-README for wxPythonSrc-*.tar.gz
--------------------------------
+README for wxPython-src-2.6.*.tar.bz2
+=====================================
-Prior to version 2.3.3 of wxPython I had always made my Linux/Unix
-binaries based on the released binary of wxGTK and wxGTK-gl. This
-imposed a few restrictions and so starting with 2.3.3 I have decided
-to do a combined binary that inlcudes wxGTK as well as wxPython. This
-allows me a bit more flexibility and is consistent with how the
-Windows and Mac OS X binaries are built.
-If you are reading this file then you are probably interested in
-building your own copy of wxPython from the sources contained in this
-archive. If you wish to use the released wxGTK binary as has been
-done in the past then you can still follow the old build directions in
-wxPython/BUILD.unix.txt. If you are building for Windows or Mac OS X
-then you should look at wxPython/BUILD.win32.txt or
-wxPython/BUILD.osx.txt respectivly.
+This archive contains the source code and other files for both
+wxWidgets and wxPython. Some things not needed for the build (such as
+the wxWidgets samples and docs) have been removed in order to minimize
+the size of the archive and are available elsewhere. If you would
+like to have the complete set of sources and etc. then please either
+use a CVS snapshot from http://wxwindows.org/snapshots/ or do a
+checkout from CVS yourself (see http://www.wxwindows.org/cvs.htm.) If
+you would like to use CVS to get the exact same sources as one of
+these tarballs then you can update using a release tag. For example::
-If, on the other hand, you would like to build Linux/Unix binaries
-with a private copy of wxGTK like what I am now distributing then
-you'll want to follow the instructions in this file. (You should
-probably still read wxPython/BUILD.unix.txt though since there are
-other details there that you may need to be aware of.
+ cvs update -r wxPy_2_6_1_0
-Clear as mud? Good. Let's get started.
+For more details about building and installing wxWidgets and wxPython
+please see these files::
-1. We'll be making a private copy of wxGTK so it doesn't conflict with
- one used by wxGTK C++ apps that expect to have the default binary
- installed from RPM or whatever. I put it in /usr/lib/wxPython, but
- you can use whatever you like. I'll just set a variable to our wx
- prefix to reference later:
+ wxPython/docs/BUILD.txt
+ wxPython/docs/INSTALL.txt
- export WXPREF=/usr/lib/wxPython
+For a log of recent changes check these files::
-2. Make a build directory and configure wxGTK.
+ docs/changes.txt (for wxWidgets)
+ wxPython/docs/CHANGES.txt (for wxPython)
- cd wxPythonSrc-2.4.0 # or whatever the top-level dir is
- mkdir build
- cd build
- ../configure --with-gtk \
- --prefix=$WXPREF \
- --enable-rpath=$WXPREF/lib \
- --with-opengl \
- --enable-geometry \
- --enable-optimise \
- --enable-debug_flag \
- You may want to use --enable-debug instead of --enable-optimise if
- you need to run though a debugger and want full debugging symbols.
+And for information about major changes in wxPython 2.6 and how to
+migrate your existing code to 2.6 please read this file::
- if you want to use the image and zlib libraries included with
- wxWindows instead of those already installed on your system, (for
- example, to reduce dependencies on 3rd party libraries) then you
- can add these flags to the configure command:
+ wxPython/docs/MigrationGuide.txt
- --with-libjpeg=builtin \
- --with-libpng=builtin \
- --with-libtiff=builtin \
- --with-zlib=builtin \
- If you would like to use GTK 2.x and unicode, then add the
- following flags. Please note that this is still beta-level
- quality, but does look and work quite nice for the most part:
+Further information can be found on the wxWidgets and wxPython web
+sites and the project wikis::
- --enable-gtk2 \
- --enable-unicode \
+ http://www.wxwindows.org/
+ http://wiki.wxwindows.org/
+ http://www.wxpython.org/
+ http://wiki.wxpython.org/
-3. Build and install wxGTK. (You may need to be root for the last
- step, depending on where your WXPREF is.)
- make
- make install
+And be sure to direct your questions to one of the various mail
+lists::
+ http://www.wxpython.org/maillist.php
-4. Build and install wxPython. If you want to use a different version
- of Python than is found by default on the PATH then specify the
- whole pathname in these steps. The version of Python that runs
- setup.py is the version wxPython will be built and installed for.
- (You will need to be root for the install step unless your Python
- is not in a system location.)
- cd ../wxPython
- python setup.py \
- WX_CONFIG=$WXPREF/bin/wx-config \
- build install
-
- If you are using GTK 2.x and unicode then do it this way instead:
-
- python setup.py \
- WX_CONFIG=$WXPREF/bin/wx-config \
- WXPORT=gtk2 UNICODE=1 \
- build install
-
- If you get errors about wxGLCanvas or being unable to find libGLU
- or something like that then you can add BUILD_GLCANVAS=0 to the
- setup.py command line to disable the building of the glcanvas
- module.
-
- If you would like to install to someplace besides the Python
- site-packages directory (such as to your home directory) then you
- can add "--root=<path>" after the "install" command. To use
- wxPython like this you'll need to ensure that the directory
- containing wxPython is contained in the PYTHONPATH environment
- variable.
-
-
-5. If you havn't already, get a new copy of the demo and documentation
- to go with the wxPython you just built and installed. See
- http://wxpython.org/download.php#documentation
-
-
-6. Change to the demo directory and run it like this:
-
- python demo.py
-
-
-7. That's all, except for the having fun part!
+Have fun!
--