-#ifndef __GDIOBJH_BASE__
-#define __GDIOBJH_BASE__
-
-#if defined(__WXMSW__)
-#include "wx/msw/gdiobj.h"
-#elif defined(__WXMOTIF__)
-#include "wx/xt/gdiobj.h"
-#elif defined(__WXGTK__)
-#include "wx/gtk/gdiobj.h"
-#endif
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/gdiobj.h
+// Purpose: wxGDIObject base header
+// Author: Julian Smart
+// Modified by:
+// Created:
+// Copyright: (c) Julian Smart
+// RCS-ID: $Id$
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_GDIOBJ_H_BASE_
+#define _WX_GDIOBJ_H_BASE_
+
+#include "wx/object.h"
+
+// ----------------------------------------------------------------------------
+// wxGDIRefData is the base class for wxXXXData structures which contain the
+// real data for the GDI object and are shared among all wxWin objects sharing
+// the same native GDI object
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_FWD_CORE wxGDIRefData: public wxObjectRefData { };
+
+// ----------------------------------------------------------------------------
+// wxGDIObject
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxGDIObject: public wxObject
+{
+public:
+ bool IsNull() const { return m_refData == NULL; }
+
+#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXPALMOS__)
+ // Creates the resource
+ virtual bool RealizeResource() { return false; }
+
+ // Frees the resource
+ virtual bool FreeResource(bool WXUNUSED(force) = false) { return false; }
+
+ virtual bool IsFree() const { return false; }
+
+ // Returns handle.
+ virtual WXHANDLE GetResourceHandle() const { return 0; }
+#endif // defined(__WXMSW__) || defined(__WXPM__)
+
+ DECLARE_DYNAMIC_CLASS(wxGDIObject)
+};