# This file was created automatically by SWIG.
-import glcanvasc
+# Don't modify this file, modify the SWIG interface instead.
-from misc import *
+import _glcanvas
-from misc2 import *
-
-from windows import *
-
-from gdi import *
-
-from fonts import *
-
-from clip_dnd import *
-
-from events import *
-
-from streams import *
-
-from utils import *
-
-from mdi import *
-
-from frames import *
-
-from stattool import *
-
-from controls import *
-
-from controls2 import *
-
-from windows2 import *
-
-from cmndlgs import *
-
-from windows3 import *
-
-from image import *
-
-from printfw import *
-
-from sizers import *
-
-from filesys import *
-import wx
-class wxGLContextPtr(wxObjectPtr):
- def __init__(self,this):
- self.this = this
- self.thisown = 0
- def __del__(self, delfunc=glcanvasc.delete_wxGLContext):
- if self.thisown == 1:
- try:
- delfunc(self)
- except:
- pass
- def SetCurrent(self, *_args, **_kwargs):
- val = glcanvasc.wxGLContext_SetCurrent(self, *_args, **_kwargs)
- return val
- def SetColour(self, *_args, **_kwargs):
- val = glcanvasc.wxGLContext_SetColour(self, *_args, **_kwargs)
- return val
- def SwapBuffers(self, *_args, **_kwargs):
- val = glcanvasc.wxGLContext_SwapBuffers(self, *_args, **_kwargs)
- return val
- def GetWindow(self, *_args, **_kwargs):
- val = glcanvasc.wxGLContext_GetWindow(self, *_args, **_kwargs)
- return val
+import core
+wx = core
+__docfilter__ = wx.__docfilter__
+class GLContext(core.Object):
def __repr__(self):
- return "<%s.%s instance; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this)
-class wxGLContext(wxGLContextPtr):
- def __init__(self,*_args,**_kwargs):
- self.this = glcanvasc.new_wxGLContext(*_args,**_kwargs)
+ return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
+ GLContext other=None) -> GLContext
+ """
+ newobj = _glcanvas.new_GLContext(*args, **kwargs)
+ self.this = newobj.this
self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_glcanvas.delete_GLContext):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent(self)"""
+ return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
+ def SetColour(*args, **kwargs):
+ """SetColour(self, String colour)"""
+ return _glcanvas.GLContext_SetColour(*args, **kwargs)
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers(self)"""
+ return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
+ def GetWindow(*args, **kwargs):
+ """GetWindow(self) -> Window"""
+ return _glcanvas.GLContext_GetWindow(*args, **kwargs)
-class wxGLCanvasPtr(wxWindowPtr):
- def __init__(self,this):
+
+class GLContextPtr(GLContext):
+ def __init__(self, this):
self.this = this
- self.thisown = 0
- def SetCurrent(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_SetCurrent(self, *_args, **_kwargs)
- return val
- def SetColour(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_SetColour(self, *_args, **_kwargs)
- return val
- def SwapBuffers(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_SwapBuffers(self, *_args, **_kwargs)
- return val
- def GetContext(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_GetContext(self, *_args, **_kwargs)
- if val: val = wxGLContextPtr(val)
- return val
- def SetupPixelFormat(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_SetupPixelFormat(self, *_args, **_kwargs)
- return val
- def SetupPalette(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_SetupPalette(self, *_args, **_kwargs)
- return val
- def CreateDefaultPalette(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_CreateDefaultPalette(self, *_args, **_kwargs)
- if val: val = wxPalettePtr(val) ; val.thisown = 1
- return val
- def GetPalette(self, *_args, **_kwargs):
- val = glcanvasc.wxGLCanvas_GetPalette(self, *_args, **_kwargs)
- if val: val = wxPalettePtr(val)
- return val
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = GLContext
+_glcanvas.GLContext_swigregister(GLContextPtr)
+cvar = _glcanvas.cvar
+GLCanvasNameStr = cvar.GLCanvasNameStr
+
+WX_GL_RGBA = _glcanvas.WX_GL_RGBA
+WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE
+WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL
+WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER
+WX_GL_STEREO = _glcanvas.WX_GL_STEREO
+WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS
+WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED
+WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN
+WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE
+WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA
+WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE
+WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE
+WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED
+WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN
+WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE
+WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA
+class GLCanvas(core.Window):
def __repr__(self):
- return "<%s.%s instance; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this)
-class wxGLCanvas(wxGLCanvasPtr):
- def __init__(self,*_args,**_kwargs):
- self.this = glcanvasc.new_wxGLCanvas(*_args,**_kwargs)
+ return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
+ newobj = _glcanvas.new_GLCanvas(*args, **kwargs)
+ self.this = newobj.this
self.thisown = 1
+ del newobj.thisown
self._setOORInfo(self)
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent(self)"""
+ return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
+ def SetColour(*args, **kwargs):
+ """SetColour(self, String colour)"""
+ return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
-def wxGLCanvasWithContext(*_args,**_kwargs):
- val = wxGLCanvasPtr(glcanvasc.new_wxGLCanvasWithContext(*_args,**_kwargs))
- val.thisown = 1
- val._setOORInfo(self)
- return val
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers(self)"""
+ return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
+
+ def GetContext(*args, **kwargs):
+ """GetContext(self) -> GLContext"""
+ return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
+ def SetupPixelFormat(*args, **kwargs):
+ """SetupPixelFormat(self, int attribList=None)"""
+ return _glcanvas.GLCanvas_SetupPixelFormat(*args, **kwargs)
+ def SetupPalette(*args, **kwargs):
+ """SetupPalette(self, wxPalette palette)"""
+ return _glcanvas.GLCanvas_SetupPalette(*args, **kwargs)
+ def CreateDefaultPalette(*args, **kwargs):
+ """CreateDefaultPalette(self) -> wxPalette"""
+ return _glcanvas.GLCanvas_CreateDefaultPalette(*args, **kwargs)
-#-------------- FUNCTION WRAPPERS ------------------
+ def GetPalette(*args, **kwargs):
+ """GetPalette(self) -> wxPalette"""
+ return _glcanvas.GLCanvas_GetPalette(*args, **kwargs)
+class GLCanvasPtr(GLCanvas):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = GLCanvas
+_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
+
+def GLCanvasWithContext(*args, **kwargs):
+ """
+ GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize,
+ long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
+ val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs)
+ val.thisown = 1
+ val._setOORInfo(val)
+ return val
-#-------------- VARIABLE WRAPPERS ------------------
-WX_GL_RGBA = glcanvasc.WX_GL_RGBA
-WX_GL_BUFFER_SIZE = glcanvasc.WX_GL_BUFFER_SIZE
-WX_GL_LEVEL = glcanvasc.WX_GL_LEVEL
-WX_GL_DOUBLEBUFFER = glcanvasc.WX_GL_DOUBLEBUFFER
-WX_GL_STEREO = glcanvasc.WX_GL_STEREO
-WX_GL_AUX_BUFFERS = glcanvasc.WX_GL_AUX_BUFFERS
-WX_GL_MIN_RED = glcanvasc.WX_GL_MIN_RED
-WX_GL_MIN_GREEN = glcanvasc.WX_GL_MIN_GREEN
-WX_GL_MIN_BLUE = glcanvasc.WX_GL_MIN_BLUE
-WX_GL_MIN_ALPHA = glcanvasc.WX_GL_MIN_ALPHA
-WX_GL_DEPTH_SIZE = glcanvasc.WX_GL_DEPTH_SIZE
-WX_GL_STENCIL_SIZE = glcanvasc.WX_GL_STENCIL_SIZE
-WX_GL_MIN_ACCUM_RED = glcanvasc.WX_GL_MIN_ACCUM_RED
-WX_GL_MIN_ACCUM_GREEN = glcanvasc.WX_GL_MIN_ACCUM_GREEN
-WX_GL_MIN_ACCUM_BLUE = glcanvasc.WX_GL_MIN_ACCUM_BLUE
-WX_GL_MIN_ACCUM_ALPHA = glcanvasc.WX_GL_MIN_ACCUM_ALPHA