation time doesn't work
#if wxUSE_UXTHEME
(style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
);
- // always include this one, it never hurts and setting it later
- // only if we do have tooltips wouldn't work
- msStyle |= TBSTYLE_TOOLTIPS;
+ if ( !(style & wxTB_NO_TOOLTIPS) )
+ msStyle |= TBSTYLE_TOOLTIPS;
if ( style & (wxTB_FLAT | wxTB_HORZ_LAYOUT) )
{
{
nButtonsToDelete = ((wxToolBarTool *)tool)->GetSeparatorsCount();
width *= nButtonsToDelete;
+ tool->GetControl()->Destroy();
}
// do delete all buttons
// as we can't use disabled image list with older versions of comctl32.dll,
// don't even bother creating it
- if ( wxTheApp->GetComCtl32Version() >= 470 )
+ if ( wxApp::GetComCtl32Version() >= 470 )
{
// search for the first disabled button img in the toolbar, if any
for ( wxToolBarToolsList::compatibility_iterator
const bool isVertical = HasFlag(wxTB_VERTICAL);
- bool doRemap, doRemapBg, doTransparent;
- doRemapBg = doRemap = doTransparent = false;
-
-#ifndef __WXWINCE__
- int remapValue = (-1);
- const wxChar *remapOptionStr = wxT("msw.remap");
- if (wxSystemOptions::HasOption( remapOptionStr ))
- remapValue = wxSystemOptions::GetOptionInt( remapOptionStr );
-
- doTransparent = (remapValue == 2);
- if (!doTransparent)
+#ifdef wxREMAP_BUTTON_COLOURS
+ // don't change the values of these constants, they can be set from the
+ // user code via wxSystemOptions
+ enum
{
- doRemap = (remapValue != 0);
- doRemapBg = !doRemap;
- }
-#endif
+ Remap_None = -1,
+ Remap_Bg,
+ Remap_Buttons,
+ Remap_TransparentBg
+ };
+
+ // the user-specified option overrides anything, but if it wasn't set, only
+ // remap the buttons on 8bpp displays as otherwise the bitmaps usually look
+ // much worse after remapping
+ static const wxChar *remapOption = wxT("msw.remap");
+ const int remapValue = wxSystemOptions::HasOption(remapOption)
+ ? wxSystemOptions::GetOptionInt(remapOption)
+ : wxDisplayDepth() <= 8 ? Remap_Buttons
+ : Remap_None;
+
+#endif // wxREMAP_BUTTON_COLOURS
// delete all old buttons, if any
for ( size_t pos = 0; pos < m_nButtons; pos++ )
wxBitmap bitmap(totalBitmapWidth, totalBitmapHeight);
dcAllButtons.SelectObject(bitmap);
-#ifndef __WXWINCE__
- if (doTransparent)
- dcAllButtons.SetBackground(*wxTRANSPARENT_BRUSH);
- else
- dcAllButtons.SetBackground(wxBrush(GetBackgroundColour()));
-#else
- dcAllButtons.SetBackground(wxBrush(wxColour(192,192,192)));
-#endif
- dcAllButtons.Clear();
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue != Remap_TransparentBg )
+#endif // wxREMAP_BUTTON_COLOURS
+ {
+ // VZ: why do we hardcode grey colour for CE?
+ dcAllButtons.SetBackground(wxBrush(
+#ifdef __WXWINCE__
+ wxColour(0xc0, 0xc0, 0xc0)
+#else // !__WXWINCE__
+ GetBackgroundColour()
+#endif // __WXWINCE__/!__WXWINCE__
+ ));
+ dcAllButtons.Clear();
+ }
m_hBitmap = bitmap.GetHBITMAP();
HBITMAP hBitmap = (HBITMAP)m_hBitmap;
-#ifndef __WXWINCE__
- if (doRemapBg)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Bg )
{
dcAllButtons.SelectObject(wxNullBitmap);
dcAllButtons.SelectObject(bitmap);
}
-#endif // !__WXWINCE__
+#endif // wxREMAP_BUTTON_COLOURS
// the button position
wxCoord x = 0;
if ( m_disabledImgList )
{
wxBitmap bmpDisabled = tool->GetDisabledBitmap();
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
if ( !bmpDisabled.Ok() )
{
// no disabled bitmap specified but we still need to
wxImage imgGreyed;
wxCreateGreyedImage(bmp.ConvertToImage(), imgGreyed);
- if (doRemap)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
{
// we need to have light grey background colour for
// MapBitmap() to work correctly
}
}
}
+#endif // wxREMAP_BUTTON_COLOURS
bmpDisabled = wxBitmap(imgGreyed);
}
#endif // wxUSE_IMAGE
- if (doRemap)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
MapBitmap(bmpDisabled.GetHBITMAP(), w, h);
+#endif // wxREMAP_BUTTON_COLOURS
m_disabledImgList->Add(bmpDisabled);
}
// don't delete this HBITMAP!
bitmap.SetHBITMAP(0);
- if (doRemap)
+#ifdef wxREMAP_BUTTON_COLOURS
+ if ( remapValue == Remap_Buttons )
{
// Map to system colours
hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap,
- totalBitmapWidth, totalBitmapHeight);
+ totalBitmapWidth, totalBitmapHeight);
}
+#endif // wxREMAP_BUTTON_COLOURS
bool addBitmap = true;
}
InvalidateBestSize();
- SetBestFittingSize();
UpdateSize();
return true;
WXLPARAM lParam,
WXLPARAM *WXUNUSED(result))
{
+ if( !HasFlag(wxTB_NO_TOOLTIPS) )
+ {
#if wxUSE_TOOLTIPS
- // First check if this applies to us
- NMHDR *hdr = (NMHDR *)lParam;
-
- // the tooltips control created by the toolbar is sometimes Unicode, even
- // in an ANSI application - this seems to be a bug in comctl32.dll v5
- UINT code = hdr->code;
- if ( (code != (UINT) TTN_NEEDTEXTA) && (code != (UINT) TTN_NEEDTEXTW) )
- return false;
+ // First check if this applies to us
+ NMHDR *hdr = (NMHDR *)lParam;
- HWND toolTipWnd = (HWND)::SendMessage((HWND)GetHWND(), TB_GETTOOLTIPS, 0, 0);
- if ( toolTipWnd != hdr->hwndFrom )
- return false;
+ // the tooltips control created by the toolbar is sometimes Unicode, even
+ // in an ANSI application - this seems to be a bug in comctl32.dll v5
+ UINT code = hdr->code;
+ if ( (code != (UINT) TTN_NEEDTEXTA) && (code != (UINT) TTN_NEEDTEXTW) )
+ return false;
- LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
- int id = (int)ttText->hdr.idFrom;
+ HWND toolTipWnd = (HWND)::SendMessage(GetHwnd(), TB_GETTOOLTIPS, 0, 0);
+ if ( toolTipWnd != hdr->hwndFrom )
+ return false;
- wxToolBarToolBase *tool = FindById(id);
- if ( !tool )
- return false;
+ LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
+ int id = (int)ttText->hdr.idFrom;
- return HandleTooltipNotify(code, lParam, tool->GetShortHelp());
+ wxToolBarToolBase *tool = FindById(id);
+ if ( tool )
+ return HandleTooltipNotify(code, lParam, tool->GetShortHelp());
#else
- wxUnusedVar(lParam);
+ wxUnusedVar(lParam);
+#endif
+ }
return false;
-#endif
}
// ----------------------------------------------------------------------------
void wxToolBar::UpdateSize()
{
- // the toolbar size changed
+ wxPoint pos = GetPosition();
::SendMessage(GetHwnd(), TB_AUTOSIZE, 0, 0);
-
- // we must also refresh the frame after the toolbar size (possibly) changed
+ if (pos != GetPosition())
+ Move(pos);
+
+ // In case Realize is called after the initial display (IOW the programmer
+ // may have rebuilt the toolbar) give the frame the option of resizing the
+ // toolbar to full width again, but only if the parent is a frame and the
+ // toolbar is managed by the frame. Otherwise assume that some other
+ // layout mechanism is controlling the toolbar size and leave it alone.
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
- if ( frame )
+ if ( frame && frame->GetToolBar() == this )
+ {
frame->SendSizeEvent();
+ }
}
// ----------------------------------------------------------------------------
if ( event.RightDown() )
{
// find the tool under the mouse
- wxCoord x,y;
+ wxCoord x = 0, y = 0;
event.GetPosition(&x, &y);
wxToolBarToolBase *tool = FindToolForPosition(x, y);
// colour: for example, when it must blend in with a notebook page.
void wxToolBar::OnEraseBackground(wxEraseEvent& event)
{
- wxColour bgCol = GetBackgroundColour();
- if (!bgCol.Ok())
- {
- event.Skip();
- return;
- }
-
- // notice that this 'dumb' implementation may cause flicker for some of the
- // controls in which case they should intercept wxEraseEvent and process it
- // themselves somehow
-
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
- HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(bgCol));
-
+ RECT rect = wxGetClientRect(GetHwnd());
HDC hdc = GetHdcOf((*event.GetDC()));
-#ifndef __WXWINCE__
- int mode = ::SetMapMode(hdc, MM_TEXT);
-#endif
+ if ( UseBgCol() )
+ {
+ // do draw our background
+ //
+ // notice that this 'dumb' implementation may cause flicker for some of
+ // the controls in which case they should intercept wxEraseEvent and
+ // process it themselves somehow
+ AutoHBRUSH hBrush(wxColourToRGB(GetBackgroundColour()));
- ::FillRect(hdc, &rect, hBrush);
- ::DeleteObject(hBrush);
+ wxCHANGE_HDC_MAP_MODE(hdc, MM_TEXT);
+ ::FillRect(hdc, &rect, hBrush);
+ }
+ else // we have no non default background colour
+ {
+#if wxUSE_UXTHEME
+ // we may need to draw themed colour so that we appear correctly on
+ // e.g. notebook page under XP with themes but only do it if the parent
+ // draws themed background itself
+ if ( !GetParent()->UseBgCol() )
+ {
+ wxUxThemeEngine *theme = wxUxThemeEngine::GetIfActive();
+ if ( theme )
+ {
+ HRESULT
+ hr = theme->DrawThemeParentBackground(GetHwnd(), hdc, &rect);
+ if ( hr == S_OK )
+ return;
+
+ // it can also return S_FALSE which seems to simply say that it
+ // didn't draw anything but no error really occurred
+ if ( FAILED(hr) )
+ wxLogApiError(_T("DrawThemeParentBackground(toolbar)"), hr);
+ }
+ }
+#endif // wxUSE_UXTHEME
-#ifndef __WXWINCE__
- ::SetMapMode(hdc, mode);
-#endif
+ event.Skip();
+ return;
+ }
}
bool wxToolBar::HandleSize(WXWPARAM WXUNUSED(wParam), WXLPARAM lParam)
// private functions
// ----------------------------------------------------------------------------
+#ifdef wxREMAP_BUTTON_COLOURS
+
WXHBITMAP wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height)
{
MemoryHDC hdcMem;
abs(GetGValue(pixel) - GetGValue(col)) < 10 &&
abs(GetBValue(pixel) - GetBValue(col)) < 10 )
{
- ::SetPixel(hdcMem, i, j, cmap[k].to);
+ if ( cmap[k].to != pixel )
+ ::SetPixel(hdcMem, i, j, cmap[k].to);
break;
}
}
}
return bitmap;
-
- // VZ: I leave here my attempts to map the bitmap to the system colours
- // faster by using BitBlt() even though it's broken currently - but
- // maybe someone else can finish it? It should be faster than iterating
- // over all pixels...
-#if 0
- MemoryHDC hdcMask, hdcDst;
- if ( !hdcMask || !hdcDst )
- {
- wxLogLastError(_T("CreateCompatibleDC"));
-
- return bitmap;
- }
-
- // create the target bitmap
- HBITMAP hbmpDst = ::CreateCompatibleBitmap(hdcDst, width, height);
- if ( !hbmpDst )
- {
- wxLogLastError(_T("CreateCompatibleBitmap"));
-
- return bitmap;
- }
-
- // create the monochrome mask bitmap
- HBITMAP hbmpMask = ::CreateBitmap(width, height, 1, 1, 0);
- if ( !hbmpMask )
- {
- wxLogLastError(_T("CreateBitmap(mono)"));
-
- ::DeleteObject(hbmpDst);
-
- return bitmap;
- }
-
- SelectInHDC bmpInDst(hdcDst, hbmpDst),
- bmpInMask(hdcMask, hbmpMask);
-
- // for each colour:
- for ( n = 0; n < NUM_OF_MAPPED_COLOURS; n++ )
- {
- // create the mask for this colour
- ::SetBkColor(hdcMem, ColorMap[n].from);
- ::BitBlt(hdcMask, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY);
-
- // replace this colour with the target one in the dst bitmap
- HBRUSH hbr = ::CreateSolidBrush(ColorMap[n].to);
- HGDIOBJ hbrOld = ::SelectObject(hdcDst, hbr);
-
- ::MaskBlt(hdcDst, 0, 0, width, height,
- hdcMem, 0, 0,
- hbmpMask, 0, 0,
- MAKEROP4(PATCOPY, SRCCOPY));
-
- (void)::SelectObject(hdcDst, hbrOld);
- ::DeleteObject(hbr);
- }
-
- ::DeleteObject((HBITMAP)bitmap);
-
- return (WXHBITMAP)hbmpDst;
-#endif // 0
}
-#endif // wxUSE_TOOLBAR
+#endif // wxREMAP_BUTTON_COLOURS
+#endif // wxUSE_TOOLBAR