#endif
// For compilers that support precompilation, includes "wx.h".
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#include "doc.h"
#include "view.h"
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
#include "ogl.xpm"
#endif
myDocManager = new wxDocManager;
//// Create a template relating drawing documents to their views
- (void) new wxDocTemplate(myDocManager, "Diagram", "*.dia", "", "dia", "Diagram Doc", "Diagram View",
+ (void) new wxDocTemplate(myDocManager, _T("Diagram"), _T("*.dia"), wxEmptyString, _T("dia"), _T("Diagram Doc"), _T("Diagram View"),
CLASSINFO(DiagramDocument), CLASSINFO(DiagramView));
// If we've only got one window, we only get to edit
myDocManager->SetMaxDocsOpen(1);
//// Create the main frame window
- frame = new MyFrame(myDocManager, NULL, "OGLEdit Demo", wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME_STYLE);
+ frame = new MyFrame(myDocManager, NULL, _T("OGLEdit Demo"), wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME_STYLE);
//// Give it an icon
frame->SetIcon(wxICON(ogl));
//// Make a menubar
wxMenu *file_menu = new wxMenu;
- wxMenu *edit_menu = NULL;
- file_menu->Append(wxID_NEW, "&New...");
- file_menu->Append(wxID_OPEN, "&Open...");
+ file_menu->Append(wxID_NEW, _T("&New..."));
+ file_menu->Append(wxID_OPEN, _T("&Open..."));
- file_menu->Append(wxID_CLOSE, "&Close");
- file_menu->Append(wxID_SAVE, "&Save");
- file_menu->Append(wxID_SAVEAS, "Save &As...");
+ file_menu->Append(wxID_CLOSE, _T("&Close"));
+ file_menu->Append(wxID_SAVE, _T("&Save"));
+ file_menu->Append(wxID_SAVEAS, _T("Save &As..."));
file_menu->AppendSeparator();
- file_menu->Append(wxID_PRINT, "&Print...");
- file_menu->Append(wxID_PRINT_SETUP, "Print &Setup...");
- file_menu->Append(wxID_PREVIEW, "Print Pre&view");
+ file_menu->Append(wxID_PRINT, _T("&Print..."));
+ file_menu->Append(wxID_PRINT_SETUP, _T("Print &Setup..."));
+ file_menu->Append(wxID_PREVIEW, _T("Print Pre&view"));
- edit_menu = new wxMenu;
- edit_menu->Append(wxID_UNDO, "&Undo");
- edit_menu->Append(wxID_REDO, "&Redo");
+ wxMenu *edit_menu = new wxMenu;
+ edit_menu->Append(wxID_UNDO, _T("&Undo"));
+ edit_menu->Append(wxID_REDO, _T("&Redo"));
edit_menu->AppendSeparator();
- edit_menu->Append(OGLEDIT_CUT, "&Cut");
+ edit_menu->Append(OGLEDIT_CUT, _T("&Cut"));
edit_menu->AppendSeparator();
- edit_menu->Append(OGLEDIT_CHANGE_BACKGROUND_COLOUR, "Change &background colour");
- edit_menu->Append(OGLEDIT_EDIT_LABEL, "Edit &label");
+ edit_menu->Append(OGLEDIT_CHANGE_BACKGROUND_COLOUR, _T("Change &background colour"));
+ edit_menu->Append(OGLEDIT_EDIT_LABEL, _T("Edit &label"));
frame->editMenu = edit_menu;
file_menu->AppendSeparator();
- file_menu->Append(wxID_EXIT, "E&xit");
+ file_menu->Append(wxID_EXIT, _T("E&xit"));
// A nice touch: a history of files visited. Use this menu.
myDocManager->FileHistoryUseMenu(file_menu);
wxMenu *help_menu = new wxMenu;
- help_menu->Append(OGLEDIT_ABOUT, "&About");
+ help_menu->Append(OGLEDIT_ABOUT, _T("&About"));
wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, "&File");
+ menu_bar->Append(file_menu, _T("&File"));
if (edit_menu)
- menu_bar->Append(edit_menu, "&Edit");
- menu_bar->Append(help_menu, "&Help");
+ menu_bar->Append(edit_menu, _T("&Edit"));
+ menu_bar->Append(help_menu, _T("&Help"));
frame->canvas = frame->CreateCanvas(NULL, frame);
frame->palette = wxGetApp().CreatePalette(frame);
- myDocManager->CreateDocument("", wxDOC_NEW);
+ myDocManager->CreateDocument(wxEmptyString, wxDOC_NEW);
//// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
editMenu = NULL;
}
-void MyFrame::OnSize(wxSizeEvent& event)
+void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event))
{
if (canvas && palette)
{
}
// Intercept menu commands
-void MyFrame::OnAbout(wxCommandEvent& event)
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- (void)wxMessageBox("OGLEdit Demo\nTo draw a shape, select a shape on the toolbar and left-click on the canvas.\nTo draw a line, right-drag between shapes.\nFor further details, see the OGL manual.\n (c) Julian Smart 1996", "About OGLEdit");
+ (void)wxMessageBox(_T("OGLEdit Demo\nTo draw a shape, select a shape on the toolbar and left-click on the canvas.\nTo draw a line, right-drag between shapes.\nFor further details, see the OGL manual.\n (c) Julian Smart 1996"), _T("About OGLEdit"));
}
// Creates a canvas. Called by OnInit as a child of the main window