#include "wx/process.h"
#include "wx/thread.h"
#include "wx/apptrait.h"
+#include "wx/vector.h"
#include "wx/msw/private.h"
#include <ctype.h>
-#if !defined(__GNUWIN32__) && !defined(__SALFORDC__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
+#if !defined(__GNUWIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
#include <direct.h>
#ifndef __MWERKS__
#include <dos.h>
static const wxChar *wxMSWEXEC_WNDCLASSNAME = wxT("_wxExecute_Internal_Class");
static const wxChar *gs_classForHiddenWindow = NULL;
+// event used to wake up threads waiting in wxExecuteThread
+static HANDLE gs_heventShutdown = NULL;
+
+// handles of all threads monitoring the execution of asynchronously running
+// processes
+static wxVector<HANDLE> gs_asyncThreads;
+
// ----------------------------------------------------------------------------
// private types
// ----------------------------------------------------------------------------
virtual bool OnInit() { return true; }
virtual void OnExit()
{
- if ( *gs_classForHiddenWindow )
+ if ( gs_heventShutdown )
+ {
+ // stop any threads waiting for the termination of asynchronously
+ // running processes
+ if ( !::SetEvent(gs_heventShutdown) )
+ {
+ wxLogDebug(_T("Failed to set shutdown event in wxExecuteModule"));
+ }
+
+ ::CloseHandle(gs_heventShutdown);
+ gs_heventShutdown = NULL;
+
+ // now wait until they terminate
+ if ( !gs_asyncThreads.empty() )
+ {
+ const size_t numThreads = gs_asyncThreads.size();
+
+ if ( ::WaitForMultipleObjects
+ (
+ numThreads,
+ &gs_asyncThreads[0],
+ TRUE, // wait for all of them to become signalled
+ 3000 // long but finite value
+ ) == WAIT_TIMEOUT )
+ {
+ wxLogDebug(_T("Failed to stop all wxExecute monitor threads"));
+ }
+
+ for ( size_t n = 0; n < numThreads; n++ )
+ {
+ ::CloseHandle(gs_asyncThreads[n]);
+ }
+
+ gs_asyncThreads.clear();
+ }
+ }
+
+ if ( gs_classForHiddenWindow )
{
if ( !::UnregisterClass(wxMSWEXEC_WNDCLASSNAME, wxGetInstance()) )
{
DECLARE_DYNAMIC_CLASS(wxExecuteModule)
};
+IMPLEMENT_DYNAMIC_CLASS(wxExecuteModule, wxModule)
+
#if wxUSE_STREAMS && !defined(__WXWINCE__)
// ----------------------------------------------------------------------------
{
wxExecuteData * const data = (wxExecuteData *)arg;
- if ( ::WaitForSingleObject(data->hProcess, INFINITE) != WAIT_OBJECT_0 )
+ // create the shutdown event if we're the first thread starting to wait
+ if ( !gs_heventShutdown )
{
- wxLogDebug(_T("Waiting for the process termination failed!"));
+ // create a manual initially non-signalled event object
+ gs_heventShutdown = ::CreateEvent(NULL, TRUE, FALSE, NULL);
+ if ( !gs_heventShutdown )
+ {
+ wxLogDebug(_T("CreateEvent() in wxExecuteThread failed"));
+ }
}
- // get the exit code
- if ( !::GetExitCodeProcess(data->hProcess, &data->dwExitCode) )
+ HANDLE handles[2] = { data->hProcess, gs_heventShutdown };
+ switch ( ::WaitForMultipleObjects(2, handles, FALSE, INFINITE) )
{
- wxLogLastError(wxT("GetExitCodeProcess"));
- }
+ case WAIT_OBJECT_0:
+ // process terminated, get its exit code
+ if ( !::GetExitCodeProcess(data->hProcess, &data->dwExitCode) )
+ {
+ wxLogLastError(wxT("GetExitCodeProcess"));
+ }
- wxASSERT_MSG( data->dwExitCode != STILL_ACTIVE,
- wxT("process should have terminated") );
+ wxASSERT_MSG( data->dwExitCode != STILL_ACTIVE,
+ wxT("process should have terminated") );
- // send a message indicating process termination to the window
- ::SendMessage(data->hWnd, wxWM_PROC_TERMINATED, 0, (LPARAM)data);
+ // send a message indicating process termination to the window
+ ::SendMessage(data->hWnd, wxWM_PROC_TERMINATED, 0, (LPARAM)data);
+ break;
+
+ case WAIT_OBJECT_0 + 1:
+ // we're shutting down but the process is still running -- leave it
+ // run but clean up the associated data
+ if ( !data->state )
+ {
+ delete data;
+ }
+ //else: exiting while synchronously executing process is still
+ // running? this shouldn't happen...
+ break;
+
+ default:
+ wxLogDebug(_T("Waiting for the process termination failed!"));
+ }
return 0;
}
{
// we're executing synchronously, tell the waiting thread
// that the process finished
- data->state = 0;
+ data->state = false;
}
else
{
return pi.dwProcessId;
}
- ::CloseHandle(hThread);
+ gs_asyncThreads.push_back(hThread);
#if wxUSE_IPC && !defined(__WXWINCE__)
// second part of DDE hack: now establish the DDE conversation with the
while ( data->state )
{
#if wxUSE_STREAMS && !defined(__WXWINCE__)
- bufOut.Update();
- bufErr.Update();
+ if ( !bufOut.Update() && !bufErr.Update() )
#endif // wxUSE_STREAMS
-
- // don't eat 100% of the CPU -- ugly but anything else requires
- // real async IO which we don't have for the moment
- ::Sleep(50);
+ {
+ // don't eat 100% of the CPU -- ugly but anything else requires
+ // real async IO which we don't have for the moment
+ ::Sleep(50);
+ }
// we must process messages or we'd never get wxWM_PROC_TERMINATED
traits->AlwaysYield();
return dwExitCode;
}
-long wxExecute(wxChar **argv, int flags, wxProcess *handler)
+template <typename CharType>
+long wxExecuteImpl(CharType **argv, int flags, wxProcess *handler)
{
wxString command;
+ command.reserve(1024);
for ( ;; )
{
if ( !*argv )
break;
- command += _T(' ');
+ command += ' ';
}
return wxExecute(command, flags, handler);
}
+
+long wxExecute(char **argv, int flags, wxProcess *handler)
+{
+ return wxExecuteImpl(argv, flags, handler);
+}
+
+#if wxUSE_UNICODE
+
+long wxExecute(wchar_t **argv, int flags, wxProcess *handler)
+{
+ return wxExecuteImpl(argv, flags, handler);
+}
+
+#endif // wxUSE_UNICODE