#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "app.h"
#endif
static bool s_macDefaultEncodingIsPC ;
static bool s_macSupportPCMenuShortcuts ;
static long s_macAboutMenuItemId ;
+ static long s_macPreferencesMenuItemId ;
+ static long s_macExitMenuItemId ;
static wxString s_macHelpMenuTitleName ;
static bool s_macHasAppearance ;
} ;
// TODO: add platform-specific arguments
+#ifndef __DARWIN__
int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
+#endif
void wxMacConvertFromPCForControls( char * p ) ;