-#ifndef __FONTH_BASE__
-#define __FONTH_BASE__
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/font.h
+// Purpose: wxFontBase class: the interface of wxFont
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 20.09.99
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_FONT_H_BASE_
+#define _WX_FONT_H_BASE_
+
+#ifdef __GNUG__
+ #pragma interface "fontbase.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#include "wx/defs.h" // for wxDEFAULT &c
+#include "wx/fontenc.h" // the font encoding constants
+#include "wx/gdiobj.h" // the base class
+
+// ----------------------------------------------------------------------------
+// forward declarations
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxFontData;
+class WXDLLEXPORT wxFontBase;
+class WXDLLEXPORT wxFont;
+
+// ----------------------------------------------------------------------------
+// font constants
+// ----------------------------------------------------------------------------
+
+// standard font families
+enum wxFontFamily
+{
+ wxFONTFAMILY_DEFAULT = wxDEFAULT,
+ wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
+ wxFONTFAMILY_ROMAN = wxROMAN,
+ wxFONTFAMILY_SCRIPT = wxSCRIPT,
+ wxFONTFAMILY_SWISS = wxSWISS,
+ wxFONTFAMILY_MODERN = wxMODERN,
+ wxFONTFAMILY_TELETYPE = wxTELETYPE,
+ wxFONTFAMILY_MAX
+};
+
+// font styles
+enum wxFontStyle
+{
+ wxFONTSTYLE_NORMAL = wxNORMAL,
+ wxFONTSTYLE_ITALIC = wxITALIC,
+ wxFONTSTYLE_SLANT = wxSLANT,
+ wxFONTSTYLE_MAX
+};
+
+// font weights
+enum wxFontWeight
+{
+ wxFONTWEIGHT_NORMAL = wxNORMAL,
+ wxFONTWEIGHT_LIGHT = wxLIGHT,
+ wxFONTWEIGHT_BOLD = wxBOLD,
+ wxFONTWEIGHT_MAX
+};
+
+// ----------------------------------------------------------------------------
+// wxNativeFontInfo is platform-specific font representation
+// ----------------------------------------------------------------------------
+
+// this struct should be considered as opaque font description only used by
+// the native functions, the user code can only get the objects of this type
+// from somewhere and pass it somewhere else (possibly save them somewhere
+// using ToString() and restore them using FromString())
+struct WXDLLEXPORT wxNativeFontInfo
+{
+#if defined(__WXGTK__)
+ wxString xFontName;
+#else // other platforms
+ //
+ // This is a generic implementation that should work on all ports
+ // without specific support by the port.
+ //
+ int pointSize;
+ int family;
+ int style;
+ int weight;
+ bool underlined;
+ wxString faceName;
+ wxFontEncoding encoding;
+#endif // platforms
+
+ // it is important to be able to serialize wxNativeFontInfo objects to be
+ // able to store them (in config file, for example)
+ bool FromString(const wxString& s);
+ wxString ToString() const;
+};
+
+WXDLLEXPORT_DATA(extern wxNativeFontInfo) wxNullNativeFontInfo;
+
+// ----------------------------------------------------------------------------
+// wxFontBase represents a font object
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxFontRefData;
+
+class WXDLLEXPORT wxFontBase : public wxGDIObject
+{
+public:
+ // creator function
+ static wxFont *New(
+ int pointSize, // size of the font in points
+ int family, // see wxFontFamily enum
+ int style, // see wxFontStyle enum
+ int weight, // see wxFontWeight enum
+ bool underlined = FALSE, // not underlined by default
+ const wxString& face = wxEmptyString, // facename
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT); // ISO8859-X, ...
+ static wxFont *New(const wxNativeFontInfo& info);
+
+ // was the font successfully created?
+ bool Ok() const { return m_refData != NULL; }
+
+ // comparison
+ bool operator == (const wxFont& font) const;
+ bool operator != (const wxFont& font) const;
+
+ // accessors: get the font characteristics
+ virtual int GetPointSize() const = 0;
+ virtual int GetFamily() const = 0;
+ virtual int GetStyle() const = 0;
+ virtual int GetWeight() const = 0;
+ virtual bool GetUnderlined() const = 0;
+ virtual wxString GetFaceName() const = 0;
+ virtual wxFontEncoding GetEncoding() const = 0;
+ virtual wxNativeFontInfo GetNativeFontInfo() const;
+
+ // change the font characteristics
+ virtual void SetPointSize( int pointSize ) = 0;
+ virtual void SetFamily( int family ) = 0;
+ virtual void SetStyle( int style ) = 0;
+ virtual void SetWeight( int weight ) = 0;
+ virtual void SetFaceName( const wxString& faceName ) = 0;
+ virtual void SetUnderlined( bool underlined ) = 0;
+ virtual void SetEncoding(wxFontEncoding encoding) = 0;
+ virtual void SetNativeFontInfo(const wxNativeFontInfo& info);
+
+ // translate the fonts into human-readable string (i.e. GetStyleString()
+ // will return "wxITALIC" for an italic font, ...)
+ wxString GetFamilyString() const;
+ wxString GetStyleString() const;
+ wxString GetWeightString() const;
+
+ // the default encoding is used for creating all fonts with default
+ // encoding parameter
+ static wxFontEncoding GetDefaultEncoding()
+ { return ms_encodingDefault; }
+ static void SetDefaultEncoding(wxFontEncoding encoding)
+ { ms_encodingDefault = encoding; }
+
+protected:
+ // get the internal data
+ wxFontRefData *GetFontData() const
+ { return (wxFontRefData *)m_refData; }
+
+private:
+ // the currently default encoding: by default, it's the default system
+ // encoding, but may be changed by the application using
+ // SetDefaultEncoding() to make all subsequent fonts created without
+ // specifing encoding parameter using this encoding
+ static wxFontEncoding ms_encodingDefault;
+};
+
+// include the real class declaration
#if defined(__WXMSW__)
-#include "wx/msw/font.h"
+ #include "wx/msw/font.h"
#elif defined(__WXMOTIF__)
-#include "wx/xt/font.h"
+ #include "wx/motif/font.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/font.h"
+ #include "wx/gtk/font.h"
+#elif defined(__WXQT__)
+ #include "wx/qt/font.h"
+#elif defined(__WXMAC__)
+ #include "wx/mac/font.h"
+#elif defined(__WXPM__)
+ #include "wx/os2/font.h"
+#elif defined(__WXSTUBS__)
+ #include "wx/stubs/font.h"
#endif
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#define M_FONTDATA GetFontData()
+
#endif
- // __FONTH_BASE__
+ // _WX_FONT_H_BASE_