virtual void Raise();
virtual void Lower();
+ virtual bool BeginRepositioningChildren();
+ virtual void EndRepositioningChildren();
+
virtual bool Show(bool show = true);
virtual bool ShowWithEffect(wxShowEffect effect,
unsigned timeout = 0)
bool HandleChar(WXWPARAM wParam, WXLPARAM lParam);
bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
-#if wxUSE_ACCEL
+#if wxUSE_HOTKEY
bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
#endif
#ifdef __WIN32__