/////////////////////////////////////////////////////////////////////////////
-// Name: bitmap.h
+// Name: wx/gtk1/bitmap.h
// Purpose:
// Author: Robert Roebling
// RCS-ID: $Id$
#ifndef __GTKBITMAPH__
#define __GTKBITMAPH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/palette.h"
#include "wx/gdiobj.h"
-#ifdef __WXGTK20__
-typedef struct _GdkPixbuf GdkPixbuf;
-#endif
-
class WXDLLEXPORT wxPixelDataBase;
//-----------------------------------------------------------------------------
public:
wxMask();
wxMask( const wxBitmap& bitmap, const wxColour& colour );
+#if wxUSE_PALETTE
wxMask( const wxBitmap& bitmap, int paletteIndex );
+#endif // wxUSE_PALETTE
wxMask( const wxBitmap& bitmap );
~wxMask();
-
+
bool Create( const wxBitmap& bitmap, const wxColour& colour );
+#if wxUSE_PALETTE
bool Create( const wxBitmap& bitmap, int paletteIndex );
+#endif // wxUSE_PALETTE
bool Create( const wxBitmap& bitmap );
// implementation
GdkBitmap *m_bitmap;
-
+
GdkBitmap *GetBitmap() const;
-
+
private:
DECLARE_DYNAMIC_CLASS(wxMask)
};
wxBitmap( const char bits[], int width, int height, int depth = 1 );
wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
- wxBitmap( const wxBitmap& bmp );
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
bool operator == ( const wxBitmap& bmp ) const;
bool operator != ( const wxBitmap& bmp ) const;
bool Ok() const;
bool Create(int width, int height, int depth = -1);
-
+
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
-
+
wxImage ConvertToImage() const;
// copies the contents and mask of the given (colour) icon to the bitmap
wxMask *GetMask() const;
void SetMask( wxMask *mask );
-
+
wxBitmap GetSubBitmap( const wxRect& rect ) const;
bool SaveFile(const wxString &name, wxBitmapType type,
void SetDepth( int depth );
void SetPixmap( GdkPixmap *pixmap );
void SetBitmap( GdkBitmap *bitmap );
-#ifdef __WXGTK20__
- void SetPixbuf(GdkPixbuf *pixbuf);
-#endif
GdkPixmap *GetPixmap() const;
GdkBitmap *GetBitmap() const;
bool HasPixmap() const;
-#ifdef __WXGTK20__
- bool HasPixbuf() const;
- GdkPixbuf *GetPixbuf() const;
-#endif
-
+
// Basically, this corresponds to Win32 StretchBlt()
wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
-
+
// raw bitmap access support functions
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
bool CreateFromImageAsBitmap(const wxImage& image);
bool CreateFromImageAsPixmap(const wxImage& image);
-#ifdef __WXGTK20__
- bool CreateFromImageAsPixbuf(const wxImage& image);
-
- enum Representation
- {
- Pixmap,
- Pixbuf
- };
- // removes other representations from memory, keeping only 'keep'
- // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
- void PurgeOtherRepresentations(Representation keep);
-
- friend class wxMemoryDC;
-#endif
friend class wxBitmapHandler;
-private:
+private:
DECLARE_DYNAMIC_CLASS(wxBitmap)
};