+// ----------------------------------------------------------------------------
+// wxTimerRunner: starts the timer in its ctor, stops in the dtor
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTimerRunner
+{
+public:
+ wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
+ wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
+ : m_timer(timer)
+ {
+ m_timer.Start(milli, oneShot);
+ }
+
+ void Start(int milli, bool oneShot = FALSE)
+ {
+ m_timer.Start(milli, oneShot);
+ }
+
+ ~wxTimerRunner()
+ {
+ if ( m_timer.IsRunning() )
+ {
+ m_timer.Stop();
+ }
+ }
+
+private:
+ wxTimer& m_timer;
+};
+
+// ----------------------------------------------------------------------------
+// wxTimerEvent
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTimerEvent : public wxEvent
+{
+public:
+ wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
+ {
+ m_eventType = wxEVT_TIMER;
+
+ m_interval = interval;
+ }
+
+ // accessors
+ int GetInterval() const { return m_interval; }
+
+ // implement the base class pure virtual
+ virtual wxEvent *Clone() const { return new wxTimerEvent(*this); }
+
+private:
+ int m_interval;
+
+ DECLARE_DYNAMIC_CLASS(wxTimerEvent)
+};
+
+typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
+
+#define EVT_TIMER(id, func) \
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
+
+#endif // wxUSE_GUI && wxUSE_TIMER
+
+// ----------------------------------------------------------------------------
+// wxStopWatch: measure time intervals with up to 1ms resolution
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STOPWATCH
+
+class WXDLLEXPORT wxStopWatch
+{
+public:
+ // ctor starts the stop watch
+ wxStopWatch() { Start(); }
+ void Start(long t = 0);
+ void Pause() { m_pause = GetElapsedTime(); }
+ void Resume() { Start(m_pause); }
+
+ // get elapsed time since the last Start() or Pause() in milliseconds
+ long Time() const;
+
+protected:
+ // returns the elapsed time since t0
+ long GetElapsedTime() const;
+
+private:
+ wxLongLong m_t0; // the time of the last Start()
+ long m_pause; // the time of the last Pause() or 0
+};
+
+#endif // wxUSE_STOPWATCH
+
+#if wxUSE_LONGLONG
+
+// Starts a global timer
+// -- DEPRECATED: use wxStopWatch instead
+void WXDLLEXPORT wxStartTimer();
+
+// Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
+// -- DEPRECATED: use wxStopWatch instead
+long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
+
+#endif // wxUSE_LONGLONG
+
+// ----------------------------------------------------------------------------
+// global time functions
+// ----------------------------------------------------------------------------
+
+// Get number of seconds since local time 00:00:00 Jan 1st 1970.
+extern long WXDLLEXPORT wxGetLocalTime();
+
+// Get number of seconds since GMT 00:00:00, Jan 1st 1970.
+extern long WXDLLEXPORT wxGetUTCTime();
+
+#if wxUSE_LONGLONG
+// Get number of milliseconds since local time 00:00:00 Jan 1st 1970
+extern wxLongLong WXDLLEXPORT wxGetLocalTimeMillis();
+#endif // wxUSE_LONGLONG
+
+#define wxGetCurrentTime() wxGetLocalTime()
+