#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-// ---------------------------------------------------------------------------
-// constants
-// ---------------------------------------------------------------------------
+// if this is set to 1, we use deferred window sizing to reduce flicker when
+// resizing complicated window hierarchies, but this can in theory result in
+// different behaviour than the old code so we keep the possibility to use it
+// by setting this to 0 (in the future this should be removed completely)
+#ifdef __WXWINCE__
+ #define wxUSE_DEFERRED_SIZING 0
+#else
+ #define wxUSE_DEFERRED_SIZING 1
+#endif
// ---------------------------------------------------------------------------
// wxWindow declaration for MSW
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxWindowMSW : public wxWindowBase
+class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase
{
friend class wxSpinCtrl;
friend class wxSlider;
virtual void Raise();
virtual void Lower();
- virtual bool Show( bool show = true );
- virtual void DoEnable( bool enable );
+ virtual bool Show(bool show = true);
+ virtual bool ShowWithEffect(wxShowEffect effect,
+ unsigned timeout = 0)
+ {
+ return MSWShowWithEffect(true, effect, timeout);
+ }
+ virtual bool HideWithEffect(wxShowEffect effect,
+ unsigned timeout = 0)
+ {
+ return MSWShowWithEffect(false, effect, timeout);
+ }
virtual void SetFocus();
virtual void SetFocusFromKbd();
virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
- virtual void Freeze();
- virtual void Thaw();
- virtual bool IsFrozen() const { return m_frozenness > 0; }
virtual void SetWindowStyleFlag(long style);
virtual void SetExtraStyle(long exStyle);
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = (int *) NULL,
- int *externalLeading = (int *) NULL,
- const wxFont *theFont = (const wxFont *) NULL)
- const;
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = true );
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
- const wxRect* rect = (wxRect *) NULL );
+ const wxRect* rect = NULL );
virtual bool ScrollLines(int lines);
virtual bool ScrollPages(int pages);
// --------------
void OnPaint(wxPaintEvent& event);
- void OnEraseBackground(wxEraseEvent& event);
#ifdef __WXWINCE__
void OnInitDialog(wxInitDialogEvent& event);
#endif
wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
// MSW only: true if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
#if wxUSE_TOOLTIPS
// MSW only: true if this window or any of its children have a tooltip
// get the HWND to be used as parent of this window with CreateWindow()
virtual WXHWND MSWGetParent() const;
+ // get the Win32 window class name used by all wxWindow objects by default
+ static const wxChar *MSWGetRegisteredClassName();
+
// creates the window of specified Windows class with given style, extended
// style, title and geometry (default values
//
bool HandleSize(int x, int y, WXUINT flag);
bool HandleSizing(wxRect& rect);
bool HandleGetMinMaxInfo(void *mmInfo);
+ bool HandleEnterSizeMove();
+ bool HandleExitSizeMove();
bool HandleShow(bool show, int status);
bool HandleActivate(int flag, bool minimized, WXHWND activate);
return true;
}
+ // common part of Show/HideWithEffect()
+ bool MSWShowWithEffect(bool show,
+ wxShowEffect effect,
+ unsigned timeout);
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// check if a native double-buffering applies for this window
virtual bool IsDoubleBuffered() const;
+ void SetDoubleBuffered(bool on);
+
// synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
void GenerateMouseLeave();
virtual void OnInternalIdle();
protected:
+ // this allows you to implement standard control borders without
+ // repeating the code in different classes that are not derived from
+ // wxControl
+ virtual wxBorder GetDefaultBorderForControl() const;
+
+ // choose the default border for this window
+ virtual wxBorder GetDefaultBorder() const;
+
+ // Translate wxBORDER_THEME (and other border styles if necessary to the value
+ // that makes most sense for this Windows environment
+ virtual wxBorder TranslateBorder(wxBorder border) const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
int m_yThumbSize;
// implement the base class pure virtuals
+ virtual void DoGetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual wxSize DoGetBorderSize() const;
+
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
+ virtual void DoEnable(bool enable);
+
+ virtual void DoFreeze();
+ virtual void DoThaw();
+
// this simply moves/resizes the given HWND which is supposed to be our
// sibling (this is useful for controls which are composite at MSW level
// and for which DoMoveWindow() is not enough)
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
-
- // number of calls to Freeze() minus number of calls to Thaw()
- unsigned int m_frozenness;
+#if wxUSE_DEFERRED_SIZING
+protected:
+ // this function is called after the window was resized to its new size
+ virtual void MSWEndDeferWindowPos()
+ {
+ m_pendingPosition = wxDefaultPosition;
+ m_pendingSize = wxDefaultSize;
+ }
// current defer window position operation handle (may be NULL)
WXHANDLE m_hDWP;
-protected:
// When deferred positioning is done these hold the pending changes, and
// are used for the default values if another size/pos changes is done on
// this window before the group of deferred changes is completed.
wxPoint m_pendingPosition;
wxSize m_pendingSize;
+#endif // wxUSE_DEFERRED_SIZING
private:
#ifdef __POCKETPC__
#endif
DECLARE_DYNAMIC_CLASS(wxWindowMSW)
- DECLARE_NO_COPY_CLASS(wxWindowMSW)
+ wxDECLARE_NO_COPY_CLASS(wxWindowMSW);
DECLARE_EVENT_TABLE()
};
// ---------------------------------------------------------------------------
// kbd code translation
-WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0);
-WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual = NULL);
+WXDLLIMPEXP_CORE int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0);
+WXDLLIMPEXP_CORE WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual = NULL);
// window creation helper class: before creating a new HWND, instantiate an
// object of this class on stack - this allows to process the messages sent to
~wxWindowCreationHook();
};
-// ----------------------------------------------------------------------------
-// global objects
-// ----------------------------------------------------------------------------
-
-// notice that this hash must be defined after wxWindow declaration as it
-// needs to "see" its dtor and not just forward declaration
-#include "wx/hash.h"
-
-// pseudo-template HWND <-> wxWindow hash table
-WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable);
-
-extern wxWinHashTable *wxWinHandleHash;
-
#endif // _WX_WINDOW_H_