if (wxPendingEvents)
{
- // iterate until the list becomes empty
+ // iterate until the list becomes empty: the handlers remove themselves
+ // from it when they don't have any more pending events
wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
while (node)
{
- wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
- wxPendingEvents->Erase(node);
-
// In ProcessPendingEvents(), new handlers might be add
// and we can safely leave the critical section here.
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
+ wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
handler->ProcessPendingEvents();
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
+ // restart as the iterators could have been invalidated
node = wxPendingEvents->GetFirst();
}
}
// nothing to do
}
-#if wxUSE_SOCKETS
-GSocketGUIFunctionsTable* wxConsoleAppTraitsBase::GetSocketGUIFunctionsTable()
-{
- return NULL;
-}
-#endif
-
// ----------------------------------------------------------------------------
// wxAppTraits
// ----------------------------------------------------------------------------
}
#endif
+#if wxUSE_THREADS
+void wxMutexGuiEnterImpl();
+void wxMutexGuiLeaveImpl();
+
+void wxAppTraitsBase::MutexGuiEnter()
+{
+ wxMutexGuiEnterImpl();
+}
+
+void wxAppTraitsBase::MutexGuiLeave()
+{
+ wxMutexGuiLeaveImpl();
+}
+
+void WXDLLIMPEXP_BASE wxMutexGuiEnter()
+{
+ wxAppConsoleBase::GetInstance()->GetTraits()->MutexGuiEnter();
+}
+
+void WXDLLIMPEXP_BASE wxMutexGuiLeave()
+{
+ wxAppConsoleBase::GetInstance()->GetTraits()->MutexGuiLeave();
+}
+#endif // wxUSE_THREADS
+
#ifdef __WXDEBUG__
bool wxAppTraitsBase::ShowAssertDialog(const wxString& msgOriginal)