-    ClearCommands();
-}
-
-// Pass a command to the processor. The processor calls Do();
-// if successful, is appended to the command history unless
-// storeIt is FALSE.
-bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
-{
-    bool success = command->Do();
-    if (success && storeIt)
-    {
-        if (m_commands.Number() == m_maxNoCommands)
-        {
-            wxNode *firstNode = m_commands.First();
-            wxCommand *firstCommand = (wxCommand *)firstNode->Data();
-            delete firstCommand;
-            delete firstNode;
-        }
-
-        // Correct a bug: we must chop off the current 'branch'
-        // so that we're at the end of the command list.
-        if (!m_currentCommand)
-            ClearCommands();
-        else
-        {
-            wxNode *node = m_currentCommand->Next();
-            while (node)
-            {
-                wxNode *next = node->Next();
-                delete (wxCommand *)node->Data();
-                delete node;
-                node = next;
-            }
-        }
-
-        m_commands.Append(command);
-        m_currentCommand = m_commands.Last();
-        SetMenuStrings();
-    }
-    return success;
-}
-
-bool wxCommandProcessor::Undo()
-{
-    if (m_currentCommand)
-    {
-        wxCommand *command = (wxCommand *)m_currentCommand->Data();
-        if (command->CanUndo())
-        {
-            bool success = command->Undo();
-            if (success)
-            {
-                m_currentCommand = m_currentCommand->Previous();
-                SetMenuStrings();
-                return TRUE;
-            }
-        }
-    }
-    return FALSE;
-}
-
-bool wxCommandProcessor::Redo()
-{
-    wxCommand *redoCommand = (wxCommand *) NULL;
-    wxNode *redoNode = (wxNode *) NULL;
-    if (m_currentCommand && m_currentCommand->Next())
-    {
-        redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
-        redoNode = m_currentCommand->Next();
-    }
-    else
-    {
-        if (m_commands.Number() > 0)
-        {
-            redoCommand = (wxCommand *)m_commands.First()->Data();
-            redoNode = m_commands.First();
-        }
-    }
-
-    if (redoCommand)
-    {
-        bool success = redoCommand->Do();
-        if (success)
-        {
-            m_currentCommand = redoNode;
-            SetMenuStrings();
-            return TRUE;
-        }
-    }
-    return FALSE;
-}
-
-bool wxCommandProcessor::CanUndo() const
-{
-    if (m_currentCommand)
-        return ((wxCommand *)m_currentCommand->Data())->CanUndo();
-    return FALSE;
-}
-
-bool wxCommandProcessor::CanRedo() const
-{
-    if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() == (wxNode*) NULL))
-        return FALSE;
-
-    if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() != (wxNode*) NULL))
-        return TRUE;
-
-    if ((m_currentCommand == (wxNode*) NULL) && (m_commands.Number() > 0))
-        return TRUE;
-
-    return FALSE;
-}
-
-void wxCommandProcessor::Initialize()
-{
-    m_currentCommand = m_commands.Last();
-    SetMenuStrings();
-}
-
-void wxCommandProcessor::SetMenuStrings()
-{
-    if (m_commandEditMenu)
-    {
-        wxString buf;
-        if (m_currentCommand)
-        {
-            wxCommand *command = (wxCommand *)m_currentCommand->Data();
-            wxString commandName(command->GetName());
-            if (commandName == wxT("")) commandName = _("Unnamed command");
-            bool canUndo = command->CanUndo();
-            if (canUndo)
-                buf = wxString(_("&Undo ")) + commandName;
-            else
-                buf = wxString(_("Can't &Undo ")) + commandName;
-
-            m_commandEditMenu->SetLabel(wxID_UNDO, buf);
-            m_commandEditMenu->Enable(wxID_UNDO, canUndo);
-
-            // We can redo, if we're not at the end of the history.
-            if (m_currentCommand->Next())
-            {
-                wxCommand *redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
-                wxString redoCommandName(redoCommand->GetName());
-                if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
-                buf = wxString(_("&Redo ")) + redoCommandName;
-                m_commandEditMenu->SetLabel(wxID_REDO, buf);
-                m_commandEditMenu->Enable(wxID_REDO, TRUE);
-            }
-            else
-            {
-                m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
-                m_commandEditMenu->Enable(wxID_REDO, FALSE);
-            }
-        }
-        else
-        {
-            m_commandEditMenu->SetLabel(wxID_UNDO, _("&Undo"));
-            m_commandEditMenu->Enable(wxID_UNDO, FALSE);
-
-            if (m_commands.Number() == 0)
-            {
-                m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
-                m_commandEditMenu->Enable(wxID_REDO, FALSE);
-            }
-            else
-            {
-                // currentCommand is NULL but there are commands: this means that
-                // we've undone to the start of the list, but can redo the first.
-                wxCommand *redoCommand = (wxCommand *)m_commands.First()->Data();
-                wxString redoCommandName(redoCommand->GetName());
-                if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
-                buf = wxString(_("&Redo ")) + redoCommandName;
-                m_commandEditMenu->SetLabel(wxID_REDO, buf);
-                m_commandEditMenu->Enable(wxID_REDO, TRUE);
-            }
-        }
-    }