<option name="UNICODE">
<values>0,1</values>
<values-description>,Unicode</values-description>
- <default-value>0</default-value>
+ <default-value>1</default-value>
<description>
Compile Unicode build of wxWidgets?
</description>
</description>
</option>
- <option name="USE_OPENGL">
+ <option name="USE_STC">
<values>0,1</values>
- <default-value>0</default-value>
+ <default-value>1</default-value>
<description>
- Build OpenGL canvas library (USE_GUI must be 1)?
+ Build wxStyledTextCtrl library (USE_GUI must be 1)?
</description>
</option>
- <option name="USE_ODBC">
+ <option name="USE_OPENGL">
<values>0,1</values>
<default-value>0</default-value>
<description>
- Build ODBC database classes (USE_GUI must be 1)?
+ Build OpenGL canvas library (USE_GUI must be 1)?
</description>
</option>
<option name="EXTRALIBS"/>
<option name="EXTRALIBS_XML"/>
<option name="EXTRALIBS_HTML"/>
- <option name="EXTRALIBS_ODBC"/>
<option name="EXTRALIBS_GUI"/>
<option name="EXTRALIBS_OPENGL"/>
<option name="EXTRALIBS_SDL"/>
<option name="EXTRALIBS_GNOMEPRINT"/>
+ <option name="CXXWARNINGS"/>
<option name="HOST_SUFFIX"/>
<option name="SAMPLES_RPATH_FLAG"/>
<option name="SAMPLES_RPATH_POSTLINK"/>
<set var="EXTRALIBS"/>
<set var="EXTRALIBS_XML"/>
<set var="EXTRALIBS_HTML"/>
- <set var="EXTRALIBS_ODBC"/>
<set var="EXTRALIBS_GUI"/>
<set var="EXTRALIBS_OPENGL">
<if cond="COMPILER=='wat' and TOOLKIT=='MSW'">opengl32.lib glu32.lib</if>
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
</if>
- <if cond="FORMAT=='cbuilderx'">
- <set var="EXTRACFLAGS">
- <if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
- </set>
- </if>
-
<!-- ================================================================== -->
<!-- Project files - hardcode some defaults -->
<set var="OFFICIAL_BUILD">0</set>
<set var="USE_AUI">1</set>
<set var="USE_RICHTEXT">1</set>
+ <set var="USE_STC">1</set>
<set var="USE_HTML">1</set>
<set var="USE_MEDIA">1</set>
<set var="USE_XRC">1</set>
<set var="USE_OPENGL">1</set>
- <set var="USE_ODBC">1</set>
<set var="USE_QA">1</set>
<set var="MONOLITHIC">0</set>
<set var="USE_GUI">1</set>
</if>
- <!-- FIXME:
- C++BuilderX supports only wxMSW, monolithic (sic!) static build
- and the project can't be put into build/msw and store objects in
- build/msw/something. This *must* be fixed! -->
- <if cond="FORMAT=='cbuilderx'">
- <set var="WXUNIV">0</set>
- <set var="MONOLITHIC">1</set>
- <set var="SRCDIR">.</set>
- <set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
- <set var="SHARED">0</set>
- </if>
-
-
<!-- DigitalMars make is braindead, it doesn't have conditional
processing: -->
<if cond="FORMAT=='dmars'">
<set var="BUILD">debug</set>
<set var="SHARED">0</set>
<set var="WXUNIV">0</set>
- <set var="UNICODE">0</set>
+ <set var="UNICODE">1</set>
<!-- Free version does not distribute OpenGL,
in commercial distribution better use dmars_smake format -->
<set var="USE_OPENGL">0</set>