#ifndef _OGL_CANVAS_H_
#define _OGL_CANVAS_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "canvas.h"
#endif
+
// Drag states
#define NoDragging 0
#define StartDraggingLeft 1
#define StartDraggingRight 3
#define ContinueDraggingRight 4
+WXDLLIMPEXP_OGL extern const wxChar* wxShapeCanvasNameStr;
+
// When drag_count reaches 0, process drag message
-class wxDiagram;
+class WXDLLIMPEXP_OGL wxDiagram;
-class wxShapeCanvas: public wxScrolledWindow
+class WXDLLIMPEXP_OGL wxShapeCanvas: public wxScrolledWindow
{
DECLARE_DYNAMIC_CLASS(wxShapeCanvas)
public:
- wxShapeCanvas(wxWindow *parent = NULL, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
- long style = wxBORDER | wxRETAINED);
+ wxShapeCanvas(wxWindow *parent = NULL, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBORDER | wxRETAINED,
+ const wxString& name = wxShapeCanvasNameStr);
~wxShapeCanvas();
inline void SetDiagram(wxDiagram *diag) { m_shapeDiagram = diag; }
virtual wxShape *FindShape(double x, double y, int *attachment, wxClassInfo *info = NULL, wxShape *notImage = NULL);
wxShape *FindFirstSensitiveShape(double x, double y, int *new_attachment, int op);
wxShape *FindFirstSensitiveShape1(wxShape *image, int op);
-
+
// Redirect to wxDiagram object
virtual void AddShape(wxShape *object, wxShape *addAfter = NULL);
virtual void InsertShape(wxShape *object);